lune/tests/roblox/reflection/enums.luau

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local roblox = require("@lune/roblox")
local db = roblox.getReflectionDatabase()
-- Make sure database enums exist + fields / properties are correct types
for _, enumName in db:GetEnumNames() do
local enum = db:GetEnum(enumName)
assert(enum ~= nil, "Missing " .. enumName .. " enum in database")
assert(type(enum.Name) == "string", "Name property must be a string")
assert(type(enum.Items) == "table", "Items property must be a table")
end
-- Enum items should be a non-empty map of string -> positive integer values
for _, enumName in db:GetEnumNames() do
local enum = db:GetEnum(enumName)
assert(enum ~= nil)
local empty = true
for name, value in enum.Items do
assert(
type(name) == "string" and #name > 0,
"Enum items map must only contain non-empty string keys"
)
assert(
type(value) == "number" and value >= 0 and math.floor(value) == value,
"Enum items map must only contain positive integer values"
)
empty = false
end
assert(not empty, "Enum items map must not be empty")
end