# Luau Built-in library for generating luau bytecode & functions. #### Example usage ```lua local luau = require("@lune/luau") local bytecode = luau.compile("print('Hello, World!')") local callableFn = luau.load(bytecode) -- Additionally, we can skip the bytecode generation and load a callable function directly from the code itself. -- local callableFn = luau.load("print('Hello, World!')") callableFn() ``` Since luau bytecode is highly compressible, it may also make sense to compress it using the `serde` library while transmitting large amounts of it. ## Functions ### compile Compiles sourcecode into Luau bytecode An error will be thrown if the sourcecode given isn't valid Luau code. #### Example usage ```lua local luau = require("@lune/luau") -- Compile the source to some highly optimized bytecode local bytecode = luau.compile("print('Hello, World!')", { optimizationLevel = 2, coverageLevel = 0, debugLevel = 1, }) ``` #### Parameters - `source` The string that will be compiled into bytecode - `compileOptions` The options passed to the luau compiler that will output the bytecode #### Returns - luau bytecode --- ### load Generates a function from either bytecode or sourcecode An error will be thrown if the sourcecode given isn't valid luau code. #### Example usage ```lua local luau = require("@lune/luau") local bytecode = luau.compile("print('Hello, World!')") local callableFn = luau.load(bytecode, { debugName = "'Hello, World'" }) callableFn() ``` #### Parameters - `source` Either luau bytecode or string source code - `loadOptions` The options passed to luau for loading the chunk #### Returns - luau chunk --- ## Types ### CompileOptions The options passed to the luau compiler while compiling bytecode. This is a dictionary that may contain one or more of the following values: - `optimizationLevel` - Sets the compiler option "optimizationLevel". Defaults to `1`. - `coverageLevel` - Sets the compiler option "coverageLevel". Defaults to `0`. - `debugLevel` - Sets the compiler option "debugLevel". Defaults to `1`. Documentation regarding what these values represent can be found [here](https://github.com/Roblox/luau/blob/bd229816c0a82a8590395416c81c333087f541fd/Compiler/include/luacode.h#L13-L39). --- ### LoadOptions The options passed while loading a luau chunk from an arbitrary string, or bytecode. This is a dictionary that may contain one or more of the following values: - `debugName` - The debug name of the closure. Defaults to `luau.load(...)`. - `environment` - Environment values to set and/or override. Includes default globals unless overwritten. ---