local fs = require("@lune/fs") local roblox = require("@lune/roblox") :: any local Instance = roblox.Instance local game = Instance.new("DataModel") local workspace = game:GetService("Workspace") local model = Instance.new("Model") local part = Instance.new("Part") part.Parent = model model.Parent = workspace local placeAsBinary = roblox.serializePlace(game) local placeAsXml = roblox.serializePlace(game, true) fs.writeFile("bin/temp-place.rbxl", placeAsBinary) fs.writeFile("bin/temp-place.rbxlx", placeAsXml) local savedFileBinary = fs.readFile("bin/temp-place.rbxl") local savedFileXml = fs.readFile("bin/temp-place.rbxlx") local savedBinary = roblox.deserializePlace(savedFileBinary) local savedXml = roblox.deserializePlace(savedFileXml) assert(savedBinary.Name ~= "ROOT") assert(savedXml.Name ~= "ROOT") assert(savedBinary.ClassName == "DataModel") assert(savedXml.ClassName == "DataModel")