mirror of
https://github.com/lune-org/lune.git
synced 2024-12-12 13:00:37 +00:00
Implement functional but blocking task lib in rust
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parent
6b14bc3dc0
commit
706368a462
7 changed files with 115 additions and 162 deletions
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@ -5,7 +5,7 @@ use crate::utils::{
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table_builder::ReadonlyTableBuilder,
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};
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pub async fn create(lua: Lua) -> Result<Lua> {
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pub async fn create(lua: &Lua) -> Result<()> {
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let print = |args: &MultiValue, throw: bool| -> Result<()> {
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let s = pretty_format_multi_value(args)?;
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if throw {
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@ -18,7 +18,7 @@ pub async fn create(lua: Lua) -> Result<Lua> {
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};
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lua.globals().raw_set(
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"console",
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ReadonlyTableBuilder::new(&lua)?
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ReadonlyTableBuilder::new(lua)?
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.with_function("resetColor", |_, _: ()| print_color("reset"))?
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.with_function("setColor", |_, color: String| print_color(color))?
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.with_function("resetStyle", |_, _: ()| print_style("reset"))?
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@ -40,6 +40,5 @@ pub async fn create(lua: Lua) -> Result<Lua> {
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print(&args, true)
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})?
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.build()?,
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)?;
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Ok(lua)
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)
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}
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@ -5,10 +5,10 @@ use tokio::fs;
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use crate::utils::table_builder::ReadonlyTableBuilder;
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pub async fn create(lua: Lua) -> Result<Lua> {
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pub async fn create(lua: &Lua) -> Result<()> {
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lua.globals().raw_set(
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"fs",
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ReadonlyTableBuilder::new(&lua)?
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ReadonlyTableBuilder::new(lua)?
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.with_async_function("readFile", fs_read_file)?
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.with_async_function("readDir", fs_read_dir)?
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.with_async_function("writeFile", fs_write_file)?
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@ -18,8 +18,7 @@ pub async fn create(lua: Lua) -> Result<Lua> {
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.with_async_function("isFile", fs_is_file)?
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.with_async_function("isDir", fs_is_dir)?
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.build()?,
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)?;
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Ok(lua)
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)
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}
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async fn fs_read_file(_: &Lua, path: String) -> Result<String> {
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@ -8,16 +8,15 @@ use reqwest::{
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use crate::utils::{net::get_request_user_agent_header, table_builder::ReadonlyTableBuilder};
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pub async fn create(lua: Lua) -> Result<Lua> {
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pub async fn create(lua: &Lua) -> Result<()> {
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lua.globals().raw_set(
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"net",
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ReadonlyTableBuilder::new(&lua)?
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ReadonlyTableBuilder::new(lua)?
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.with_function("jsonEncode", net_json_encode)?
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.with_function("jsonDecode", net_json_decode)?
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.with_async_function("request", net_request)?
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.build()?,
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)?;
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Ok(lua)
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)
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}
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fn net_json_encode(_: &Lua, (val, pretty): (Value, Option<bool>)) -> Result<String> {
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@ -9,7 +9,7 @@ use tokio::process::Command;
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use crate::utils::table_builder::ReadonlyTableBuilder;
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pub async fn create(lua: Lua, args_vec: Vec<String>) -> Result<Lua> {
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pub async fn create(lua: &Lua, args_vec: Vec<String>) -> Result<()> {
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// Create readonly args array
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let inner_args = lua.create_table()?;
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for arg in &args_vec {
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@ -38,14 +38,13 @@ pub async fn create(lua: Lua, args_vec: Vec<String>) -> Result<Lua> {
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// Create the full process table
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lua.globals().raw_set(
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"process",
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ReadonlyTableBuilder::new(&lua)?
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ReadonlyTableBuilder::new(lua)?
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.with_table("args", inner_args)?
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.with_table("env", inner_env)?
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.with_function("exit", process_exit)?
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.with_async_function("spawn", process_spawn)?
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.build()?,
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)?;
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Ok(lua)
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)
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}
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fn process_env_get<'lua>(lua: &'lua Lua, (_, key): (Value<'lua>, String)) -> Result<Value<'lua>> {
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@ -1,27 +1,80 @@
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use std::time::Duration;
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use mlua::{Lua, Result};
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use tokio::time;
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use mlua::{Error, Function, Lua, Result, Table, Thread, Value, Variadic};
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use tokio::time::{self, Instant};
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use crate::utils::table_builder::ReadonlyTableBuilder;
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const DEFAULT_SLEEP_DURATION: f32 = 1.0 / 60.0;
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pub async fn create(lua: Lua) -> Result<Lua> {
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pub async fn create(lua: &Lua) -> Result<()> {
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lua.globals().raw_set(
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"task",
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ReadonlyTableBuilder::new(&lua)?
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ReadonlyTableBuilder::new(lua)?
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.with_async_function("cancel", task_cancel)?
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.with_async_function("defer", task_defer)?
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.with_async_function("delay", task_delay)?
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.with_async_function("spawn", task_spawn)?
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.with_async_function("wait", task_wait)?
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.build()?,
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)?;
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Ok(lua)
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)
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}
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// FIXME: It does seem possible to properly make an async wait
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// function with mlua right now, something breaks when using
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// async wait functions inside of coroutines
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async fn task_wait(_: &Lua, duration: Option<f32>) -> Result<f32> {
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let secs = duration.unwrap_or(DEFAULT_SLEEP_DURATION);
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time::sleep(Duration::from_secs_f32(secs)).await;
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Ok(secs)
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fn get_thread_from_arg<'a>(lua: &'a Lua, thread_or_function_arg: Value<'a>) -> Result<Thread<'a>> {
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Ok(match thread_or_function_arg {
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Value::Thread(thread) => thread,
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Value::Function(func) => lua.create_thread(func)?,
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val => {
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return Err(Error::RuntimeError(format!(
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"Expected type thread or function, got {}",
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val.type_name()
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)))
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}
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})
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}
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async fn task_cancel(lua: &Lua, thread: Thread<'_>) -> Result<()> {
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let coroutine: Table = lua.globals().raw_get("coroutine")?;
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let close: Function = coroutine.raw_get("close")?;
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close.call_async(thread).await?;
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Ok(())
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}
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async fn task_defer<'a>(lua: &Lua, (tof, args): (Value<'a>, Variadic<Value<'a>>)) -> Result<()> {
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task_wait(lua, None).await?;
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get_thread_from_arg(lua, tof)?
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.into_async::<_, Variadic<Value<'_>>>(args)
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.await?;
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Ok(())
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}
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async fn task_delay<'a>(
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lua: &Lua,
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(delay, tof, args): (Option<f32>, Value<'a>, Variadic<Value<'a>>),
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) -> Result<()> {
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task_wait(lua, delay).await?;
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get_thread_from_arg(lua, tof)?
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.into_async::<_, Variadic<Value<'_>>>(args)
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.await?;
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Ok(())
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}
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async fn task_spawn<'a>(lua: &Lua, (tof, args): (Value<'a>, Variadic<Value<'a>>)) -> Result<()> {
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get_thread_from_arg(lua, tof)?
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.into_async::<_, Variadic<Value<'_>>>(args)
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.await?;
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Ok(())
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}
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// FIXME: It doesn't seem possible to properly make an async wait
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// function with mlua right now, something breaks when using
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// the async wait function inside of a coroutine
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async fn task_wait(_: &Lua, duration: Option<f32>) -> Result<f32> {
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let start = Instant::now();
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time::sleep(
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duration
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.map(Duration::from_secs_f32)
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.unwrap_or(Duration::ZERO),
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)
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.await;
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let end = Instant::now();
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Ok((end - start).as_secs_f32())
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}
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@ -2,6 +2,7 @@ use std::collections::HashSet;
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use anyhow::{bail, Result};
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use mlua::Lua;
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use tokio::task;
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pub mod globals;
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pub mod utils;
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@ -61,17 +62,27 @@ impl Lune {
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}
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pub async fn run(&self, name: &str, chunk: &str) -> Result<()> {
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let mut lua = Lua::new();
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for global in &self.globals {
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lua = match &global {
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LuneGlobal::Console => create_console(lua).await?,
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LuneGlobal::Fs => create_fs(lua).await?,
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LuneGlobal::Net => create_net(lua).await?,
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LuneGlobal::Process => create_process(lua, self.args.clone()).await?,
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LuneGlobal::Task => create_task(lua).await?,
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let run_name = name.to_owned();
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let run_chunk = chunk.to_owned();
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let run_globals = self.globals.to_owned();
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let run_args = self.args.to_owned();
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// Spawn a thread-local task so that we can then spawn
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// more tasks in our globals without the Send requirement
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let local = task::LocalSet::new();
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local
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.run_until(async move {
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task::spawn_local(async move {
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let lua = Lua::new();
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for global in &run_globals {
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match &global {
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LuneGlobal::Console => create_console(&lua).await?,
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LuneGlobal::Fs => create_fs(&lua).await?,
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LuneGlobal::Net => create_net(&lua).await?,
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LuneGlobal::Process => create_process(&lua, run_args.clone()).await?,
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LuneGlobal::Task => create_task(&lua).await?,
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}
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}
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let result = lua.load(chunk).set_name(name)?.exec_async().await;
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let result = lua.load(&run_chunk).set_name(&run_name)?.exec_async().await;
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match result {
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Ok(_) => Ok(()),
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Err(e) => bail!(
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@ -80,6 +91,11 @@ impl Lune {
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pretty_format_luau_error(&e)
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),
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}
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})
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.await
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.unwrap()
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})
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.await
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}
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}
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@ -1,112 +0,0 @@
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local MINIMUM_DELAY_TIME = 1 / 100
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type ThreadOrFunction<A..., R...> = thread | (A...) -> R...
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type AnyThreadOrFunction = ThreadOrFunction<...any, ...any>
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type WaitingThreadKind = "Normal" | "Deferred" | "Delayed"
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type WaitingThread = {
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idx: number,
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kind: WaitingThreadKind,
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thread: thread,
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args: { [number]: any, n: number },
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}
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local waitingThreadCounter = 0
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local waitingThreads: { WaitingThread } = {}
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local function scheduleWaitingThreads()
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-- Grab currently waiting threads and clear the queue but keep capacity
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local threadsToResume: { WaitingThread } = table.clone(waitingThreads)
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table.clear(waitingThreads)
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table.sort(threadsToResume, function(t0, t1)
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local k0: WaitingThreadKind = t0.kind
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local k1: WaitingThreadKind = t1.kind
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if k0 == k1 then
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return t0.idx < t1.idx
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end
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if k0 == "Normal" then
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return true
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elseif k1 == "Normal" then
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return false
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elseif k0 == "Deferred" then
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return true
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else
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return false
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end
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end)
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-- Resume threads in order, giving args & waiting if necessary
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for _, waitingThread in threadsToResume do
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coroutine.resume(
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waitingThread.thread,
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table.unpack(waitingThread.args, 1, waitingThread.args.n)
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)
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end
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end
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local function insertWaitingThread(kind: WaitingThreadKind, tof: AnyThreadOrFunction, ...: any)
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if typeof(tof) ~= "thread" and typeof(tof) ~= "function" then
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if tof == nil then
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error("Expected thread or function, got nil", 3)
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end
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error(
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string.format("Expected thread or function, got %s %s", typeof(tof), tostring(tof)),
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3
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)
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end
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local thread = if type(tof) == "function" then coroutine.create(tof) else tof
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waitingThreadCounter += 1
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local waitingThread: WaitingThread = {
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idx = waitingThreadCounter,
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kind = kind,
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thread = thread,
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args = table.pack(...),
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}
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table.insert(waitingThreads, waitingThread)
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return waitingThread
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end
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local function cancel(thread: unknown)
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if typeof(thread) ~= "thread" then
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if thread == nil then
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error("Expected thread, got nil", 2)
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end
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error(string.format("Expected thread, got %s %s", typeof(thread), tostring(thread)), 2)
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else
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coroutine.close(thread)
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end
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end
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local function defer(tof: AnyThreadOrFunction, ...: any): thread
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local waiting = insertWaitingThread("Deferred", tof, ...)
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local original = waiting.thread
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waiting.thread = coroutine.create(function(...)
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task.wait(1 / 1_000_000)
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coroutine.resume(original, ...)
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end)
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scheduleWaitingThreads()
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return waiting.thread
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end
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local function delay(delay: number?, tof: AnyThreadOrFunction, ...: any): thread
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local waiting = insertWaitingThread("Delayed", tof, ...)
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local original = waiting.thread
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waiting.thread = coroutine.create(function(...)
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task.wait(math.max(MINIMUM_DELAY_TIME, delay or 0))
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coroutine.resume(original, ...)
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end)
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scheduleWaitingThreads()
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return waiting.thread
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end
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local function spawn(tof: AnyThreadOrFunction, ...: any): thread
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local waiting = insertWaitingThread("Normal", tof, ...)
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scheduleWaitingThreads()
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return waiting.thread
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end
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return {
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cancel = cancel,
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defer = defer,
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delay = delay,
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spawn = spawn,
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}
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