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Add cross-service refs case to serializePlace tests
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1 changed files with 43 additions and 18 deletions
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@ -2,30 +2,55 @@ local fs = require("@lune/fs")
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local roblox = require("@lune/roblox")
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local Instance = roblox.Instance
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local game = Instance.new("DataModel")
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-- Smoke tests
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do
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local game = Instance.new("DataModel")
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local workspace = game:GetService("Workspace")
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local workspace = game:GetService("Workspace")
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local model = Instance.new("Model")
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local part = Instance.new("Part")
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local model = Instance.new("Model")
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local part = Instance.new("Part")
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part.Parent = model
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model.Parent = workspace
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part.Parent = model
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model.Parent = workspace
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local placeAsBinary = roblox.serializePlace(game)
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local placeAsXml = roblox.serializePlace(game, true)
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local placeAsBinary = roblox.serializePlace(game)
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local placeAsXml = roblox.serializePlace(game, true)
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fs.writeFile("bin/temp-place.rbxl", placeAsBinary)
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fs.writeFile("bin/temp-place.rbxlx", placeAsXml)
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fs.writeFile("bin/temp-place.rbxl", placeAsBinary)
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fs.writeFile("bin/temp-place.rbxlx", placeAsXml)
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local savedFileBinary = fs.readFile("bin/temp-place.rbxl")
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local savedFileXml = fs.readFile("bin/temp-place.rbxlx")
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local savedFileBinary = fs.readFile("bin/temp-place.rbxl")
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local savedFileXml = fs.readFile("bin/temp-place.rbxlx")
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local savedBinary = roblox.deserializePlace(savedFileBinary)
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local savedXml = roblox.deserializePlace(savedFileXml)
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local savedBinary = roblox.deserializePlace(savedFileBinary)
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local savedXml = roblox.deserializePlace(savedFileXml)
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assert(savedBinary.Name ~= "ROOT")
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assert(savedXml.Name ~= "ROOT")
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assert(savedBinary.Name ~= "ROOT")
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assert(savedXml.Name ~= "ROOT")
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assert(savedBinary.ClassName == "DataModel")
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assert(savedXml.ClassName == "DataModel")
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assert(savedBinary.ClassName == "DataModel")
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assert(savedXml.ClassName == "DataModel")
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end
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-- Ensure Ref properties are preserved across services
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do
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local game = Instance.new("DataModel")
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local ReplicatedStorage = Instance.new("ReplicatedStorage")
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local Workspace = Instance.new("Workspace")
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Workspace.Parent = game
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ReplicatedStorage.Parent = game
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local part = Instance.new("Part")
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part.Parent = ReplicatedStorage
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local objectValue = Instance.new("ObjectValue")
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objectValue.Value = part
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objectValue.Parent = Workspace
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local serialized = roblox.serializePlace(game)
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local deserialized = roblox.deserializePlace(serialized)
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assert(deserialized.Workspace.ObjectValue.Value == deserialized.ReplicatedStorage.Part)
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end
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