mirror of
https://github.com/lune-org/lune.git
synced 2024-12-12 13:00:37 +00:00
103 lines
2.7 KiB
Lua
103 lines
2.7 KiB
Lua
local fs = require("@lune/fs") :: any
|
|
local roblox = require("@lune/roblox") :: any
|
|
|
|
local BrickColor = roblox.BrickColor
|
|
local Color3 = roblox.Color3
|
|
local ColorSequence = roblox.ColorSequence
|
|
local ColorSequenceKeypoint = roblox.ColorSequenceKeypoint
|
|
local NumberRange = roblox.NumberRange
|
|
local NumberSequence = roblox.NumberSequence
|
|
local NumberSequenceKeypoint = roblox.NumberSequenceKeypoint
|
|
local Rect = roblox.Rect
|
|
local UDim = roblox.UDim
|
|
local UDim2 = roblox.UDim2
|
|
local Vector2 = roblox.Vector2
|
|
local Vector3 = roblox.Vector3
|
|
local Instance = roblox.Instance
|
|
|
|
local model = roblox.readModelFile("tests/roblox/rbx-test-files/models/attributes/binary.rbxm")[1]
|
|
|
|
model:SetAttribute("Foo", "Bar")
|
|
|
|
local ATTRS_ACTUAL = model:GetAttributes()
|
|
local ATTRS_EXPECTED: { [string]: any } = {
|
|
-- From the file
|
|
Boolean = true,
|
|
BrickColor = BrickColor.new("Really red"),
|
|
Color3 = Color3.fromRGB(162, 0, 255),
|
|
ColorSequence = ColorSequence.new({
|
|
ColorSequenceKeypoint.new(0, Color3.new(1, 0, 0)),
|
|
ColorSequenceKeypoint.new(0.5, Color3.new(0, 1, 0)),
|
|
ColorSequenceKeypoint.new(1, Color3.new(0, 0, 1)),
|
|
}),
|
|
Number = 12345,
|
|
NumberRange = NumberRange.new(5, 10),
|
|
NumberSequence = NumberSequence.new({
|
|
NumberSequenceKeypoint.new(0, 1),
|
|
NumberSequenceKeypoint.new(0.5, 0),
|
|
NumberSequenceKeypoint.new(1, 1),
|
|
}),
|
|
Rect = Rect.new(1, 2, 3, 4),
|
|
String = "Hello, world!",
|
|
UDim = UDim.new(0.5, 100),
|
|
UDim2 = UDim2.new(0.5, 10, 0.7, 30),
|
|
Vector2 = Vector2.new(10, 50),
|
|
Vector3 = Vector3.new(1, 2, 3),
|
|
Infinity = math.huge,
|
|
NaN = 0 / 0,
|
|
-- Extras we set
|
|
Foo = "Bar",
|
|
}
|
|
|
|
for name, value in ATTRS_EXPECTED do
|
|
local actual = ATTRS_ACTUAL[name]
|
|
if actual ~= value then
|
|
if value ~= value and actual ~= actual then
|
|
continue -- NaN
|
|
end
|
|
error(
|
|
string.format(
|
|
"Expected attribute '%s' to have value '%s', got value '%s'",
|
|
name,
|
|
tostring(value),
|
|
tostring(actual)
|
|
)
|
|
)
|
|
end
|
|
end
|
|
|
|
-- Cloning instances should also clone attributes
|
|
|
|
local cloned = model:Clone()
|
|
ATTRS_ACTUAL = cloned:GetAttributes()
|
|
|
|
for name, value in ATTRS_EXPECTED do
|
|
local actual = ATTRS_ACTUAL[name]
|
|
if actual ~= value then
|
|
if value ~= value and actual ~= actual then
|
|
continue -- NaN
|
|
end
|
|
error(
|
|
string.format(
|
|
"Expected cloned attribute '%s' to have value '%s', got value '%s'",
|
|
name,
|
|
tostring(value),
|
|
tostring(actual)
|
|
)
|
|
)
|
|
end
|
|
end
|
|
|
|
-- Setting attributes on a new empty instance should work
|
|
|
|
local folder = Instance.new("Folder")
|
|
folder:SetAttribute("Foo", "Bar")
|
|
assert(folder:GetAttribute("Foo") == "Bar")
|
|
|
|
-- Writing files with modified attributes should work
|
|
|
|
local game = Instance.new("DataModel")
|
|
model.Parent = game
|
|
|
|
fs.writeDir("bin/roblox")
|
|
roblox.writePlaceFile("bin/roblox/attributes.rbxl", game)
|