mirror of
https://github.com/lune-org/lune.git
synced 2025-05-04 10:43:57 +01:00
188 lines
4.4 KiB
Rust
188 lines
4.4 KiB
Rust
use std::{
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ops::{Deref, DerefMut},
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pin::Pin,
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rc::Rc,
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};
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use concurrent_queue::ConcurrentQueue;
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use event_listener::Event;
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use futures_lite::{Future, FutureExt};
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use mlua::prelude::*;
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use crate::{traits::IntoLuaThread, ThreadId};
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/**
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Queue for storing [`LuaThread`]s with associated arguments.
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Provides methods for pushing and draining the queue, as
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well as listening for new items being pushed to the queue.
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*/
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#[derive(Debug, Clone)]
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pub(crate) struct ThreadQueue {
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inner: Rc<ThreadQueueInner>,
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}
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impl ThreadQueue {
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pub fn new() -> Self {
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let inner = Rc::new(ThreadQueueInner::new());
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Self { inner }
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}
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pub fn push_item(
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&self,
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lua: &Lua,
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thread: impl IntoLuaThread,
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args: impl IntoLuaMulti,
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) -> LuaResult<ThreadId> {
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let thread = thread.into_lua_thread(lua)?;
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let args = args.into_lua_multi(lua)?;
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tracing::trace!("pushing item to queue with {} args", args.len());
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let id = ThreadId::from(&thread);
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let _ = self.inner.queue.push((thread, args));
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self.inner.event.notify(usize::MAX);
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Ok(id)
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}
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#[inline]
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pub fn drain_items(&self) -> impl Iterator<Item = (LuaThread, LuaMultiValue)> + '_ {
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self.inner.queue.try_iter()
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}
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#[inline]
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pub async fn wait_for_item(&self) {
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if self.inner.queue.is_empty() {
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let listener = self.inner.event.listen();
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// NOTE: Need to check again, we could have gotten
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// new queued items while creating our listener
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if self.inner.queue.is_empty() {
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listener.await;
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}
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}
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}
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#[inline]
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pub fn is_empty(&self) -> bool {
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self.inner.queue.is_empty()
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}
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}
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/**
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Alias for [`ThreadQueue`], providing a newtype to store in Lua app data.
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*/
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#[derive(Debug, Clone)]
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pub(crate) struct SpawnedThreadQueue(ThreadQueue);
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impl SpawnedThreadQueue {
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pub fn new() -> Self {
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Self(ThreadQueue::new())
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}
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}
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impl Deref for SpawnedThreadQueue {
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type Target = ThreadQueue;
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fn deref(&self) -> &Self::Target {
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&self.0
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}
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}
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impl DerefMut for SpawnedThreadQueue {
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fn deref_mut(&mut self) -> &mut Self::Target {
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&mut self.0
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}
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}
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/**
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Alias for [`ThreadQueue`], providing a newtype to store in Lua app data.
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*/
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#[derive(Debug, Clone)]
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pub(crate) struct DeferredThreadQueue(ThreadQueue);
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impl DeferredThreadQueue {
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pub fn new() -> Self {
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Self(ThreadQueue::new())
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}
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}
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impl Deref for DeferredThreadQueue {
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type Target = ThreadQueue;
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fn deref(&self) -> &Self::Target {
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&self.0
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}
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}
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impl DerefMut for DeferredThreadQueue {
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fn deref_mut(&mut self) -> &mut Self::Target {
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&mut self.0
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}
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}
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pub type LocalBoxFuture<'fut> = Pin<Box<dyn Future<Output = ()> + 'fut>>;
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/**
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Queue for storing local futures.
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Provides methods for pushing and draining the queue, as
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well as listening for new items being pushed to the queue.
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*/
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#[derive(Debug, Clone)]
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pub(crate) struct FuturesQueue<'fut> {
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inner: Rc<FuturesQueueInner<'fut>>,
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}
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impl<'fut> FuturesQueue<'fut> {
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pub fn new() -> Self {
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let inner = Rc::new(FuturesQueueInner::new());
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Self { inner }
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}
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pub fn push_item(&self, fut: impl Future<Output = ()> + 'fut) {
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let _ = self.inner.queue.push(fut.boxed_local());
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self.inner.event.notify(usize::MAX);
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}
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pub fn drain_items<'outer>(
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&'outer self,
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) -> impl Iterator<Item = LocalBoxFuture<'fut>> + 'outer {
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self.inner.queue.try_iter()
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}
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pub async fn wait_for_item(&self) {
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if self.inner.queue.is_empty() {
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self.inner.event.listen().await;
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}
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}
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}
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// Inner structs without ref counting so that outer structs
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// have only a single ref counter for extremely cheap clones
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#[derive(Debug)]
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struct ThreadQueueInner {
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queue: ConcurrentQueue<(LuaThread, LuaMultiValue)>,
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event: Event,
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}
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impl ThreadQueueInner {
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fn new() -> Self {
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let queue = ConcurrentQueue::unbounded();
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let event = Event::new();
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Self { queue, event }
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}
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}
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#[derive(Debug)]
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struct FuturesQueueInner<'fut> {
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queue: ConcurrentQueue<LocalBoxFuture<'fut>>,
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event: Event,
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}
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impl FuturesQueueInner<'_> {
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pub fn new() -> Self {
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let queue = ConcurrentQueue::unbounded();
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let event = Event::new();
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Self { queue, event }
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}
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}
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