Refactor process spawn for more granular stdio options

This commit is contained in:
Filip Tibell 2023-10-11 16:32:16 -05:00
parent 1aa6aef679
commit e16c28fd40
No known key found for this signature in database
8 changed files with 263 additions and 105 deletions

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@ -28,6 +28,10 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
part:TestMethod("Hello", "world!")
```
### Changed
- Stdio options when using `process.spawn` can now be set with more granularity, allowing stderr & stdout to be disabled individually and completely to improve memory usage when they are not being used.
## `0.7.8` - October 5th, 2023
### Added

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@ -1,7 +1,7 @@
use std::{
env::{self, consts},
path,
process::{ExitStatus, Stdio},
process::Stdio,
};
use dunce::canonicalize;
@ -13,12 +13,12 @@ use crate::lune::{scheduler::Scheduler, util::TableBuilder};
mod tee_writer;
mod pipe_inherit;
use pipe_inherit::pipe_and_inherit_child_process_stdio;
mod options;
use options::ProcessSpawnOptions;
mod wait_for_child;
use wait_for_child::{wait_for_child, WaitForChildResult};
const PROCESS_EXIT_IMPL_LUA: &str = r#"
exit(...)
yield()
@ -169,21 +169,26 @@ async fn process_spawn(
runtime place it on a different thread if possible / necessary
Note that we have to use our scheduler here, we can't
use anything like tokio::task::spawn because our lua
scheduler will not drive those futures to completion
be using tokio::task::spawn directly because our lua
scheduler would not drive those futures to completion
*/
let sched = lua
.app_data_ref::<&Scheduler>()
.expect("Lua struct is missing scheduler");
let (status, stdout, stderr) = sched
let res = sched
.spawn(spawn_command(program, args, options))
.await
.expect("Failed to receive result of spawned process")?;
// NOTE: If an exit code was not given by the child process,
// we default to 1 if it yielded any error output, otherwise 0
let code = status.code().unwrap_or(match stderr.is_empty() {
/*
NOTE: If an exit code was not given by the child process,
we default to 1 if it yielded any error output, otherwise 0
An exit code may be missing if the process was terminated by
some external signal, which is the only time we use this default
*/
let code = res.status.code().unwrap_or(match res.stderr.is_empty() {
true => 0,
false => 1,
});
@ -192,8 +197,8 @@ async fn process_spawn(
TableBuilder::new(lua)?
.with_value("ok", code == 0)?
.with_value("code", code)?
.with_value("stdout", lua.create_string(&stdout)?)?
.with_value("stderr", lua.create_string(&stderr)?)?
.with_value("stdout", lua.create_string(&res.stdout)?)?
.with_value("stderr", lua.create_string(&res.stderr)?)?
.build_readonly()
}
@ -201,9 +206,10 @@ async fn spawn_command(
program: String,
args: Option<Vec<String>>,
mut options: ProcessSpawnOptions,
) -> LuaResult<(ExitStatus, Vec<u8>, Vec<u8>)> {
let inherit_stdio = options.inherit_stdio;
let stdin = options.stdin.take();
) -> LuaResult<WaitForChildResult> {
let stdout = options.stdio.stdout;
let stderr = options.stdio.stderr;
let stdin = options.stdio.stdin.take();
let mut child = options
.into_command(program, args)
@ -211,20 +217,14 @@ async fn spawn_command(
true => Stdio::piped(),
false => Stdio::null(),
})
.stdout(Stdio::piped())
.stderr(Stdio::piped())
.stdout(stdout.as_stdio())
.stderr(stderr.as_stdio())
.spawn()?;
// If the stdin option was provided, we write that to the child
if let Some(stdin) = stdin {
let mut child_stdin = child.stdin.take().unwrap();
child_stdin.write_all(&stdin).await.into_lua_err()?;
}
if inherit_stdio {
pipe_and_inherit_child_process_stdio(child).await
} else {
let output = child.wait_with_output().await?;
Ok((output.status, output.stdout, output.stderr))
}
wait_for_child(child, stdout, stderr).await
}

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@ -0,0 +1,80 @@
use std::{fmt, process::Stdio, str::FromStr};
use itertools::Itertools;
use mlua::prelude::*;
#[derive(Debug, Clone, Copy, Default, PartialEq, Eq)]
pub enum ProcessSpawnOptionsStdioKind {
// TODO: We need better more obvious names
// for these, but that is a breaking change
#[default]
Default,
Forward,
Inherit,
None,
}
impl ProcessSpawnOptionsStdioKind {
pub fn all() -> &'static [Self] {
&[Self::Default, Self::Forward, Self::Inherit, Self::None]
}
pub fn as_stdio(self) -> Stdio {
match self {
Self::None => Stdio::null(),
Self::Forward => Stdio::inherit(),
_ => Stdio::piped(),
}
}
}
impl fmt::Display for ProcessSpawnOptionsStdioKind {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
let s = match *self {
Self::Default => "default",
Self::Forward => "forward",
Self::Inherit => "inherit",
Self::None => "none",
};
f.write_str(s)
}
}
impl FromStr for ProcessSpawnOptionsStdioKind {
type Err = LuaError;
fn from_str(s: &str) -> Result<Self, Self::Err> {
Ok(match s.trim().to_ascii_lowercase().as_str() {
"default" => Self::Default,
"forward" => Self::Forward,
"inherit" => Self::Inherit,
"none" => Self::None,
_ => {
return Err(LuaError::RuntimeError(format!(
"Invalid spawn options stdio kind - got '{}', expected one of {}",
s,
ProcessSpawnOptionsStdioKind::all()
.iter()
.map(|k| format!("'{k}'"))
.join(", ")
)))
}
})
}
}
impl<'lua> FromLua<'lua> for ProcessSpawnOptionsStdioKind {
fn from_lua(value: LuaValue<'lua>, _: &'lua Lua) -> LuaResult<Self> {
match value {
LuaValue::Nil => Ok(Self::default()),
LuaValue::String(s) => s.to_str()?.parse(),
_ => Err(LuaError::FromLuaConversionError {
from: value.type_name(),
to: "ProcessSpawnOptionsStdioKind",
message: Some(format!(
"Invalid spawn options stdio kind - expected string, got {}",
value.type_name()
)),
}),
}
}
}

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@ -8,13 +8,18 @@ use directories::UserDirs;
use mlua::prelude::*;
use tokio::process::Command;
mod kind;
mod stdio;
pub(super) use kind::*;
pub(super) use stdio::*;
#[derive(Debug, Clone, Default)]
pub struct ProcessSpawnOptions {
pub(crate) cwd: Option<PathBuf>,
pub(crate) envs: HashMap<String, String>,
pub(crate) shell: Option<String>,
pub(crate) inherit_stdio: bool,
pub(crate) stdin: Option<Vec<u8>>,
pub(super) struct ProcessSpawnOptions {
pub cwd: Option<PathBuf>,
pub envs: HashMap<String, String>,
pub shell: Option<String>,
pub stdio: ProcessSpawnOptionsStdio,
}
impl<'lua> FromLua<'lua> for ProcessSpawnOptions {
@ -112,34 +117,14 @@ impl<'lua> FromLua<'lua> for ProcessSpawnOptions {
}
/*
If we got options for stdio handling, make sure its one of the constant values
*/
match value.get("stdio")? {
LuaValue::Nil => {}
LuaValue::String(s) => match s.to_str()? {
"inherit" => this.inherit_stdio = true,
"default" => this.inherit_stdio = false,
_ => {
return Err(LuaError::RuntimeError(format!(
"Invalid value for option 'stdio' - expected 'inherit' or 'default', got '{}'",
s.to_string_lossy()
)))
}
},
value => {
return Err(LuaError::RuntimeError(format!(
"Invalid type for option 'stdio' - expected 'string', got '{}'",
value.type_name()
)))
}
}
/*
If we have stdin contents, we need to pass those to the child process
If we got options for stdio handling, parse those as well - note that
we accept a separate "stdin" value here for compatibility with older
scripts, but the user should preferrably pass it in the stdio table
*/
this.stdio = value.get("stdio")?;
match value.get("stdin")? {
LuaValue::Nil => {}
LuaValue::String(s) => this.stdin = Some(s.as_bytes().to_vec()),
LuaValue::String(s) => this.stdio.stdin = Some(s.as_bytes().to_vec()),
value => {
return Err(LuaError::RuntimeError(format!(
"Invalid type for option 'stdin' - expected 'string', got '{}'",

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@ -0,0 +1,56 @@
use mlua::prelude::*;
use super::kind::ProcessSpawnOptionsStdioKind;
#[derive(Debug, Clone, Default)]
pub struct ProcessSpawnOptionsStdio {
pub stdout: ProcessSpawnOptionsStdioKind,
pub stderr: ProcessSpawnOptionsStdioKind,
pub stdin: Option<Vec<u8>>,
}
impl From<ProcessSpawnOptionsStdioKind> for ProcessSpawnOptionsStdio {
fn from(value: ProcessSpawnOptionsStdioKind) -> Self {
Self {
stdout: value,
stderr: value,
..Default::default()
}
}
}
impl<'lua> FromLua<'lua> for ProcessSpawnOptionsStdio {
fn from_lua(value: LuaValue<'lua>, lua: &'lua Lua) -> LuaResult<Self> {
match value {
LuaValue::Nil => Ok(Self::default()),
LuaValue::String(s) => {
Ok(ProcessSpawnOptionsStdioKind::from_lua(LuaValue::String(s), lua)?.into())
}
LuaValue::Table(t) => {
let mut this = Self::default();
if let Some(stdin) = t.get("stdin")? {
this.stdin = stdin;
}
if let Some(stdout) = t.get("stdout")? {
this.stdout = stdout;
}
if let Some(stderr) = t.get("stderr")? {
this.stderr = stderr;
}
Ok(this)
}
_ => Err(LuaError::FromLuaConversionError {
from: value.type_name(),
to: "ProcessSpawnOptionsStdio",
message: Some(format!(
"Invalid spawn options stdio - expected string or table, got {}",
value.type_name()
)),
}),
}
}
}

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@ -1,46 +0,0 @@
use std::process::ExitStatus;
use mlua::prelude::*;
use tokio::{io, process::Child, task};
use super::tee_writer::AsyncTeeWriter;
pub async fn pipe_and_inherit_child_process_stdio(
mut child: Child,
) -> LuaResult<(ExitStatus, Vec<u8>, Vec<u8>)> {
let mut child_stdout = child.stdout.take().unwrap();
let mut child_stderr = child.stderr.take().unwrap();
/*
NOTE: We do not need to register these
independent tasks spawning in the scheduler
This function is only used by `process.spawn` which in
turn registers a task with the scheduler that awaits this
*/
let stdout_thread = task::spawn(async move {
let mut stdout = io::stdout();
let mut tee = AsyncTeeWriter::new(&mut stdout);
io::copy(&mut child_stdout, &mut tee).await.into_lua_err()?;
Ok::<_, LuaError>(tee.into_vec())
});
let stderr_thread = task::spawn(async move {
let mut stderr = io::stderr();
let mut tee = AsyncTeeWriter::new(&mut stderr);
io::copy(&mut child_stderr, &mut tee).await.into_lua_err()?;
Ok::<_, LuaError>(tee.into_vec())
});
let status = child.wait().await.expect("Child process failed to start");
let stdout_buffer = stdout_thread.await.expect("Tee writer for stdout errored");
let stderr_buffer = stderr_thread.await.expect("Tee writer for stderr errored");
Ok::<_, LuaError>((status, stdout_buffer?, stderr_buffer?))
}

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@ -0,0 +1,74 @@
use std::process::ExitStatus;
use mlua::prelude::*;
use tokio::{
io::{self, AsyncRead, AsyncReadExt},
process::Child,
task,
};
use super::{options::ProcessSpawnOptionsStdioKind, tee_writer::AsyncTeeWriter};
#[derive(Debug, Clone)]
pub(super) struct WaitForChildResult {
pub status: ExitStatus,
pub stdout: Vec<u8>,
pub stderr: Vec<u8>,
}
async fn read_with_stdio_kind<R>(
read_from: Option<R>,
kind: ProcessSpawnOptionsStdioKind,
) -> LuaResult<Vec<u8>>
where
R: AsyncRead + Unpin,
{
Ok(match kind {
ProcessSpawnOptionsStdioKind::None => Vec::new(),
ProcessSpawnOptionsStdioKind::Forward => Vec::new(),
ProcessSpawnOptionsStdioKind::Default => {
let mut read_from =
read_from.expect("read_from must be Some when stdio kind is Default");
let mut buffer = Vec::new();
read_from.read_to_end(&mut buffer).await.into_lua_err()?;
buffer
}
ProcessSpawnOptionsStdioKind::Inherit => {
let mut read_from =
read_from.expect("read_from must be Some when stdio kind is Inherit");
let mut stdout = io::stdout();
let mut tee = AsyncTeeWriter::new(&mut stdout);
io::copy(&mut read_from, &mut tee).await.into_lua_err()?;
tee.into_vec()
}
})
}
pub(super) async fn wait_for_child(
mut child: Child,
stdout_kind: ProcessSpawnOptionsStdioKind,
stderr_kind: ProcessSpawnOptionsStdioKind,
) -> LuaResult<WaitForChildResult> {
let stdout_opt = child.stdout.take();
let stderr_opt = child.stderr.take();
let stdout_task = task::spawn(read_with_stdio_kind(stdout_opt, stdout_kind));
let stderr_task = task::spawn(read_with_stdio_kind(stderr_opt, stderr_kind));
let status = child.wait().await.expect("Child process failed to start");
let stdout_buffer = stdout_task.await.into_lua_err()??;
let stderr_buffer = stderr_task.await.into_lua_err()??;
Ok(WaitForChildResult {
status,
stdout: stdout_buffer,
stderr: stderr_buffer,
})
}

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@ -1,7 +1,12 @@
export type OS = "linux" | "macos" | "windows"
export type Arch = "x86_64" | "aarch64"
export type SpawnOptionsStdio = "inherit" | "default"
export type SpawnOptionsStdioKind = "default" | "inherit" | "forward" | "none"
export type SpawnOptionsStdio = {
stdout: SpawnOptionsStdioKind?,
stderr: SpawnOptionsStdioKind?,
stdin: string?,
}
--[=[
@interface SpawnOptions
@ -12,15 +17,15 @@ export type SpawnOptionsStdio = "inherit" | "default"
* `cwd` - The current working directory for the process
* `env` - Extra environment variables to give to the process
* `shell` - Whether to run in a shell or not - set to `true` to run using the default shell, or a string to run using a specific shell
* `stdio` - How to treat output and error streams from the child process - set to "inherit" to pass output and error streams to the current process
* `stdio` - How to treat output and error streams from the child process - see `SpawnOptionsStdioKind` and `SpawnOptionsStdio` for more info
* `stdin` - Optional standard input to pass to spawned child process
]=]
export type SpawnOptions = {
cwd: string?,
env: { [string]: string }?,
shell: (boolean | string)?,
stdio: SpawnOptionsStdio?,
stdin: string?,
stdio: (SpawnOptionsStdioKind | SpawnOptionsStdio)?,
stdin: string?, -- TODO: Remove this since it is now available in stdio above, breaking change
}
--[=[