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47 lines
1.2 KiB
Lua
47 lines
1.2 KiB
Lua
local process = require("@lune/process")
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local stdio = require("@lune/stdio")
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local task = require("@lune/task")
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local IS_WINDOWS = process.os == "windows"
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-- Spawning a process should not block any lua thread(s)
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local SLEEP_DURATION = 1 / 4
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local SLEEP_SAMPLES = 2
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local thread2 = task.delay(
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if IS_WINDOWS then 30 else (SLEEP_DURATION * SLEEP_SAMPLES * 2),
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function()
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stdio.ewrite("Spawning a sleep process should take a reasonable amount of time\n")
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task.wait(1)
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process.exit(1)
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end
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)
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local sleepStart = os.clock()
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local sleepCounter = 0
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for i = 1, SLEEP_SAMPLES, 1 do
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task.spawn(function()
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local args = {
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-- Sleep command on Windows in Seconds has some weird behavior with decimals ...
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tostring(SLEEP_DURATION * (IS_WINDOWS and 1000 or 1)),
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}
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if IS_WINDOWS then
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-- ... so we use milliseconds instead.
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table.insert(args, 1, "-Milliseconds")
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end
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-- Windows does not have `sleep` as a process, so we use powershell instead.
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process.spawn("sleep", args, if IS_WINDOWS then { shell = true } else nil)
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sleepCounter += 1
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end)
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end
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while sleepCounter < SLEEP_SAMPLES do
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task.wait()
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end
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task.cancel(thread2)
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assert(
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(os.clock() - sleepStart) >= SLEEP_DURATION,
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"Spawning a process that does blocking sleep did not sleep enough"
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)
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