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Implement Terrain:GetMaterialColor and Terrain:SetMaterialColor (#93)
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parent
603cc10b42
commit
bcfc7d2f55
7 changed files with 173 additions and 11 deletions
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@ -108,6 +108,20 @@ impl LuaExportsTable<'_> for Color3 {
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}
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}
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impl<'lua> FromLua<'lua> for Color3 {
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fn from_lua(value: LuaValue<'lua>, _: &'lua Lua) -> LuaResult<Self> {
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if let LuaValue::UserData(ud) = value {
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Ok(*ud.borrow::<Color3>()?)
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} else {
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Err(LuaError::FromLuaConversionError {
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from: value.type_name(),
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to: "Color3",
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message: None,
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})
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}
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}
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}
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impl LuaUserData for Color3 {
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fn add_fields<'lua, F: LuaUserDataFields<'lua, Self>>(fields: &mut F) {
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fields.add_field_method_get("R", |_, this| Ok(this.r));
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@ -287,20 +301,12 @@ impl From<Color3> for DomColor3 {
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impl From<DomColor3uint8> for Color3 {
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fn from(v: DomColor3uint8) -> Self {
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Self {
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r: (v.r as f32) / 255f32,
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g: (v.g as f32) / 255f32,
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b: (v.b as f32) / 255f32,
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}
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Color3::from(DomColor3::from(v))
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}
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}
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impl From<Color3> for DomColor3uint8 {
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fn from(v: Color3) -> Self {
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Self {
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r: v.r.clamp(u8::MIN as f32, u8::MAX as f32) as u8,
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g: v.g.clamp(u8::MIN as f32, u8::MAX as f32) as u8,
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b: v.b.clamp(u8::MIN as f32, u8::MAX as f32) as u8,
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}
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DomColor3uint8::from(DomColor3::from(v))
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}
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}
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@ -74,6 +74,20 @@ impl LuaUserData for EnumItem {
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}
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}
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impl<'lua> FromLua<'lua> for EnumItem {
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fn from_lua(value: LuaValue<'lua>, _: &'lua Lua) -> LuaResult<Self> {
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if let LuaValue::UserData(ud) = value {
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Ok(ud.borrow::<EnumItem>()?.to_owned())
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} else {
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Err(LuaError::FromLuaConversionError {
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from: value.type_name(),
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to: "EnumItem",
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message: None,
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})
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}
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}
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}
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impl fmt::Display for EnumItem {
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fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
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write!(f, "{}.{}", self.parent, self.name)
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@ -20,6 +20,7 @@ use crate::{
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pub(crate) mod base;
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pub(crate) mod data_model;
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pub(crate) mod terrain;
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pub(crate) mod workspace;
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const PROPERTY_NAME_ATTRIBUTES: &str = "Attributes";
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@ -729,6 +730,7 @@ impl LuaUserData for Instance {
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fn add_methods<'lua, M: LuaUserDataMethods<'lua, Self>>(methods: &mut M) {
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base::add_methods(methods);
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data_model::add_methods(methods);
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terrain::add_methods(methods);
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}
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}
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127
src/roblox/instance/terrain.rs
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127
src/roblox/instance/terrain.rs
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@ -0,0 +1,127 @@
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use mlua::prelude::*;
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use rbx_dom_weak::types::{MaterialColors, TerrainMaterials, Variant};
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use crate::roblox::{
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datatypes::types::{Color3, EnumItem},
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shared::classes::{add_class_restricted_method, add_class_restricted_method_mut},
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};
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use super::Instance;
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pub const CLASS_NAME: &str = "Terrain";
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fn material_from_name(material_name: &str) -> Option<TerrainMaterials> {
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match material_name {
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"Grass" => Some(TerrainMaterials::Grass),
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"Slate" => Some(TerrainMaterials::Slate),
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"Concrete" => Some(TerrainMaterials::Concrete),
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"Brick" => Some(TerrainMaterials::Brick),
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"Sand" => Some(TerrainMaterials::Sand),
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"WoodPlanks" => Some(TerrainMaterials::WoodPlanks),
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"Rock" => Some(TerrainMaterials::Rock),
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"Glacier" => Some(TerrainMaterials::Glacier),
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"Snow" => Some(TerrainMaterials::Snow),
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"Sandstone" => Some(TerrainMaterials::Sandstone),
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"Mud" => Some(TerrainMaterials::Mud),
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"Basalt" => Some(TerrainMaterials::Basalt),
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"Ground" => Some(TerrainMaterials::Ground),
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"CrackedLava" => Some(TerrainMaterials::CrackedLava),
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"Asphalt" => Some(TerrainMaterials::Asphalt),
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"Cobblestone" => Some(TerrainMaterials::Cobblestone),
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"Ice" => Some(TerrainMaterials::Ice),
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"LeafyGrass" => Some(TerrainMaterials::LeafyGrass),
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"Salt" => Some(TerrainMaterials::Salt),
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"Limestone" => Some(TerrainMaterials::Limestone),
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"Pavement" => Some(TerrainMaterials::Pavement),
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_ => None,
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}
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}
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pub fn add_methods<'lua, M: LuaUserDataMethods<'lua, Instance>>(methods: &mut M) {
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add_class_restricted_method(
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methods,
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CLASS_NAME,
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"GetMaterialColor",
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terrain_get_material_color,
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);
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add_class_restricted_method_mut(
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methods,
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CLASS_NAME,
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"SetMaterialColor",
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terrain_set_material_color,
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)
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}
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fn get_or_create_material_colors(instance: &Instance) -> MaterialColors {
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if let Some(Variant::MaterialColors(material_colors)) = instance.get_property("MaterialColors")
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{
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material_colors
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} else {
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MaterialColors::default()
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}
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}
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/**
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Returns the color of the given terrain material.
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### See Also
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* [`GetMaterialColor`](https://create.roblox.com/docs/reference/engine/classes/Terrain#GetMaterialColor)
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on the Roblox Developer Hub
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*/
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fn terrain_get_material_color(_: &Lua, this: &Instance, material: EnumItem) -> LuaResult<Color3> {
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let material_colors = get_or_create_material_colors(this);
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if &material.parent.desc.name != "Material" {
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return Err(LuaError::RuntimeError(format!(
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"Expected Enum.Material, got Enum.{}",
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&material.parent.desc.name
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)));
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}
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if let Some(terrain_material) = material_from_name(&material.name) {
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Ok(material_colors.get_color(terrain_material).into())
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} else {
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Err(LuaError::RuntimeError(format!(
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"{} is not a valid Terrain material",
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&material.name
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)))
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}
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}
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/**
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Sets the color of the given terrain material.
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### See Also
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* [`SetMaterialColor`](https://create.roblox.com/docs/reference/engine/classes/Terrain#SetMaterialColor)
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on the Roblox Developer Hub
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*/
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fn terrain_set_material_color(
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_: &Lua,
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this: &mut Instance,
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args: (EnumItem, Color3),
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) -> LuaResult<()> {
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let mut material_colors = get_or_create_material_colors(this);
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let material = args.0;
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let color = args.1;
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if &material.parent.desc.name != "Material" {
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return Err(LuaError::RuntimeError(format!(
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"Expected Enum.Material, got Enum.{}",
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&material.parent.desc.name
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)));
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}
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let terrain_material = if let Some(terrain_material) = material_from_name(&material.name) {
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terrain_material
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} else {
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return Err(LuaError::RuntimeError(format!(
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"{} is not a valid Terrain material",
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&material.name
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)));
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};
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material_colors.set_color(terrain_material, color.into());
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this.set_property("MaterialColors", Variant::MaterialColors(material_colors));
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Ok(())
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}
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@ -71,7 +71,6 @@ pub(crate) fn add_class_restricted_method<'lua, M: LuaUserDataMethods<'lua, Inst
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});
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}
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#[allow(dead_code)]
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pub(crate) fn add_class_restricted_method_mut<
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'lua,
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M: LuaUserDataMethods<'lua, Instance>,
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@ -146,6 +146,7 @@ create_tests! {
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roblox_instance_classes_data_model: "roblox/instance/classes/DataModel",
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roblox_instance_classes_workspace: "roblox/instance/classes/Workspace",
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roblox_instance_classes_terrain: "roblox/instance/classes/Terrain",
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roblox_instance_methods_clear_all_children: "roblox/instance/methods/ClearAllChildren",
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roblox_instance_methods_clone: "roblox/instance/methods/Clone",
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13
tests/roblox/instance/classes/Terrain.luau
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13
tests/roblox/instance/classes/Terrain.luau
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@ -0,0 +1,13 @@
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local roblox = require("@lune/roblox")
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local Instance = roblox.Instance
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local Color3 = roblox.Color3
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local Enum = roblox.Enum
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local game = Instance.new("DataModel")
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local workspace = game:GetService("Workspace")
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local terrain = (workspace :: any).Terrain
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assert(terrain:GetMaterialColor(Enum.Material.Grass) == Color3.fromRGB(106, 127, 63))
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terrain:SetMaterialColor(Enum.Material.Sand, Color3.new(1, 1, 1))
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assert(terrain:GetMaterialColor(Enum.Material.Sand) == Color3.new(1, 1, 1))
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