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Use clone_multiple_into_external in Document instance methods (#117)
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commit
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4 changed files with 109 additions and 47 deletions
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@ -1,4 +1,4 @@
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use rbx_dom_weak::{InstanceBuilder as DomInstanceBuilder, WeakDom};
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use rbx_dom_weak::{types::Ref as DomRef, InstanceBuilder as DomInstanceBuilder, WeakDom};
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use rbx_xml::{
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DecodeOptions as XmlDecodeOptions, DecodePropertyBehavior as XmlDecodePropertyBehavior,
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EncodeOptions as XmlEncodeOptions, EncodePropertyBehavior as XmlEncodePropertyBehavior,
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@ -247,11 +247,13 @@ impl Document {
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}
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let mut dom = WeakDom::new(DomInstanceBuilder::new("ROOT"));
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let children: Vec<DomRef> = i
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.get_children()
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.iter()
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.map(|instance| instance.dom_ref)
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.collect();
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for data_model_child in i.get_children() {
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data_model_child.clone_into_external_dom(&mut dom);
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}
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Instance::clone_multiple_into_external_dom(&children, &mut dom);
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postprocess_dom_for_place(&mut dom);
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Ok(Self {
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@ -274,11 +276,9 @@ impl Document {
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}
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let mut dom = WeakDom::new(DomInstanceBuilder::new("ROOT"));
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let instances: Vec<DomRef> = v.iter().map(|instance| instance.dom_ref).collect();
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for instance in v {
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instance.clone_into_external_dom(&mut dom);
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}
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Instance::clone_multiple_into_external_dom(&instances, &mut dom);
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postprocess_dom_for_model(&mut dom);
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Ok(Self {
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@ -144,6 +144,21 @@ impl Instance {
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cloned
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}
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pub fn clone_multiple_into_external_dom(
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referents: &[DomRef],
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external_dom: &mut WeakDom,
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) -> Vec<DomRef> {
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let dom = INTERNAL_DOM.lock().expect("Failed to lock document");
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let cloned = dom.clone_multiple_into_external(referents, external_dom);
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for referent in cloned.iter() {
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external_dom.transfer_within(*referent, external_dom.root_ref());
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}
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cloned
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}
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/**
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Clones the instance and all of its descendants, and orphans it.
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@ -2,31 +2,53 @@ local fs = require("@lune/fs")
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local roblox = require("@lune/roblox")
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local Instance = roblox.Instance
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local instances = {
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Instance.new("Model"),
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Instance.new("Part"),
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}
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-- Smoke tests
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do
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local instances = {
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Instance.new("Model"),
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Instance.new("Part"),
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}
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local modelAsBinary = roblox.serializeModel(instances)
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local modelAsXml = roblox.serializeModel(instances, true)
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local modelAsBinary = roblox.serializeModel(instances)
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local modelAsXml = roblox.serializeModel(instances, true)
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fs.writeFile("bin/temp-model.rbxm", modelAsBinary)
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fs.writeFile("bin/temp-model.rbxmx", modelAsXml)
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fs.writeFile("bin/temp-model.rbxm", modelAsBinary)
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fs.writeFile("bin/temp-model.rbxmx", modelAsXml)
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local savedFileBinary = fs.readFile("bin/temp-model.rbxm")
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local savedFileXml = fs.readFile("bin/temp-model.rbxmx")
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local savedFileBinary = fs.readFile("bin/temp-model.rbxm")
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local savedFileXml = fs.readFile("bin/temp-model.rbxmx")
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local savedBinary = roblox.deserializeModel(savedFileBinary)
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local savedXml = roblox.deserializeModel(savedFileXml)
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local savedBinary = roblox.deserializeModel(savedFileBinary)
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local savedXml = roblox.deserializeModel(savedFileXml)
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assert(savedBinary[1].Name ~= "ROOT")
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assert(savedXml[1].Name ~= "ROOT")
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assert(savedBinary[1].Name ~= "ROOT")
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assert(savedXml[1].Name ~= "ROOT")
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assert(savedBinary[1].Name ~= "DataModel")
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assert(savedXml[1].Name ~= "DataModel")
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assert(savedBinary[1].Name ~= "DataModel")
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assert(savedXml[1].Name ~= "DataModel")
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assert(savedBinary[1].ClassName == "Model")
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assert(savedBinary[2].ClassName == "Part")
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assert(savedBinary[1].ClassName == "Model")
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assert(savedBinary[2].ClassName == "Part")
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assert(savedXml[1].ClassName == "Model")
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assert(savedXml[2].ClassName == "Part")
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assert(savedXml[1].ClassName == "Model")
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assert(savedXml[2].ClassName == "Part")
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end
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-- Ensure Ref properties are preserved across descendants of multi-root model siblings
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do
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local part = Instance.new("Part")
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local particleEmitter = Instance.new("ParticleEmitter")
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particleEmitter.Parent = part
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local folder = Instance.new("Folder")
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local objectValue = Instance.new("ObjectValue") :: any
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objectValue.Value = particleEmitter
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objectValue.Parent = folder
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local serialized = roblox.serializeModel({ part, folder })
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local deserialized = roblox.deserializeModel(serialized) :: any
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assert(deserialized[2].ObjectValue.Value == deserialized[1].ParticleEmitter)
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end
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@ -2,30 +2,55 @@ local fs = require("@lune/fs")
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local roblox = require("@lune/roblox")
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local Instance = roblox.Instance
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local game = Instance.new("DataModel")
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-- Smoke tests
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do
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local game = Instance.new("DataModel")
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local workspace = game:GetService("Workspace")
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local workspace = game:GetService("Workspace")
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local model = Instance.new("Model")
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local part = Instance.new("Part")
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local model = Instance.new("Model")
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local part = Instance.new("Part")
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part.Parent = model
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model.Parent = workspace
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part.Parent = model
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model.Parent = workspace
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local placeAsBinary = roblox.serializePlace(game)
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local placeAsXml = roblox.serializePlace(game, true)
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local placeAsBinary = roblox.serializePlace(game)
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local placeAsXml = roblox.serializePlace(game, true)
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fs.writeFile("bin/temp-place.rbxl", placeAsBinary)
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fs.writeFile("bin/temp-place.rbxlx", placeAsXml)
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fs.writeFile("bin/temp-place.rbxl", placeAsBinary)
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fs.writeFile("bin/temp-place.rbxlx", placeAsXml)
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local savedFileBinary = fs.readFile("bin/temp-place.rbxl")
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local savedFileXml = fs.readFile("bin/temp-place.rbxlx")
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local savedFileBinary = fs.readFile("bin/temp-place.rbxl")
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local savedFileXml = fs.readFile("bin/temp-place.rbxlx")
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local savedBinary = roblox.deserializePlace(savedFileBinary)
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local savedXml = roblox.deserializePlace(savedFileXml)
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local savedBinary = roblox.deserializePlace(savedFileBinary)
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local savedXml = roblox.deserializePlace(savedFileXml)
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assert(savedBinary.Name ~= "ROOT")
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assert(savedXml.Name ~= "ROOT")
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assert(savedBinary.Name ~= "ROOT")
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assert(savedXml.Name ~= "ROOT")
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assert(savedBinary.ClassName == "DataModel")
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assert(savedXml.ClassName == "DataModel")
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assert(savedBinary.ClassName == "DataModel")
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assert(savedXml.ClassName == "DataModel")
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end
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-- Ensure Ref properties are preserved across services
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do
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local game = Instance.new("DataModel")
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local ReplicatedStorage = Instance.new("ReplicatedStorage")
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local Workspace = Instance.new("Workspace")
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Workspace.Parent = game
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ReplicatedStorage.Parent = game
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local part = Instance.new("Part")
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part.Parent = ReplicatedStorage
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local objectValue = Instance.new("ObjectValue") :: any
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objectValue.Value = part
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objectValue.Parent = Workspace
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local serialized = roblox.serializePlace(game)
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local deserialized = roblox.deserializePlace(serialized) :: any
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assert(deserialized.Workspace.ObjectValue.Value == deserialized.ReplicatedStorage.Part)
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end
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