Fix file extension checking in remodel shim (#59)

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Callie 2023-06-23 16:00:15 -05:00 committed by GitHub
parent ef5d06a169
commit 3b29d10443
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@ -224,7 +224,7 @@ end
Models should be saved with `writeModelFile` instead.
]=]
function remodel.writePlaceFile(filePath: string, dataModel: LuneDataModel)
local asBinary = string.sub(filePath, -6) == ".rbxl"
local asBinary = string.sub(filePath, -5) == ".rbxl"
local asXml = string.sub(filePath, -6) == ".rbxlx"
assert(asBinary or asXml, "File path must have .rbxl or .rbxlx extension")
local placeFile = roblox.serializePlace(dataModel, asXml)
@ -238,7 +238,7 @@ end
Places should be saved with `writePlaceFile` instead.
]=]
function remodel.writeModelFile(filePath: string, instance: LuneInstance)
local asBinary = string.sub(filePath, -6) == ".rbxm"
local asBinary = string.sub(filePath, -5) == ".rbxm"
local asXml = string.sub(filePath, -6) == ".rbxmx"
assert(asBinary or asXml, "File path must have .rbxm or .rbxmx extension")
local placeFile = roblox.serializeModel({ instance }, asXml)