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49 lines
1.2 KiB
Rust
49 lines
1.2 KiB
Rust
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#![allow(clippy::missing_errors_doc)]
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#![allow(clippy::missing_panics_doc)]
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#![allow(clippy::cargo_common_metadata)]
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use mlua::prelude::*;
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use mlua_luau_scheduler::Scheduler;
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use async_io::block_on;
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const MAIN_SCRIPT: &str = include_str!("./lua/callbacks.luau");
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pub fn main() -> LuaResult<()> {
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tracing_subscriber::fmt()
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.with_env_filter(tracing_subscriber::EnvFilter::from_default_env())
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.with_target(false)
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.without_time()
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.init();
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// Set up persistent Lua environment
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let lua = Lua::new();
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// Create a new scheduler with custom callbacks
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let sched = Scheduler::new(&lua);
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sched.set_error_callback(|e| {
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println!(
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"Captured error from Lua!\n{}\n{e}\n{}",
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"-".repeat(15),
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"-".repeat(15)
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);
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});
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// Load the main script into the scheduler, and keep track of the thread we spawn
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let main = lua.load(MAIN_SCRIPT);
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let id = sched.push_thread_front(main, ())?;
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// Run until completion
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block_on(sched.run());
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// We should have gotten the error back from our script
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assert!(sched.get_thread_result(id).unwrap().is_err());
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Ok(())
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}
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#[test]
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fn test_callbacks() -> LuaResult<()> {
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main()
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}
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