bugfix: add support for 'luau.compile'

This commit is contained in:
AsynchronousMatrix 2023-08-10 01:08:17 +01:00
parent 47a8b5dd14
commit d5b3277803

View file

@ -52,18 +52,18 @@ fn load_source<'a>(
lua: &'static Lua,
(source, options): (LuaString<'a>, Option<LuaTable<'a>>),
) -> LuaResult<LuaFunction<'a>> {
let mut lua_debug_name = source.to_str()?.to_string();
let mut lua_debug_name = None;
if let Some(options) = options {
lua_debug_name = match options.raw_get("debugName")? {
LuaValue::String(val) => val.to_str()?.to_string(),
LuaValue::String(val) => Some(val.to_str()?.to_string()),
_ => lua_debug_name,
};
}
let lua_object = lua
.load(source.to_str()?.trim_start())
.set_name(lua_debug_name)
.set_name(lua_debug_name.unwrap_or("luau.load(...)".to_string()))
.into_function();
match lua_object {