Start migration to using gitbook for docs

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Filip Tibell 2023-03-24 11:34:19 +01:00
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commit d0094ec0d1
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root: ./docs
structure:
readme: ../README.md
summary: ./SUMMARY.md

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name: Deploy GitHub Wiki
on:
push:
branches:
- main
permissions:
contents: write
jobs:
wiki:
name: Deploy GitHub Wiki
runs-on: ubuntu-latest
steps:
- name: Checkout repository
uses: actions/checkout@v3
- name: Install Rust
uses: dtolnay/rust-toolchain@stable
- name: Build CLI
shell: bash
run: cargo build --package lune-cli
- name: Copy docs pages
shell: bash
run: cp -R docs/pages/ wiki
- name: Generate wiki using CLI
shell: bash
run: cargo run --package lune-cli -- --generate-wiki-dir
- name: Push wiki changes
uses: Andrew-Chen-Wang/github-wiki-action@v3
env:
WIKI_DIR: wiki/
GH_TOKEN: ${{ secrets.GITHUB_TOKEN }}
GH_MAIL: ${{ secrets.WIKI_GITHUB_EMAIL }}
GH_NAME: ${{ github.repository_owner }}

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# Summary
## Home
- [Intro](pages/home/Intro.md)
- [Installation](pages/home/Installation.md)
- [Writing Scripts](pages/home/WritingScripts.md)
- [Running Scripts](pages/home/RunningScripts.md)
- [Editor Setup](pages/home/EditorSetup.md)
## Roblox
- [Intro](pages/roblox/Introduction.md)
- [Examples](pages/roblox/Examples.md)
- [API Status](pages/roblox/ApiStatus.md)
## API Reference
- [fs](pages/api/fs.md)
- [net](pages/api/net.md)
- [process](pages/api/process.md)
- [roblox](pages/api/roblox.md)
- [serde](pages/api/serde.md)
- [stdio](pages/api/stdio.md)
- [task](pages/api/task.md)

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# 🏠 Home
Welcome to the Lune wiki!
Here you can find tutorials as well as a full API reference for all of Lune's built-in APIs.
If you are just getting started, head over to the [installation](https://github.com/filiptibell/lune/wiki/Getting-Started---1-Installation) page!
Anything else can be found in the navigation sidebar.

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# Home
- [Getting Started](https://github.com/filiptibell/lune/wiki)
- [1. Installation](https://github.com/filiptibell/lune/wiki/Getting-Started---1-Installation)
- [2. Writing Scripts](https://github.com/filiptibell/lune/wiki/Getting-Started---2-Writing-Scripts)
- [3. Running Scripts](https://github.com/filiptibell/lune/wiki/Getting-Started---3-Running-Scripts)
- [4. Editor Setup](https://github.com/filiptibell/lune/wiki/Getting-Started---4-Editor-Setup)
# Roblox
- [Getting Started](https://github.com/filiptibell/lune/wiki/Roblox)
- [API Reference](https://github.com/filiptibell/lune/wiki/Roblox---API-Reference)
# API Reference
- [FS](https://github.com/filiptibell/lune/wiki/API-Reference---FS)
- [Net](https://github.com/filiptibell/lune/wiki/API-Reference---Net)
- [Process](https://github.com/filiptibell/lune/wiki/API-Reference---Process)
- [Stdio](https://github.com/filiptibell/lune/wiki/API-Reference---Stdio)
- [Task](https://github.com/filiptibell/lune/wiki/API-Reference---Task)
- [Uncategorized](https://github.com/filiptibell/lune/wiki/API-Reference---Uncategorized)

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# 🏠 Home
Welcome to the Lune docs site!
Here you can find tutorials as well as a full API reference for all of Lune's built-in APIs.
To get started, head over to the [Installation](https://github.com/filiptibell/lune/wiki/Getting-Started---1-Installation) page.

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# API Reference
# API Status
Welcome to the API reference page for the built-in `roblox` library!
This is a page indicating the current implementation status for instance methods and datatypes in the `roblox` library.
All of the following static functions, classes, and datatypes can be imported using `require("@lune/roblox")`.
## Static Functions
### `readPlaceFile`
Reads a place file into a DataModel instance.
```lua
local roblox = require("@lune/roblox")
local game = roblox.readPlaceFile("filePath.rbxl")
```
### `readModelFile`
Reads a model file into a table of instances.
```lua
local roblox = require("@lune/roblox")
local instances = roblox.readModelFile("filePath.rbxm")
```
### `writePlaceFile`
Writes a DataModel instance to a place file.
```lua
local roblox = require("@lune/roblox")
roblox.writePlaceFile("filePath.rbxl", game)
```
### `writeModelFile`
Writes one or more instances to a model file.
```lua
local roblox = require("@lune/roblox")
roblox.writeModelFile("filePath.rbxm", { instance1, instance2, ... })
```
If an API on a class is not listed here it may not be within the scope for Lune and may not be implemented in the future. <br />
However, if a recently added datatype is missing, and it can be used as an instance property, it is likely that it will be implemented.
## Classes
@ -109,4 +73,4 @@ Currently implemented datatypes:
- [`Vector3`](https://create.roblox.com/docs/reference/engine/datatypes/Vector3)
- [`Vector3int16`](https://create.roblox.com/docs/reference/engine/datatypes/Vector3int16)
Note that these datatypes are kept as up-to-date as possible, but some very new members may be missing.
Note that these datatypes are kept as up-to-date as possible, but recently added members & methods may be missing.

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# ✏️ Writing Lune Scripts for Roblox
# Example Lune Scripts for Roblox
Lune has a powerful built-in library and set of APIs for manipulating Roblox place files and model files. It contains APIs for reading & writing files, and gives you instances to use, just as if you were scripting inside of the Roblox engine, albeit with a more limited API.
These are a few examples of things you can do using the built-in `roblox` library.
For a full list of the currently implemented APIs, check out the [API Reference](https://github.com/filiptibell/lune/wiki/Roblox---API-Reference) page.
## Example Scripts
### `1` - Make all parts anchored in a place file
## `1` - Make all parts anchored in a place file
```lua
local roblox = require("@lune/roblox")
@ -32,7 +28,7 @@ roblox.writePlaceFile("myPlaceFile.rbxl")
---
### `2` - Save instances in a place as individual model files
## `2` - Save instances in a place as individual model files
```lua
local roblox = require("@lune/roblox")
@ -54,7 +50,7 @@ end
---
### `3` - Make a new place from scratch
## `3` - Make a new place from scratch
```lua
local roblox = require("@lune/roblox")

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# ✏️ Writing Lune Scripts for Roblox
Lune has a powerful built-in library and set of APIs for manipulating Roblox place files and model files. It contains APIs for reading & writing files, and gives you instances to use, just as if you were scripting inside of the Roblox engine, albeit with a more limited API.
For examples on how to write Roblox-specific Lune scripts, check out the [Examples](https://github.com/filiptibell/lune/wiki/Roblox---Examples) page.
For a full list of the currently implemented Roblox APIs, check out the [API Reference](https://github.com/filiptibell/lune/wiki/Roblox---API-Reference) page.