local fs = require("@lune/fs") local roblox = require("@lune/roblox") local Instance = roblox.Instance local instances = { Instance.new("Model"), Instance.new("Part"), } local modelAsBinary = roblox.serializeModel(instances) local modelAsXml = roblox.serializeModel(instances, true) fs.writeFile("bin/temp-model.rbxm", modelAsBinary) fs.writeFile("bin/temp-model.rbxmx", modelAsXml) local savedFileBinary = fs.readFile("bin/temp-model.rbxm") local savedFileXml = fs.readFile("bin/temp-model.rbxmx") local savedBinary = roblox.deserializeModel(savedFileBinary) local savedXml = roblox.deserializeModel(savedFileXml) assert(savedBinary[1].Name ~= "ROOT") assert(savedXml[1].Name ~= "ROOT") assert(savedBinary[1].Name ~= "DataModel") assert(savedXml[1].Name ~= "DataModel") assert(savedBinary[1].ClassName == "Model") assert(savedBinary[2].ClassName == "Part") assert(savedXml[1].ClassName == "Model") assert(savedXml[2].ClassName == "Part")