lune/src/lib/globals/task.rs

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use std::time::Duration;
use mlua::{Function, UserData, UserDataMethods, Value, Variadic};
use tokio::time;
const DEFAULT_SLEEP_DURATION: f32 = 1.0 / 60.0;
pub struct Task();
impl Task {
pub fn new() -> Self {
Self()
}
}
impl Default for Task {
fn default() -> Self {
Self::new()
}
}
impl UserData for Task {
fn add_methods<'lua, M: UserDataMethods<'lua, Self>>(methods: &mut M) {
methods.add_async_function(
"defer",
|lua, (func, args): (Function, Variadic<Value>)| async move {
let thread = lua.create_thread(func)?;
thread.into_async(args).await?;
Ok(())
},
);
methods.add_async_function(
"delay",
|lua, (func, duration, args): (Function, Option<f32>, Variadic<Value>)| async move {
let secs = duration.unwrap_or(DEFAULT_SLEEP_DURATION);
time::sleep(Duration::from_secs_f32(secs)).await;
let thread = lua.create_thread(func)?;
thread.into_async(args).await?;
Ok(())
},
);
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methods.add_async_function(
"spawn",
|lua, (func, args): (Function, Variadic<Value>)| async move {
let thread = lua.create_thread(func)?;
thread.into_async(args).await?;
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Ok(())
},
);
methods.add_async_function("wait", |_, duration: Option<f32>| async move {
let secs = duration.unwrap_or(DEFAULT_SLEEP_DURATION);
time::sleep(Duration::from_secs_f32(secs)).await;
Ok(secs)
});
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}
}