mirror of
https://github.com/lune-org/lune.git
synced 2024-12-13 13:30:38 +00:00
Use plain tables instead of userdata for globals
This commit is contained in:
parent
d5b3d3f94b
commit
e6faa3f6be
7 changed files with 105 additions and 170 deletions
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@ -1,35 +1,22 @@
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use mlua::{Lua, MultiValue, Result, UserData, UserDataMethods};
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use mlua::{Lua, MultiValue, Result, Table};
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use crate::utils::formatting::{
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flush_stdout, pretty_format_multi_value, print_color, print_label, print_style,
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};
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pub struct Console();
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impl Console {
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pub fn new() -> Self {
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Self()
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}
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}
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impl Default for Console {
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fn default() -> Self {
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Self::new()
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}
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}
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impl UserData for Console {
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fn add_methods<'lua, M: UserDataMethods<'lua, Self>>(methods: &mut M) {
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methods.add_function("resetColor", console_reset_color);
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methods.add_function("setColor", console_set_color);
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methods.add_function("resetStyle", console_reset_style);
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methods.add_function("setStyle", console_set_style);
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methods.add_function("format", console_format);
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methods.add_function("log", console_log);
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methods.add_function("info", console_info);
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methods.add_function("warn", console_warn);
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methods.add_function("error", console_error);
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}
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pub fn new(lua: &Lua) -> Result<Table> {
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let tab = lua.create_table()?;
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tab.raw_set("resetColor", lua.create_function(console_reset_color)?)?;
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tab.raw_set("setColor", lua.create_function(console_set_color)?)?;
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tab.raw_set("resetStyle", lua.create_function(console_reset_style)?)?;
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tab.raw_set("setStyle", lua.create_function(console_set_style)?)?;
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tab.raw_set("format", lua.create_function(console_format)?)?;
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tab.raw_set("log", lua.create_function(console_log)?)?;
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tab.raw_set("info", lua.create_function(console_info)?)?;
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tab.raw_set("warn", lua.create_function(console_warn)?)?;
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tab.raw_set("error", lua.create_function(console_error)?)?;
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tab.set_readonly(true);
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Ok(tab)
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}
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fn console_reset_color(_: &Lua, _: ()) -> Result<()> {
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@ -1,33 +1,20 @@
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use std::path::{PathBuf, MAIN_SEPARATOR};
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use mlua::{Lua, Result, UserData, UserDataMethods};
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use mlua::{Lua, Result, Table};
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use tokio::fs;
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pub struct Fs();
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impl Fs {
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pub fn new() -> Self {
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Self()
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}
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}
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impl Default for Fs {
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fn default() -> Self {
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Self::new()
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}
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}
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impl UserData for Fs {
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fn add_methods<'lua, M: UserDataMethods<'lua, Self>>(methods: &mut M) {
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methods.add_async_function("readFile", fs_read_file);
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methods.add_async_function("readDir", fs_read_dir);
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methods.add_async_function("writeFile", fs_write_file);
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methods.add_async_function("writeDir", fs_write_dir);
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methods.add_async_function("removeFile", fs_remove_file);
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methods.add_async_function("removeDir", fs_remove_dir);
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methods.add_async_function("isFile", fs_is_file);
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methods.add_async_function("isDir", fs_is_dir);
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}
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pub fn new(lua: &Lua) -> Result<Table> {
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let tab = lua.create_table()?;
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tab.raw_set("readFile", lua.create_async_function(fs_read_file)?)?;
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tab.raw_set("readDir", lua.create_async_function(fs_read_dir)?)?;
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tab.raw_set("writeFile", lua.create_async_function(fs_write_file)?)?;
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tab.raw_set("writeDir", lua.create_async_function(fs_write_dir)?)?;
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tab.raw_set("removeFile", lua.create_async_function(fs_remove_file)?)?;
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tab.raw_set("removeDir", lua.create_async_function(fs_remove_dir)?)?;
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tab.raw_set("isFile", lua.create_async_function(fs_is_file)?)?;
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tab.raw_set("isDir", lua.create_async_function(fs_is_dir)?)?;
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tab.set_readonly(true);
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Ok(tab)
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}
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async fn fs_read_file(_: &Lua, path: String) -> Result<String> {
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@ -4,8 +4,8 @@ mod net;
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mod process;
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mod task;
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pub use console::Console as ConsoleGlobal;
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pub use fs::Fs as FsGlobal;
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pub use net::Net as NetGlobal;
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pub use process::Process as ProcessGlobal;
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pub use task::Task as TaskGlobal;
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pub use console::new as new_console;
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pub use fs::new as new_fs;
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pub use net::new as new_net;
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pub use process::new as new_process;
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pub use task::new as new_task;
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@ -1,6 +1,6 @@
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use std::{collections::HashMap, str::FromStr};
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use mlua::{Error, Lua, LuaSerdeExt, Result, UserData, UserDataMethods, Value};
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use mlua::{Error, Lua, LuaSerdeExt, Result, Table, Value};
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use reqwest::{
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header::{HeaderMap, HeaderName, HeaderValue},
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Method,
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@ -8,26 +8,13 @@ use reqwest::{
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use crate::utils::net::get_request_user_agent_header;
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pub struct Net();
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impl Net {
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pub fn new() -> Self {
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Self()
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}
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}
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impl Default for Net {
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fn default() -> Self {
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Self::new()
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}
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}
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impl UserData for Net {
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fn add_methods<'lua, M: UserDataMethods<'lua, Self>>(methods: &mut M) {
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methods.add_function("jsonEncode", net_json_encode);
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methods.add_function("jsonDecode", net_json_decode);
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methods.add_async_function("request", net_request);
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}
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pub fn new(lua: &Lua) -> Result<Table> {
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let tab = lua.create_table()?;
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tab.raw_set("jsonEncode", lua.create_function(net_json_encode)?)?;
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tab.raw_set("jsonDecode", lua.create_function(net_json_decode)?)?;
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tab.raw_set("request", lua.create_async_function(net_request)?)?;
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tab.set_readonly(true);
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Ok(tab)
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}
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fn net_json_encode(_: &Lua, (val, pretty): (Value, Option<bool>)) -> Result<String> {
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@ -3,66 +3,44 @@ use std::{
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process::{exit, Stdio},
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};
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use mlua::{
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Error, Function, Lua, MetaMethod, Result, Table, UserData, UserDataFields, UserDataMethods,
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Value,
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};
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use mlua::{Error, Function, Lua, MetaMethod, Result, Table, Value};
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use os_str_bytes::RawOsString;
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use tokio::process::Command;
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pub struct Process {
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args: Vec<String>,
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pub fn new(lua: &Lua, args_vec: Vec<String>) -> Result<Table> {
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// Create readonly args array
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let inner_args = lua.create_table()?;
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for arg in &args_vec {
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inner_args.push(arg.clone())?;
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}
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impl Default for Process {
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fn default() -> Self {
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Self::new(vec![])
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}
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}
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impl Process {
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pub fn new(args: Vec<String>) -> Self {
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Self { args }
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}
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}
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impl UserData for Process {
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fn add_fields<'lua, F: UserDataFields<'lua, Self>>(fields: &mut F) {
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fields.add_field_method_get("args", |lua, this| {
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// TODO: Use the same strategy as env uses below to avoid
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// copying each time args are accessed? is it worth it?
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let tab = lua.create_table()?;
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for arg in &this.args {
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tab.push(arg.clone())?;
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}
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tab.set_readonly(true);
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Ok(tab)
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});
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fields.add_field_method_get("env", |lua, _| {
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let meta = lua.create_table()?;
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meta.raw_set(
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inner_args.set_readonly(true);
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// Create proxied env metatable that gets & sets real env vars
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let inner_env_meta = lua.create_table()?;
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inner_env_meta.raw_set(
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MetaMethod::Index.name(),
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lua.create_function(process_env_get)?,
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)?;
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meta.raw_set(
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inner_env_meta.raw_set(
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MetaMethod::NewIndex.name(),
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lua.create_function(process_env_set)?,
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)?;
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meta.raw_set(
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inner_env_meta.raw_set(
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MetaMethod::Iter.name(),
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lua.create_function(process_env_iter)?,
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)?;
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inner_env_meta.set_readonly(true);
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// Create blank table for env with the metatable
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let inner_env = lua.create_table()?;
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inner_env.set_metatable(Some(inner_env_meta));
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inner_env.set_readonly(true);
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// Create the full process table
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let tab = lua.create_table()?;
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tab.set_metatable(Some(meta));
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tab.raw_set("args", inner_args)?;
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tab.raw_set("env", inner_env)?;
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tab.raw_set("exit", lua.create_function(process_exit)?)?;
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tab.raw_set("spawn", lua.create_async_function(process_spawn)?)?;
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tab.set_readonly(true);
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Ok(tab)
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});
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}
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fn add_methods<'lua, M: UserDataMethods<'lua, Self>>(methods: &mut M) {
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methods.add_function("exit", process_exit);
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methods.add_async_function("spawn", process_spawn);
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}
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}
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fn process_env_get<'lua>(lua: &'lua Lua, (_, key): (Value<'lua>, String)) -> Result<Value<'lua>> {
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@ -1,36 +1,25 @@
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use std::time::Duration;
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use mlua::{Function, UserData, UserDataMethods, Value, Variadic};
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use mlua::{Function, Lua, Result, Table, Value, Variadic};
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use tokio::time;
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const DEFAULT_SLEEP_DURATION: f32 = 1.0 / 60.0;
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pub struct Task();
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impl Task {
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pub fn new() -> Self {
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Self()
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}
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}
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impl Default for Task {
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fn default() -> Self {
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Self::new()
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}
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}
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impl UserData for Task {
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fn add_methods<'lua, M: UserDataMethods<'lua, Self>>(methods: &mut M) {
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methods.add_async_function(
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pub fn new(lua: &Lua) -> Result<Table> {
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let tab = lua.create_table()?;
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tab.raw_set(
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"defer",
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lua.create_async_function(
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|lua, (func, args): (Function, Variadic<Value>)| async move {
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let thread = lua.create_thread(func)?;
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thread.into_async(args).await?;
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Ok(())
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},
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);
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methods.add_async_function(
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)?,
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)?;
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tab.raw_set(
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"delay",
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lua.create_async_function(
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|lua, (func, duration, args): (Function, Option<f32>, Variadic<Value>)| async move {
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let secs = duration.unwrap_or(DEFAULT_SLEEP_DURATION);
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time::sleep(Duration::from_secs_f32(secs)).await;
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thread.into_async(args).await?;
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Ok(())
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},
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);
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methods.add_async_function(
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)?,
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)?;
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tab.raw_set(
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"spawn",
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lua.create_async_function(
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|lua, (func, args): (Function, Variadic<Value>)| async move {
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let thread = lua.create_thread(func)?;
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thread.into_async(args).await?;
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Ok(())
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},
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);
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methods.add_async_function("wait", |_, duration: Option<f32>| async move {
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)?,
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)?;
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tab.raw_set(
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"wait",
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lua.create_async_function(|_, duration: Option<f32>| async move {
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let secs = duration.unwrap_or(DEFAULT_SLEEP_DURATION);
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time::sleep(Duration::from_secs_f32(secs)).await;
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Ok(secs)
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});
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}
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})?,
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)?;
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tab.set_readonly(true);
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Ok(tab)
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}
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@ -5,7 +5,7 @@ pub mod globals;
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pub mod utils;
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use crate::{
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globals::{ConsoleGlobal, FsGlobal, NetGlobal, ProcessGlobal, TaskGlobal},
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globals::{new_console, new_fs, new_net, new_process, new_task},
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utils::formatting::{pretty_print_luau_error, print_label},
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};
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@ -29,11 +29,11 @@ impl Lune {
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pub fn with_default_globals(self) -> Result<Self> {
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{
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let globals = self.lua.globals();
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globals.raw_set("console", ConsoleGlobal::new())?;
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globals.raw_set("fs", FsGlobal::new())?;
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globals.raw_set("net", NetGlobal::new())?;
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globals.raw_set("process", ProcessGlobal::new(self.args.clone()))?;
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globals.raw_set("task", TaskGlobal::new())?;
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globals.raw_set("console", new_console(&self.lua)?)?;
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globals.raw_set("fs", new_fs(&self.lua)?)?;
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globals.raw_set("net", new_net(&self.lua)?)?;
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globals.raw_set("process", new_process(&self.lua, self.args.clone())?)?;
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globals.raw_set("task", new_task(&self.lua)?)?;
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globals.set_readonly(true);
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}
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Ok(self)
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