Cleanup readme, add APIs to it

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Filip Tibell 2023-01-19 14:57:39 -05:00
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README.md
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<!-- markdownlint-disable MD033 -->
# Lune 🌙
[![CI](https://github.com/filiptibell/lune/actions/workflows/ci.yaml/badge.svg)](https://github.com/filiptibell/lune/actions/workflows/ci.yaml)
@ -11,9 +13,74 @@ A [Luau](https://luau-lang.org) script runner
[Full example & walkthrough](.lune/hello_lune.luau)
<!-- markdownlint-disable MD033 -->
## ⚙️ Installation
### Using [Aftman](https://github.com/lpghatguy/aftman)
The preferred way of installing Lune.
This will add `lune` to an `aftman.toml` file in the current directory, or create one if it does not exist.
```sh
$ aftman add filiptibell/lune
```
### From [GitHub Releases](https://github.com/filiptibell/lune/releases)
You can also download pre-built binaries for most systems directly from the linked GitHub Releases page.
## ✏️ Writing Lune Scripts
Check out the examples of how to write a script in the [.lune](.lune) folder !
<details>
<summary>Example translation from Bash to Luau</summary>
<summary><b>🔎 Full list of APIs</b></summary>
### **`fs`** - Filesystem
```lua
type fs = {
readFile: (path: string) -> string,
readDir: (path: string) -> { string },
writeFile: (path: string, contents: string) -> (),
writeDir: (path: string) -> (),
removeFile: (path: string) -> (),
removeDir: (path: string) -> (),
isFile: (path: string) -> boolean,
isDir: (path: string) -> boolean,
}
```
### **`json`** - JSON
```lua
type json = {
encode: (value: any, pretty: boolean?) -> string,
decode: (encoded: string) -> any,
}
```
### **`process`** - Current process & child processes
```lua
type process = {
getEnvVars: () -> { string },
getEnvVar: (key: string) -> string?,
setEnvVar: (key: string, value: string) -> (),
exit: (code: number?) -> (),
spawn: (program: string, params: { string }?) -> {
ok: boolean,
code: number,
stdout: string,
stderr: string,
},
}
```
</details>
<details>
<summary><b>🔀 Example translation from Bash to Luau</b></summary>
**_Before:_**
@ -48,29 +115,30 @@ end
</details>
## ⚙️ Installation
<details>
<summary><b>🧑‍💻 Configuring VSCode for Lune</b></summary>
### Using [Aftman](https://github.com/lpghatguy/aftman)
Lune puts developer experience first, and as such provides type definitions and configurations for several tools out of the box.
The preferred way of installing Lune.
<details>
<summary>Luau LSP</summary>
This will add `lune` to an `aftman.toml` file in the
current directory, or create one if it does not exist.
1. Use `lune --download-luau-types` to download Luau types (`luneTypes.d.luau`) to the current directory
2. Set your definition files setting to include `luneTypes.d.luau`, an example can be found in the [.vscode](.vscode) folder in this repository
```sh
$ aftman add filiptibell/lune
```
</details>
### From [GitHub Releases](https://github.com/filiptibell/lune/releases)
<details>
<summary>Selene</summary>
You can also download pre-built binaries for most
systems directly from the linked GitHub Releases page.
1. Use `lune --download-selene-types` to download Selene types (`lune.yml`) to the current directory
2. Use either `std = "roblox-lune"` or `std = "luau+lune"` in your `selene.toml` configuration file
## ✏️ Writing Lune Scripts
</details>
First things first, check out the examples of how to write a script in the [.lune](.lune) folder! <br>
Lune has many useful built-in globals and APIs to use to interact with your system, and can do things
such as read/write files, run external programs, serialize & deserialize json, and much more.
**_NOTE:_** _It is highly recommended to add any type definition files to your `.gitignore` and to only download them using these commands, since this guarantees that you have type definitions compatible with your installed version of Lune._
</details>
## 🏃 Running Lune Scripts
@ -86,5 +154,4 @@ This will look for the script `script_name` in a few locations:
- The folder `lune` in the current directory, if it exists
- The folder `.lune` in the current directory, if it exists
If you don't want Lune to look in sub-directories you can provide a full
file path with the file extension included, instead of only the file name.
If you don't want Lune to look in sub-directories you can provide a full file path with the file extension included, instead of only the file name.

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# Lune v0.0.1
---
globals:
# FS (filesystem)

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-- Lune v0.0.1
declare fs: {
readFile: (path: string) -> string,
readDir: (path: string) -> { string },