local roblox = require("@lune/roblox") local Instance = roblox.Instance local game = Instance.new("DataModel") local workspace = game:GetService("Workspace") -- Terrain should always exist as a "Terrain" property, or be created when accessed local terrain = (workspace :: any).Terrain assert(terrain ~= nil) assert(terrain:IsA("Terrain")) assert(terrain == workspace:FindFirstChildOfClass("Terrain")) -- Camera should always exist as a "CurrentCamera" property, or be created when accessed local camera = (workspace :: any).CurrentCamera assert(camera ~= nil) assert(camera:IsA("Camera")) assert(camera == workspace:FindFirstChildOfClass("Camera"))