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48 lines
1.4 KiB
Lua
48 lines
1.4 KiB
Lua
local roblox = require("@lune/roblox")
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local Instance = roblox.Instance
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-- Should not allow creating unknown classes
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assert(not pcall(function()
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Instance.new("asdf")
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end))
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-- Should be case sensitive
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assert(not pcall(function()
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Instance.new("part")
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end))
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-- Should allow "not creatable" tagged classes to be created
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Instance.new("BasePart")
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-- Should have correct classnames
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assert(Instance.new("Part").ClassName == "Part")
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assert(Instance.new("Folder").ClassName == "Folder")
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assert(Instance.new("ReplicatedStorage").ClassName == "ReplicatedStorage")
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-- Should have initial names that are the same as the class name
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assert(Instance.new("Part").Name == "Part")
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assert(Instance.new("Folder").Name == "Folder")
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assert(Instance.new("ReplicatedStorage").Name == "ReplicatedStorage")
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-- Parent should be nil until parented
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local folder = Instance.new("Folder")
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local model = Instance.new("Model")
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assert(folder.Parent == nil)
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assert(model.Parent == nil)
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-- Parenting and indexing should work
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model.Parent = folder
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assert(model.Parent == folder)
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assert((folder :: any).Model == model)
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-- Parenting to nil should work
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model.Parent = nil
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assert(model.Parent == nil)
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-- Name should be able to be set, and should not be nillable
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model.Name = "MyCoolModel"
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assert(model.Name == "MyCoolModel")
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assert(not pcall(function()
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model.Name = nil :: any
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end))
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assert(model.Name == "MyCoolModel")
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