local roblox = require("@lune/roblox") :: any local Instance = roblox.Instance local game = Instance.new("DataModel") local workspace = game:GetService("Workspace") -- Terrain should always exist as a "Terrain" property, or be created when accessed assert(workspace.Terrain ~= nil) assert(workspace.Terrain:IsA("Terrain")) assert(workspace.Terrain == workspace:FindFirstChildOfClass("Terrain")) -- Camera should always exist as a "CurrentCamera" property, or be created when accessed assert(workspace.CurrentCamera ~= nil) assert(workspace.CurrentCamera:IsA("Camera")) assert(workspace.CurrentCamera == workspace:FindFirstChildOfClass("Camera"))