lune/tests/task/wait.luau

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local process = require("@lune/process")
local stdio = require("@lune/stdio")
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local task = require("@lune/task")
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-- Wait should be accurate down to at least 10ms
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-- on Windows, and 6ms on Linux and / or macOS
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local EPSILON = if process.os == "windows" then 10 / 1_000 else 6 / 1_000
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local function test(expected: number)
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local start = os.clock()
local returned = task.wait(expected)
if typeof(returned) ~= "number" then
error(
string.format(
"Expected task.wait to return a number, got %s %s",
typeof(returned),
stdio.format(returned)
),
2
)
end
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local elapsed = (os.clock() - start)
local difference = math.abs(elapsed - expected)
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if difference > EPSILON then
error(
string.format(
"Elapsed time diverged too much from argument!"
.. "\nGot argument of %.3fms and elapsed time of %.3fms"
.. "\nGot maximum difference of %.3fms and real difference of %.3fms",
expected * 1_000,
elapsed * 1_000,
EPSILON * 1_000,
difference * 1_000
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)
)
end
end
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local function measure(duration: number)
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for _ = 1, 5 do
test(duration)
end
end
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-- About 20ms is the shortest safe sleep time on Windows, but
-- Linux and macOS can do down to about 10ms or less safely
measure(if process.os == "windows" then 15 / 1_000 else 5 / 1_000)
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measure(1 / 60)
measure(1 / 30)
measure(1 / 20)
measure(1 / 10)
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-- Wait should work in other threads
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local flag: boolean = false
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task.spawn(function()
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task.wait(0.1)
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flag = true
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end)
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assert(not flag, "Wait failed while inside task-spawned thread (1)")
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task.wait(0.2)
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assert(flag, "Wait failed while inside task-spawned thread (2)")