lune/crates/lune-std-roblox/src/lib.rs

183 lines
6 KiB
Rust

#![allow(clippy::cargo_common_metadata)]
use std::sync::OnceLock;
use mlua::prelude::*;
use mlua_luau_scheduler::LuaSpawnExt;
use lune_roblox::{
document::{Document, DocumentError, DocumentFormat, DocumentKind},
instance::{registry::InstanceRegistry, Instance},
reflection::Database as ReflectionDatabase,
};
static REFLECTION_DATABASE: OnceLock<ReflectionDatabase> = OnceLock::new();
use lune_utils::TableBuilder;
use roblox_install::RobloxStudio;
const TYPEDEFS: &str = include_str!(concat!(env!("CARGO_MANIFEST_DIR"), "/types.d.luau"));
/**
Returns a string containing type definitions for the `roblox` standard library.
*/
#[must_use]
pub fn typedefs() -> String {
TYPEDEFS.to_string()
}
/**
Creates the `roblox` standard library module.
# Errors
Errors when out of memory.
*/
pub fn module(lua: Lua) -> LuaResult<LuaTable> {
let mut roblox_constants = Vec::new();
let roblox_module = lune_roblox::module(lua.clone())?;
for pair in roblox_module.pairs::<LuaValue, LuaValue>() {
roblox_constants.push(pair?);
}
TableBuilder::new(lua)?
.with_values(roblox_constants)?
.with_async_function("deserializePlace", deserialize_place)?
.with_async_function("deserializeModel", deserialize_model)?
.with_async_function("serializePlace", serialize_place)?
.with_async_function("serializeModel", serialize_model)?
.with_function("getAuthCookie", get_auth_cookie)?
.with_function("getReflectionDatabase", get_reflection_database)?
.with_function("implementProperty", implement_property)?
.with_function("implementMethod", implement_method)?
.with_function("studioApplicationPath", studio_application_path)?
.with_function("studioContentPath", studio_content_path)?
.with_function("studioPluginPath", studio_plugin_path)?
.with_function("studioBuiltinPluginPath", studio_builtin_plugin_path)?
.build_readonly()
}
async fn deserialize_place(lua: Lua, contents: LuaString) -> LuaResult<LuaValue> {
let bytes = contents.as_bytes().to_vec();
let fut = lua.spawn_blocking(move || {
let doc = Document::from_bytes(bytes, DocumentKind::Place)?;
let data_model = doc.into_data_model_instance()?;
Ok::<_, DocumentError>(data_model)
});
fut.await.into_lua_err()?.into_lua(&lua)
}
async fn deserialize_model(lua: Lua, contents: LuaString) -> LuaResult<LuaValue> {
let bytes = contents.as_bytes().to_vec();
let fut = lua.spawn_blocking(move || {
let doc = Document::from_bytes(bytes, DocumentKind::Model)?;
let instance_array = doc.into_instance_array()?;
Ok::<_, DocumentError>(instance_array)
});
fut.await.into_lua_err()?.into_lua(&lua)
}
async fn serialize_place(
lua: Lua,
(data_model, as_xml): (LuaUserDataRef<Instance>, Option<bool>),
) -> LuaResult<LuaString> {
let data_model = *data_model;
let fut = lua.spawn_blocking(move || {
let doc = Document::from_data_model_instance(data_model)?;
let bytes = doc.to_bytes_with_format(match as_xml {
Some(true) => DocumentFormat::Xml,
_ => DocumentFormat::Binary,
})?;
Ok::<_, DocumentError>(bytes)
});
let bytes = fut.await.into_lua_err()?;
lua.create_string(bytes)
}
async fn serialize_model(
lua: Lua,
(instances, as_xml): (Vec<LuaUserDataRef<Instance>>, Option<bool>),
) -> LuaResult<LuaString> {
let instances = instances.iter().map(|i| **i).collect();
let fut = lua.spawn_blocking(move || {
let doc = Document::from_instance_array(instances)?;
let bytes = doc.to_bytes_with_format(match as_xml {
Some(true) => DocumentFormat::Xml,
_ => DocumentFormat::Binary,
})?;
Ok::<_, DocumentError>(bytes)
});
let bytes = fut.await.into_lua_err()?;
lua.create_string(bytes)
}
fn get_auth_cookie(_: &Lua, raw: Option<bool>) -> LuaResult<Option<String>> {
if matches!(raw, Some(true)) {
Ok(rbx_cookie::get_value())
} else {
Ok(rbx_cookie::get())
}
}
fn get_reflection_database(_: &Lua, _: ()) -> LuaResult<ReflectionDatabase> {
Ok(*REFLECTION_DATABASE.get_or_init(ReflectionDatabase::new))
}
fn implement_property(
lua: &Lua,
(class_name, property_name, property_getter, property_setter): (
String,
String,
LuaFunction,
Option<LuaFunction>,
),
) -> LuaResult<()> {
let property_setter = if let Some(setter) = property_setter {
setter
} else {
let property_name = property_name.clone();
lua.create_function(move |_, _: LuaMultiValue| {
Err::<(), _>(LuaError::runtime(format!(
"Property '{property_name}' is read-only"
)))
})?
};
InstanceRegistry::insert_property_getter(lua, &class_name, &property_name, property_getter)
.into_lua_err()?;
InstanceRegistry::insert_property_setter(lua, &class_name, &property_name, property_setter)
.into_lua_err()?;
Ok(())
}
fn implement_method(
lua: &Lua,
(class_name, method_name, method): (String, String, LuaFunction),
) -> LuaResult<()> {
InstanceRegistry::insert_method(lua, &class_name, &method_name, method).into_lua_err()?;
Ok(())
}
fn studio_application_path(_: &Lua, _: ()) -> LuaResult<String> {
RobloxStudio::locate()
.map(|rs| rs.application_path().display().to_string())
.map_err(LuaError::external)
}
fn studio_content_path(_: &Lua, _: ()) -> LuaResult<String> {
RobloxStudio::locate()
.map(|rs| rs.content_path().display().to_string())
.map_err(LuaError::external)
}
fn studio_plugin_path(_: &Lua, _: ()) -> LuaResult<String> {
RobloxStudio::locate()
.map(|rs| rs.plugins_path().display().to_string())
.map_err(LuaError::external)
}
fn studio_builtin_plugin_path(_: &Lua, _: ()) -> LuaResult<String> {
RobloxStudio::locate()
.map(|rs| rs.built_in_plugins_path().display().to_string())
.map_err(LuaError::external)
}