lune/crates/mlua-luau-scheduler/examples/basic_sleep.rs

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#![allow(clippy::missing_errors_doc)]
#![allow(clippy::cargo_common_metadata)]
use std::time::{Duration, Instant};
use async_io::{block_on, Timer};
use mlua::prelude::*;
use mlua_luau_scheduler::Scheduler;
const MAIN_SCRIPT: &str = include_str!("./lua/basic_sleep.luau");
pub fn main() -> LuaResult<()> {
tracing_subscriber::fmt()
.with_env_filter(tracing_subscriber::EnvFilter::from_default_env())
.with_target(false)
.without_time()
.init();
// Set up persistent Lua environment
let lua = Lua::new();
lua.globals().set(
"sleep",
lua.create_async_function(|_, duration: f64| async move {
let before = Instant::now();
let after = Timer::after(Duration::from_secs_f64(duration)).await;
Ok((after - before).as_secs_f64())
})?,
)?;
// Load the main script into a scheduler
let sched = Scheduler::new(&lua);
let main = lua.load(MAIN_SCRIPT);
sched.push_thread_front(main, ())?;
// Run until completion
block_on(sched.run());
Ok(())
}
#[test]
fn test_basic_sleep() -> LuaResult<()> {
main()
}