mirror of
https://github.com/lune-org/lune.git
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65 lines
1.8 KiB
Rust
65 lines
1.8 KiB
Rust
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#![allow(clippy::missing_errors_doc)]
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#![allow(clippy::cargo_common_metadata)]
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use std::io::ErrorKind;
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use async_fs::read_to_string;
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use async_io::block_on;
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use mlua::prelude::*;
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use mlua_luau_scheduler::{LuaSpawnExt, Scheduler};
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const MAIN_SCRIPT: &str = include_str!("./lua/basic_spawn.luau");
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pub fn main() -> LuaResult<()> {
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tracing_subscriber::fmt()
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.with_env_filter(tracing_subscriber::EnvFilter::from_default_env())
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.with_target(false)
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.without_time()
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.init();
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// Set up persistent Lua environment
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let lua = Lua::new();
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lua.globals().set(
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"readFile",
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lua.create_async_function(|lua, path: String| async move {
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// Spawn background task that does not take up resources on the Lua thread
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let task = lua.spawn(async move {
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match read_to_string(path).await {
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Ok(s) => Ok(Some(s)),
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Err(e) if e.kind() == ErrorKind::NotFound => Ok(None),
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Err(e) => Err(e),
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}
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});
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// Wait for it to complete
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let result = task.await.into_lua_err();
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// We can also spawn local tasks that do take up resources
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// on the Lua thread, but that do not have the Send bound
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if result.is_ok() {
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lua.spawn_local(async move {
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println!("File read successfully!");
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});
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}
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result
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})?,
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)?;
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// Load the main script into a scheduler
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let sched = Scheduler::new(&lua);
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let main = lua.load(MAIN_SCRIPT);
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sched.push_thread_front(main, ())?;
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// Run until completion
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block_on(sched.run());
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Ok(())
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}
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#[test]
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fn test_basic_spawn() -> LuaResult<()> {
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main()
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}
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