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Add documentation for scheduler state
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@ -14,23 +14,45 @@ pub struct SchedulerState {
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exit_code: AtomicU8,
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num_resumptions: AtomicUsize,
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num_errors: AtomicUsize,
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// TODO: Use Arc<Mutex<T>> to make these thread and borrow safe
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thread_id: RefCell<Option<SchedulerThreadId>>,
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thread_errors: RefCell<HashMap<SchedulerThreadId, LuaError>>,
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}
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impl SchedulerState {
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/**
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Creates a new scheduler state.
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This scheduler state uses atomic operations for everything
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except lua resumption errors, and is completely thread safe.
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*/
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pub fn new() -> Self {
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Self::default()
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}
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/**
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Increments the total lua error count for the scheduler.
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This is used to determine if the scheduler should exit with
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a non-zero exit code, when no exit code is explicitly set.
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*/
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pub fn increment_error_count(&self) {
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self.num_errors.fetch_add(1, Ordering::Relaxed);
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}
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/**
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Checks if there have been any lua errors.
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This is used to determine if the scheduler should exit with
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a non-zero exit code, when no exit code is explicitly set.
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*/
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pub fn has_errored(&self) -> bool {
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self.num_errors.load(Ordering::SeqCst) > 0
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}
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/**
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Gets the currently set exit code for the scheduler, if any.
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*/
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pub fn exit_code(&self) -> Option<u8> {
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if self.exit_state.load(Ordering::SeqCst) {
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Some(self.exit_code.load(Ordering::SeqCst))
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@ -39,28 +61,53 @@ impl SchedulerState {
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}
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}
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/**
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Checks if the scheduler has an explicit exit code set.
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*/
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pub fn has_exit_code(&self) -> bool {
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self.exit_state.load(Ordering::SeqCst)
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}
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/**
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Sets the explicit exit code for the scheduler.
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*/
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pub fn set_exit_code(&self, code: impl Into<u8>) {
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self.exit_state.store(true, Ordering::SeqCst);
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self.exit_code.store(code.into(), Ordering::SeqCst);
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}
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/**
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Gets the currently running lua scheduler thread id, if any.
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*/
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pub fn get_current_thread_id(&self) -> Option<SchedulerThreadId> {
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*self.thread_id.borrow()
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}
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/**
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Sets the currently running lua scheduler thread id.
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This should be set to `Some(id)` just before resuming a lua
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thread, and `None` while no lua thread is being resumed.
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*/
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pub fn set_current_thread_id(&self, id: Option<SchedulerThreadId>) {
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self.thread_id.replace(id);
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self.num_resumptions.fetch_add(1, Ordering::Relaxed);
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}
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/**
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Gets the [`LuaError`] (if any) for the given `id`.
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Note that this removes the error from the scheduler state completely.
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*/
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pub fn get_thread_error(&self, id: SchedulerThreadId) -> Option<LuaError> {
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self.thread_errors.borrow_mut().remove(&id)
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}
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/**
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Sets a [`LuaError`] for the given `id`.
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Note that this will replace any already existing [`LuaError`].
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*/
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pub fn set_thread_error(&self, id: SchedulerThreadId, err: LuaError) {
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self.thread_errors.borrow_mut().insert(id, err);
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}
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