lune/tests/task/wait.luau
2023-08-22 20:00:58 -05:00

64 lines
1.6 KiB
Lua

local process = require("@lune/process")
local stdio = require("@lune/stdio")
local task = require("@lune/task")
-- Wait should be accurate down to at least 10ms
-- on Windows, and 6ms on Linux and / or macOS
local EPSILON = if process.os == "windows" then 10 / 1_000 else 6 / 1_000
local function test(expected: number)
local start = os.clock()
local returned = task.wait(expected)
if typeof(returned) ~= "number" then
error(
string.format(
"Expected task.wait to return a number, got %s %s",
typeof(returned),
stdio.format(returned)
),
2
)
end
local elapsed = (os.clock() - start)
local difference = math.abs(elapsed - expected)
if difference > EPSILON then
error(
string.format(
"Elapsed time diverged too much from argument!"
.. "\nGot argument of %.3fms and elapsed time of %.3fms"
.. "\nGot maximum difference of %.3fms and real difference of %.3fms",
expected * 1_000,
elapsed * 1_000,
EPSILON * 1_000,
difference * 1_000
)
)
end
end
local function measure(duration: number)
for _ = 1, 5 do
test(duration)
end
end
-- About 20ms is the shortest safe sleep time on Windows, but
-- Linux and macOS can do down to about 10ms or less safely
measure(if process.os == "windows" then 15 / 1_000 else 5 / 1_000)
measure(1 / 60)
measure(1 / 30)
measure(1 / 20)
measure(1 / 10)
-- Wait should work in other threads
local flag: boolean = false
task.spawn(function()
task.wait(0.1)
flag = true
end)
assert(not flag, "Wait failed while inside task-spawned thread (1)")
task.wait(0.2)
assert(flag, "Wait failed while inside task-spawned thread (2)")