merge: origin/main -> feature/datetime

This commit is contained in:
Erica Marigold 2023-08-25 21:49:52 +05:30
commit eee7a671a1
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18 changed files with 272 additions and 74 deletions

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@ -8,6 +8,16 @@ All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## Unreleased
### Added
- Added [Terrain:GetMaterialColor](https://create.roblox.com/docs/reference/engine/classes/Terrain#GetMaterialColor) and [Terrain:SetMaterialColor](https://create.roblox.com/docs/reference/engine/classes/Terrain#SetMaterialColor) ([#93])
- Added support for a variable number of arguments for CFrame methods ([#85])
[#93]: https://github.com/filiptibell/lune/pull/93
[#85]: https://github.com/filiptibell/lune/pull/85
## `0.7.7` - August 23rd, 2023 ## `0.7.7` - August 23rd, 2023
### Added ### Added

29
Cargo.lock generated
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@ -58,16 +58,15 @@ dependencies = [
[[package]] [[package]]
name = "anstream" name = "anstream"
version = "0.3.2" version = "0.5.0"
source = "registry+https://github.com/rust-lang/crates.io-index" source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "0ca84f3628370c59db74ee214b3263d58f9aadd9b4fe7e711fd87dc452b7f163" checksum = "b1f58811cfac344940f1a400b6e6231ce35171f614f26439e80f8c1465c5cc0c"
dependencies = [ dependencies = [
"anstyle", "anstyle",
"anstyle-parse", "anstyle-parse",
"anstyle-query", "anstyle-query",
"anstyle-wincon", "anstyle-wincon",
"colorchoice", "colorchoice",
"is-terminal",
"utf8parse", "utf8parse",
] ]
@ -97,9 +96,9 @@ dependencies = [
[[package]] [[package]]
name = "anstyle-wincon" name = "anstyle-wincon"
version = "1.0.2" version = "2.1.0"
source = "registry+https://github.com/rust-lang/crates.io-index" source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "c677ab05e09154296dd37acecd46420c17b9713e8366facafa8fc0885167cf4c" checksum = "58f54d10c6dfa51283a066ceab3ec1ab78d13fae00aa49243a45e4571fb79dfd"
dependencies = [ dependencies = [
"anstyle", "anstyle",
"windows-sys 0.48.0", "windows-sys 0.48.0",
@ -340,9 +339,9 @@ dependencies = [
[[package]] [[package]]
name = "clap" name = "clap"
version = "4.3.24" version = "4.4.0"
source = "registry+https://github.com/rust-lang/crates.io-index" source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "fb690e81c7840c0d7aade59f242ea3b41b9bc27bcd5997890e7702ae4b32e487" checksum = "1d5f1946157a96594eb2d2c10eb7ad9a2b27518cb3000209dec700c35df9197d"
dependencies = [ dependencies = [
"clap_builder", "clap_builder",
"clap_derive", "clap_derive",
@ -351,9 +350,9 @@ dependencies = [
[[package]] [[package]]
name = "clap_builder" name = "clap_builder"
version = "4.3.24" version = "4.4.0"
source = "registry+https://github.com/rust-lang/crates.io-index" source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "5ed2e96bc16d8d740f6f48d663eddf4b8a0983e79210fd55479b7bcd0a69860e" checksum = "78116e32a042dd73c2901f0dc30790d20ff3447f3e3472fad359e8c3d282bcd6"
dependencies = [ dependencies = [
"anstream", "anstream",
"anstyle", "anstyle",
@ -363,9 +362,9 @@ dependencies = [
[[package]] [[package]]
name = "clap_derive" name = "clap_derive"
version = "4.3.12" version = "4.4.0"
source = "registry+https://github.com/rust-lang/crates.io-index" source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "54a9bb5758fc5dfe728d1019941681eccaf0cf8a4189b692a0ee2f2ecf90a050" checksum = "c9fd1a5729c4548118d7d70ff234a44868d00489a4b6597b0b020918a0e91a1a"
dependencies = [ dependencies = [
"heck", "heck",
"proc-macro2", "proc-macro2",
@ -375,9 +374,9 @@ dependencies = [
[[package]] [[package]]
name = "clap_lex" name = "clap_lex"
version = "0.5.0" version = "0.5.1"
source = "registry+https://github.com/rust-lang/crates.io-index" source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "2da6da31387c7e4ef160ffab6d5e7f00c42626fe39aea70a7b0f1773f7dd6c1b" checksum = "cd7cc57abe963c6d3b9d8be5b06ba7c8957a930305ca90304f24ef040aa6f961"
[[package]] [[package]]
name = "clipboard-win" name = "clipboard-win"
@ -1414,9 +1413,9 @@ dependencies = [
[[package]] [[package]]
name = "pin-project-lite" name = "pin-project-lite"
version = "0.2.12" version = "0.2.13"
source = "registry+https://github.com/rust-lang/crates.io-index" source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "12cc1b0bf1727a77a54b6654e7b5f1af8604923edc8b81885f8ec92f9e3f0a05" checksum = "8afb450f006bf6385ca15ef45d71d2288452bc3683ce2e2cacc0d18e4be60b58"
[[package]] [[package]]
name = "pin-utils" name = "pin-utils"

View file

@ -1,4 +1,4 @@
[tools] [tools]
luau-lsp = "JohnnyMorganz/luau-lsp@1.20.0" luau-lsp = "JohnnyMorganz/luau-lsp@1.23.0"
selene = "Kampfkarren/selene@0.24.0" selene = "Kampfkarren/selene@0.25.0"
stylua = "JohnnyMorganz/StyLua@0.17.0" stylua = "JohnnyMorganz/StyLua@0.18.1"

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@ -39,7 +39,7 @@ impl<'lua> FromLua<'lua> for LuauCompileOptions {
let get_and_check = |name: &'static str| -> LuaResult<Option<u8>> { let get_and_check = |name: &'static str| -> LuaResult<Option<u8>> {
match t.get(name)? { match t.get(name)? {
Some(n @ (0 | 1 | 2)) => Ok(Some(n)), Some(n @ (0..=2)) => Ok(Some(n)),
Some(n) => Err(LuaError::runtime(format!( Some(n) => Err(LuaError::runtime(format!(
"'{name}' must be one of: 0, 1, or 2 - got {n}" "'{name}' must be one of: 0, 1, or 2 - got {n}"
))), ))),

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@ -1,4 +1,4 @@
use std::{cell::Cell, sync::Arc}; use std::sync::Arc;
use hyper::upgrade::Upgraded; use hyper::upgrade::Upgraded;
use mlua::prelude::*; use mlua::prelude::*;
@ -46,7 +46,7 @@ return freeze(setmetatable({
#[derive(Debug)] #[derive(Debug)]
pub struct NetWebSocket<T> { pub struct NetWebSocket<T> {
close_code: Arc<Cell<Option<u16>>>, close_code: Arc<AsyncMutex<Option<u16>>>,
read_stream: Arc<AsyncMutex<SplitStream<WebSocketStream<T>>>>, read_stream: Arc<AsyncMutex<SplitStream<WebSocketStream<T>>>>,
write_stream: Arc<AsyncMutex<SplitSink<WebSocketStream<T>, WsMessage>>>, write_stream: Arc<AsyncMutex<SplitSink<WebSocketStream<T>, WsMessage>>>,
} }
@ -69,7 +69,7 @@ where
let (write, read) = value.split(); let (write, read) = value.split();
Self { Self {
close_code: Arc::new(Cell::new(None)), close_code: Arc::new(AsyncMutex::new(None)),
read_stream: Arc::new(AsyncMutex::new(read)), read_stream: Arc::new(AsyncMutex::new(read)),
write_stream: Arc::new(AsyncMutex::new(write)), write_stream: Arc::new(AsyncMutex::new(write)),
} }
@ -137,10 +137,16 @@ fn close_code<'lua, T>(
where where
T: AsyncRead + AsyncWrite + Unpin, T: AsyncRead + AsyncWrite + Unpin,
{ {
Ok(match socket.close_code.get() { Ok(
Some(code) => LuaValue::Number(code as f64), match *socket
None => LuaValue::Nil, .close_code
}) .try_lock()
.expect("Failed to lock close code")
{
Some(code) => LuaValue::Number(code as f64),
None => LuaValue::Nil,
},
)
} }
async fn close<'lua, T>( async fn close<'lua, T>(
@ -204,7 +210,8 @@ where
let msg = match item { let msg = match item {
Ok(Some(WsMessage::Close(msg))) => { Ok(Some(WsMessage::Close(msg))) => {
if let Some(msg) = &msg { if let Some(msg) = &msg {
socket.close_code.replace(Some(msg.code.into())); let mut code = socket.close_code.lock().await;
*code = Some(msg.code.into());
} }
Ok(Some(WsMessage::Close(msg))) Ok(Some(WsMessage::Close(msg)))
} }

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@ -57,7 +57,12 @@ impl<'fut> Scheduler<'fut> {
if thread.status() != LuaThreadStatus::Resumable { if thread.status() != LuaThreadStatus::Resumable {
// NOTE: Threads that were spawned to resume // NOTE: Threads that were spawned to resume
// with an error will not have a result sender // with an error will not have a result sender
if let Some(sender) = self.thread_senders.borrow_mut().remove(&thread_id) { if let Some(sender) = self
.thread_senders
.try_lock()
.expect("Failed to get thread senders")
.remove(&thread_id)
{
if sender.receiver_count() > 0 { if sender.receiver_count() > 0 {
let stored = match res { let stored = match res {
Err(e) => Err(e), Err(e) => Err(e),

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@ -14,8 +14,8 @@ impl<'fut> Scheduler<'fut> {
pub(super) fn has_thread(&self) -> bool { pub(super) fn has_thread(&self) -> bool {
!self !self
.threads .threads
.try_borrow() .try_lock()
.expect("Failed to borrow threads vec") .expect("Failed to lock threads vec")
.is_empty() .is_empty()
} }
@ -27,9 +27,9 @@ impl<'fut> Scheduler<'fut> {
pub(super) fn pop_thread(&self) -> LuaResult<Option<SchedulerThread>> { pub(super) fn pop_thread(&self) -> LuaResult<Option<SchedulerThread>> {
match self match self
.threads .threads
.try_borrow_mut() .try_lock()
.into_lua_err() .into_lua_err()
.context("Failed to borrow threads vec")? .context("Failed to lock threads vec")?
.pop_front() .pop_front()
{ {
Some(thread) => Ok(Some(thread)), Some(thread) => Ok(Some(thread)),
@ -54,9 +54,9 @@ impl<'fut> Scheduler<'fut> {
self.state.set_thread_error(thread_id, err); self.state.set_thread_error(thread_id, err);
self.threads self.threads
.try_borrow_mut() .try_lock()
.into_lua_err() .into_lua_err()
.context("Failed to borrow threads vec")? .context("Failed to lock threads vec")?
.push_front(thread); .push_front(thread);
// NOTE: We might be resuming futures, need to signal that a // NOTE: We might be resuming futures, need to signal that a
@ -83,16 +83,18 @@ impl<'fut> Scheduler<'fut> {
let thread_id = thread.id(); let thread_id = thread.id();
self.threads self.threads
.try_borrow_mut() .try_lock()
.into_lua_err() .into_lua_err()
.context("Failed to borrow threads vec")? .context("Failed to lock threads vec")?
.push_front(thread); .push_front(thread);
// NOTE: We might be resuming the same thread several times and // NOTE: We might be resuming the same thread several times and
// pushing it to the scheduler several times before it is done, // pushing it to the scheduler several times before it is done,
// and we should only ever create one result sender per thread // and we should only ever create one result sender per thread
self.thread_senders self.thread_senders
.borrow_mut() .try_lock()
.into_lua_err()
.context("Failed to lock thread senders vec")?
.entry(thread_id) .entry(thread_id)
.or_insert_with(|| SchedulerThreadSender::new(1)); .or_insert_with(|| SchedulerThreadSender::new(1));
@ -120,16 +122,18 @@ impl<'fut> Scheduler<'fut> {
let thread_id = thread.id(); let thread_id = thread.id();
self.threads self.threads
.try_borrow_mut() .try_lock()
.into_lua_err() .into_lua_err()
.context("Failed to borrow threads vec")? .context("Failed to lock threads vec")?
.push_back(thread); .push_back(thread);
// NOTE: We might be resuming the same thread several times and // NOTE: We might be resuming the same thread several times and
// pushing it to the scheduler several times before it is done, // pushing it to the scheduler several times before it is done,
// and we should only ever create one result sender per thread // and we should only ever create one result sender per thread
self.thread_senders self.thread_senders
.borrow_mut() .try_lock()
.into_lua_err()
.context("Failed to lock thread senders vec")?
.entry(thread_id) .entry(thread_id)
.or_insert_with(|| SchedulerThreadSender::new(1)); .or_insert_with(|| SchedulerThreadSender::new(1));
@ -149,7 +153,7 @@ impl<'fut> Scheduler<'fut> {
thread_id: SchedulerThreadId, thread_id: SchedulerThreadId,
) -> LuaResult<LuaMultiValue<'a>> { ) -> LuaResult<LuaMultiValue<'a>> {
let mut recv = { let mut recv = {
let senders = self.thread_senders.borrow(); let senders = self.thread_senders.lock().await;
let sender = senders let sender = senders
.get(&thread_id) .get(&thread_id)
.expect("Tried to wait for thread that is not queued"); .expect("Tried to wait for thread that is not queued");

View file

@ -1,5 +1,4 @@
use std::{ use std::{
cell::RefCell,
collections::{HashMap, VecDeque}, collections::{HashMap, VecDeque},
pin::Pin, pin::Pin,
sync::Arc, sync::Arc,
@ -37,8 +36,8 @@ type SchedulerFuture<'fut> = Pin<Box<dyn Future<Output = ()> + 'fut>>;
#[derive(Debug, Clone)] #[derive(Debug, Clone)]
pub(crate) struct Scheduler<'fut> { pub(crate) struct Scheduler<'fut> {
state: Arc<SchedulerState>, state: Arc<SchedulerState>,
threads: Arc<RefCell<VecDeque<SchedulerThread>>>, threads: Arc<AsyncMutex<VecDeque<SchedulerThread>>>,
thread_senders: Arc<RefCell<HashMap<SchedulerThreadId, SchedulerThreadSender>>>, thread_senders: Arc<AsyncMutex<HashMap<SchedulerThreadId, SchedulerThreadSender>>>,
/* /*
FUTURE: Get rid of these, let the tokio runtime handle running FUTURE: Get rid of these, let the tokio runtime handle running
and resumption of futures completely, just use our scheduler and resumption of futures completely, just use our scheduler
@ -64,11 +63,12 @@ impl<'fut> Scheduler<'fut> {
/** /**
Creates a new scheduler. Creates a new scheduler.
*/ */
#[allow(clippy::arc_with_non_send_sync)] // FIXME: Clippy lints our tokio mutexes that are definitely Send + Sync
pub fn new() -> Self { pub fn new() -> Self {
Self { Self {
state: Arc::new(SchedulerState::new()), state: Arc::new(SchedulerState::new()),
threads: Arc::new(RefCell::new(VecDeque::new())), threads: Arc::new(AsyncMutex::new(VecDeque::new())),
thread_senders: Arc::new(RefCell::new(HashMap::new())), thread_senders: Arc::new(AsyncMutex::new(HashMap::new())),
futures_lua: Arc::new(AsyncMutex::new(FuturesUnordered::new())), futures_lua: Arc::new(AsyncMutex::new(FuturesUnordered::new())),
futures_background: Arc::new(AsyncMutex::new(FuturesUnordered::new())), futures_background: Arc::new(AsyncMutex::new(FuturesUnordered::new())),
} }

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@ -118,8 +118,8 @@ pub fn pretty_format_value(
COLOR_GREEN.apply_to( COLOR_GREEN.apply_to(
s.to_string_lossy() s.to_string_lossy()
.replace('"', r#"\""#) .replace('"', r#"\""#)
.replace('\r', r#"\r"#) .replace('\r', r"\r")
.replace('\n', r#"\n"#) .replace('\n', r"\n")
) )
)?, )?,
LuaValue::Table(ref tab) => { LuaValue::Table(ref tab) => {

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@ -2,7 +2,7 @@ use core::fmt;
use std::ops; use std::ops;
use glam::{EulerRot, Mat4, Quat, Vec3}; use glam::{EulerRot, Mat4, Quat, Vec3};
use mlua::prelude::*; use mlua::{prelude::*, Variadic};
use rbx_dom_weak::types::{CFrame as DomCFrame, Matrix3 as DomMatrix3, Vector3 as DomVector3}; use rbx_dom_weak::types::{CFrame as DomCFrame, Matrix3 as DomMatrix3, Vector3 as DomVector3};
use crate::{lune::util::TableBuilder, roblox::exports::LuaExportsTable}; use crate::{lune::util::TableBuilder, roblox::exports::LuaExportsTable};
@ -205,38 +205,46 @@ impl LuaUserData for CFrame {
translation, translation,
))) )))
}); });
methods.add_method("ToWorldSpace", |_, this, rhs: LuaUserDataRef<CFrame>| { methods.add_method(
Ok(*this * *rhs) "ToWorldSpace",
}); |_, this, rhs: Variadic<LuaUserDataRef<CFrame>>| {
methods.add_method("ToObjectSpace", |_, this, rhs: LuaUserDataRef<CFrame>| { Ok(Variadic::from_iter(rhs.into_iter().map(|cf| *this * *cf)))
let inverse = this.inverse(); },
Ok(inverse * *rhs) );
}); methods.add_method(
"ToObjectSpace",
|_, this, rhs: Variadic<LuaUserDataRef<CFrame>>| {
let inverse = this.inverse();
Ok(Variadic::from_iter(rhs.into_iter().map(|cf| inverse * *cf)))
},
);
methods.add_method( methods.add_method(
"PointToWorldSpace", "PointToWorldSpace",
|_, this, rhs: LuaUserDataRef<Vector3>| Ok(*this * *rhs), |_, this, rhs: Variadic<LuaUserDataRef<Vector3>>| {
Ok(Variadic::from_iter(rhs.into_iter().map(|v3| *this * *v3)))
},
); );
methods.add_method( methods.add_method(
"PointToObjectSpace", "PointToObjectSpace",
|_, this, rhs: LuaUserDataRef<Vector3>| { |_, this, rhs: Variadic<LuaUserDataRef<Vector3>>| {
let inverse = this.inverse(); let inverse = this.inverse();
Ok(inverse * *rhs) Ok(Variadic::from_iter(rhs.into_iter().map(|v3| inverse * *v3)))
}, },
); );
methods.add_method( methods.add_method(
"VectorToWorldSpace", "VectorToWorldSpace",
|_, this, rhs: LuaUserDataRef<Vector3>| { |_, this, rhs: Variadic<LuaUserDataRef<Vector3>>| {
let result = *this - Vector3(this.position()); let result = *this - Vector3(this.position());
Ok(result * *rhs) Ok(Variadic::from_iter(rhs.into_iter().map(|v3| result * *v3)))
}, },
); );
methods.add_method( methods.add_method(
"VectorToObjectSpace", "VectorToObjectSpace",
|_, this, rhs: LuaUserDataRef<Vector3>| { |_, this, rhs: Variadic<LuaUserDataRef<Vector3>>| {
let inverse = this.inverse(); let inverse = this.inverse();
let result = inverse - Vector3(inverse.position()); let result = inverse - Vector3(inverse.position());
Ok(result * *rhs) Ok(Variadic::from_iter(rhs.into_iter().map(|v3| result * *v3)))
}, },
); );
#[rustfmt::skip] #[rustfmt::skip]

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@ -108,6 +108,20 @@ impl LuaExportsTable<'_> for Color3 {
} }
} }
impl<'lua> FromLua<'lua> for Color3 {
fn from_lua(value: LuaValue<'lua>, _: &'lua Lua) -> LuaResult<Self> {
if let LuaValue::UserData(ud) = value {
Ok(*ud.borrow::<Color3>()?)
} else {
Err(LuaError::FromLuaConversionError {
from: value.type_name(),
to: "Color3",
message: None,
})
}
}
}
impl LuaUserData for Color3 { impl LuaUserData for Color3 {
fn add_fields<'lua, F: LuaUserDataFields<'lua, Self>>(fields: &mut F) { fn add_fields<'lua, F: LuaUserDataFields<'lua, Self>>(fields: &mut F) {
fields.add_field_method_get("R", |_, this| Ok(this.r)); fields.add_field_method_get("R", |_, this| Ok(this.r));
@ -287,20 +301,12 @@ impl From<Color3> for DomColor3 {
impl From<DomColor3uint8> for Color3 { impl From<DomColor3uint8> for Color3 {
fn from(v: DomColor3uint8) -> Self { fn from(v: DomColor3uint8) -> Self {
Self { Color3::from(DomColor3::from(v))
r: (v.r as f32) / 255f32,
g: (v.g as f32) / 255f32,
b: (v.b as f32) / 255f32,
}
} }
} }
impl From<Color3> for DomColor3uint8 { impl From<Color3> for DomColor3uint8 {
fn from(v: Color3) -> Self { fn from(v: Color3) -> Self {
Self { DomColor3uint8::from(DomColor3::from(v))
r: v.r.clamp(u8::MIN as f32, u8::MAX as f32) as u8,
g: v.g.clamp(u8::MIN as f32, u8::MAX as f32) as u8,
b: v.b.clamp(u8::MIN as f32, u8::MAX as f32) as u8,
}
} }
} }

View file

@ -74,6 +74,20 @@ impl LuaUserData for EnumItem {
} }
} }
impl<'lua> FromLua<'lua> for EnumItem {
fn from_lua(value: LuaValue<'lua>, _: &'lua Lua) -> LuaResult<Self> {
if let LuaValue::UserData(ud) = value {
Ok(ud.borrow::<EnumItem>()?.to_owned())
} else {
Err(LuaError::FromLuaConversionError {
from: value.type_name(),
to: "EnumItem",
message: None,
})
}
}
}
impl fmt::Display for EnumItem { impl fmt::Display for EnumItem {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result { fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
write!(f, "{}.{}", self.parent, self.name) write!(f, "{}.{}", self.parent, self.name)

View file

@ -20,6 +20,7 @@ use crate::{
pub(crate) mod base; pub(crate) mod base;
pub(crate) mod data_model; pub(crate) mod data_model;
pub(crate) mod terrain;
pub(crate) mod workspace; pub(crate) mod workspace;
const PROPERTY_NAME_ATTRIBUTES: &str = "Attributes"; const PROPERTY_NAME_ATTRIBUTES: &str = "Attributes";
@ -729,6 +730,7 @@ impl LuaUserData for Instance {
fn add_methods<'lua, M: LuaUserDataMethods<'lua, Self>>(methods: &mut M) { fn add_methods<'lua, M: LuaUserDataMethods<'lua, Self>>(methods: &mut M) {
base::add_methods(methods); base::add_methods(methods);
data_model::add_methods(methods); data_model::add_methods(methods);
terrain::add_methods(methods);
} }
} }

View file

@ -0,0 +1,127 @@
use mlua::prelude::*;
use rbx_dom_weak::types::{MaterialColors, TerrainMaterials, Variant};
use crate::roblox::{
datatypes::types::{Color3, EnumItem},
shared::classes::{add_class_restricted_method, add_class_restricted_method_mut},
};
use super::Instance;
pub const CLASS_NAME: &str = "Terrain";
fn material_from_name(material_name: &str) -> Option<TerrainMaterials> {
match material_name {
"Grass" => Some(TerrainMaterials::Grass),
"Slate" => Some(TerrainMaterials::Slate),
"Concrete" => Some(TerrainMaterials::Concrete),
"Brick" => Some(TerrainMaterials::Brick),
"Sand" => Some(TerrainMaterials::Sand),
"WoodPlanks" => Some(TerrainMaterials::WoodPlanks),
"Rock" => Some(TerrainMaterials::Rock),
"Glacier" => Some(TerrainMaterials::Glacier),
"Snow" => Some(TerrainMaterials::Snow),
"Sandstone" => Some(TerrainMaterials::Sandstone),
"Mud" => Some(TerrainMaterials::Mud),
"Basalt" => Some(TerrainMaterials::Basalt),
"Ground" => Some(TerrainMaterials::Ground),
"CrackedLava" => Some(TerrainMaterials::CrackedLava),
"Asphalt" => Some(TerrainMaterials::Asphalt),
"Cobblestone" => Some(TerrainMaterials::Cobblestone),
"Ice" => Some(TerrainMaterials::Ice),
"LeafyGrass" => Some(TerrainMaterials::LeafyGrass),
"Salt" => Some(TerrainMaterials::Salt),
"Limestone" => Some(TerrainMaterials::Limestone),
"Pavement" => Some(TerrainMaterials::Pavement),
_ => None,
}
}
pub fn add_methods<'lua, M: LuaUserDataMethods<'lua, Instance>>(methods: &mut M) {
add_class_restricted_method(
methods,
CLASS_NAME,
"GetMaterialColor",
terrain_get_material_color,
);
add_class_restricted_method_mut(
methods,
CLASS_NAME,
"SetMaterialColor",
terrain_set_material_color,
)
}
fn get_or_create_material_colors(instance: &Instance) -> MaterialColors {
if let Some(Variant::MaterialColors(material_colors)) = instance.get_property("MaterialColors")
{
material_colors
} else {
MaterialColors::default()
}
}
/**
Returns the color of the given terrain material.
### See Also
* [`GetMaterialColor`](https://create.roblox.com/docs/reference/engine/classes/Terrain#GetMaterialColor)
on the Roblox Developer Hub
*/
fn terrain_get_material_color(_: &Lua, this: &Instance, material: EnumItem) -> LuaResult<Color3> {
let material_colors = get_or_create_material_colors(this);
if &material.parent.desc.name != "Material" {
return Err(LuaError::RuntimeError(format!(
"Expected Enum.Material, got Enum.{}",
&material.parent.desc.name
)));
}
if let Some(terrain_material) = material_from_name(&material.name) {
Ok(material_colors.get_color(terrain_material).into())
} else {
Err(LuaError::RuntimeError(format!(
"{} is not a valid Terrain material",
&material.name
)))
}
}
/**
Sets the color of the given terrain material.
### See Also
* [`SetMaterialColor`](https://create.roblox.com/docs/reference/engine/classes/Terrain#SetMaterialColor)
on the Roblox Developer Hub
*/
fn terrain_set_material_color(
_: &Lua,
this: &mut Instance,
args: (EnumItem, Color3),
) -> LuaResult<()> {
let mut material_colors = get_or_create_material_colors(this);
let material = args.0;
let color = args.1;
if &material.parent.desc.name != "Material" {
return Err(LuaError::RuntimeError(format!(
"Expected Enum.Material, got Enum.{}",
&material.parent.desc.name
)));
}
let terrain_material = if let Some(terrain_material) = material_from_name(&material.name) {
terrain_material
} else {
return Err(LuaError::RuntimeError(format!(
"{} is not a valid Terrain material",
&material.name
)));
};
material_colors.set_color(terrain_material, color.into());
this.set_property("MaterialColors", Variant::MaterialColors(material_colors));
Ok(())
}

View file

@ -71,7 +71,6 @@ pub(crate) fn add_class_restricted_method<'lua, M: LuaUserDataMethods<'lua, Inst
}); });
} }
#[allow(dead_code)]
pub(crate) fn add_class_restricted_method_mut< pub(crate) fn add_class_restricted_method_mut<
'lua, 'lua,
M: LuaUserDataMethods<'lua, Instance>, M: LuaUserDataMethods<'lua, Instance>,

View file

@ -146,6 +146,7 @@ create_tests! {
roblox_instance_classes_data_model: "roblox/instance/classes/DataModel", roblox_instance_classes_data_model: "roblox/instance/classes/DataModel",
roblox_instance_classes_workspace: "roblox/instance/classes/Workspace", roblox_instance_classes_workspace: "roblox/instance/classes/Workspace",
roblox_instance_classes_terrain: "roblox/instance/classes/Terrain",
roblox_instance_methods_clear_all_children: "roblox/instance/methods/ClearAllChildren", roblox_instance_methods_clear_all_children: "roblox/instance/methods/ClearAllChildren",
roblox_instance_methods_clone: "roblox/instance/methods/Clone", roblox_instance_methods_clone: "roblox/instance/methods/Clone",

View file

@ -103,6 +103,9 @@ local offset = CFrame.new(0, 0, -5)
assert(offset:ToWorldSpace(offset).Z == offset.Z * 2) assert(offset:ToWorldSpace(offset).Z == offset.Z * 2)
assert(offset:ToObjectSpace(offset).Z == 0) assert(offset:ToObjectSpace(offset).Z == 0)
assert(select("#", offset:ToWorldSpace(offset, offset, offset)) == 3)
assert(select("#", offset:ToObjectSpace(offset, offset, offset)) == 3)
local world = CFrame.fromOrientation(0, math.rad(90), 0) * CFrame.new(0, 0, -5) local world = CFrame.fromOrientation(0, math.rad(90), 0) * CFrame.new(0, 0, -5)
local world2 = CFrame.fromOrientation(0, -math.rad(90), 0) * CFrame.new(0, 0, -5) local world2 = CFrame.fromOrientation(0, -math.rad(90), 0) * CFrame.new(0, 0, -5)
assertEq(CFrame.identity:ToObjectSpace(world), world) assertEq(CFrame.identity:ToObjectSpace(world), world)

View file

@ -0,0 +1,13 @@
local roblox = require("@lune/roblox") :: any
local Instance = roblox.Instance
local Color3 = roblox.Color3
local Enum = roblox.Enum
local game = Instance.new("DataModel")
local workspace = game:GetService("Workspace")
local terrain = (workspace :: any).Terrain
assert(terrain:GetMaterialColor(Enum.Material.Grass) == Color3.fromRGB(106, 127, 63))
terrain:SetMaterialColor(Enum.Material.Sand, Color3.new(1, 1, 1))
assert(terrain:GetMaterialColor(Enum.Material.Sand) == Color3.new(1, 1, 1))