# Net Built-in library for network access #### Example usage ```lua local net = require("@lune/net") -- Sending a web request local response = net.request("https://www.google.com") print(response.ok) print(response.statusCode, response.statusMessage) print(response.headers) -- Using a JSON web API local response = net.request({ url = "https://dummyjson.com/products/add", method = "POST", headers = { ["Content-Type"] = "application/json" }, body = net.jsonEncode({ title = "Cool Pencil", }) }) local product = net.jsonDecode(response.body) print(product.id, "-", product.title) -- Starting up a webserver net.serve(8080, function(request) return { status = 200, body = "Echo:\n" .. request.body, } end) ``` ## Functions ### request Sends an HTTP request using the given url and / or parameters, and returns a dictionary that describes the response received. Only throws an error if a miscellaneous network or I/O error occurs, never for unsuccessful status codes. #### Parameters - `config` The URL or request config to use #### Returns - A dictionary representing the response for the request --- ### socket Connects to a web socket at the given URL. Throws an error if the server at the given URL does not support web sockets, or if a miscellaneous network or I/O error occurs. #### Parameters - `url` The URL to connect to #### Returns - A web socket handle --- ### serve Creates an HTTP server that listens on the given `port`. This will **_not_** block and will keep listening for requests on the given `port` until the `stop` function on the returned `ServeHandle` has been called. #### Parameters - `port` The port to use for the server - `handlerOrConfig` The handler function or config to use for the server #### Returns - ServeHandle --- ### jsonEncode Encodes the given value as JSON. #### Parameters - `value` The value to encode as JSON - `pretty` If the encoded JSON string should include newlines and spaces. Defaults to false #### Returns - The encoded JSON string --- ### jsonDecode Decodes the given JSON string into a lua value. #### Parameters - `encoded` The JSON string to decode #### Returns - The decoded lua value --- ### urlEncode Encodes the given string using URL encoding. #### Parameters - `s` The string to encode - `binary` If the string should be treated as binary data and/or is not valid utf-8. Defaults to false #### Returns - The encoded string --- ### urlDecode Decodes the given string using URL decoding. #### Parameters - `s` The string to decode - `binary` If the string should be treated as binary data and/or is not valid utf-8. Defaults to false #### Returns - The decoded string --- ## Types ### FetchParamsOptions Extra options for `FetchParams`. This is a dictionary that may contain one or more of the following values: - `decompress` - If the request body should be automatically decompressed when possible. Defaults to `true` --- ### FetchParams Parameters for sending network requests with `net.request`. This is a dictionary that may contain one or more of the following values: - `url` - The URL to send a request to. This is always required - `method` - The HTTP method verb, such as `"GET"`, `"POST"`, `"PATCH"`, `"PUT"`, or `"DELETE"`. Defaults to `"GET"` - `body` - The request body - `query` - A table of key-value pairs representing query parameters in the request path - `headers` - A table of key-value pairs representing headers - `options` - Extra options for things such as automatic decompression of response bodies --- ### FetchResponse Response type for sending network requests with `net.request`. This is a dictionary containing the following values: - `ok` - If the status code is a canonical success status code, meaning within the range 200 -> 299 - `statusCode` - The status code returned for the request - `statusMessage` - The canonical status message for the returned status code, such as `"Not Found"` for status code 404 - `headers` - A table of key-value pairs representing headers - `body` - The request body, or an empty string if one was not given --- ### ServeRequest Data type for requests in `net.serve`. This is a dictionary containing the following values: - `path` - The path being requested, relative to the root. Will be `/` if not specified - `query` - A table of key-value pairs representing query parameters in the request path - `method` - The HTTP method verb, such as `"GET"`, `"POST"`, `"PATCH"`, `"PUT"`, or `"DELETE"`. Will always be uppercase - `headers` - A table of key-value pairs representing headers - `body` - The request body, or an empty string if one was not given --- ### ServeResponse Response type for requests in `net.serve`. This is a dictionary that may contain one or more of the following values: - `status` - The status code for the request, in the range `100` -> `599` - `headers` - A table of key-value pairs representing headers - `body` - The response body --- ### ServeConfig Configuration for `net.serve`. This may contain one of or more of the following values: - `address` for setting the IP address to serve from. Defaults to the loopback interface (`http://localhost`). - `handleRequest` for handling normal http requests, equivalent to just passing a function to `net.serve` - `handleWebSocket` for handling web socket requests, which will receive a `WebSocket` object as its first and only parameter When setting `address`, the `handleRequest` callback must also be defined. ```lua net.serve(8080, { address = "http://0.0.0.0", handleRequest = function(request) return { status = 200, body = "Echo:\n" .. request.body, } end }) ``` --- ### ServeHandle A handle to a currently running web server, containing a single `stop` function to gracefully shut down the web server. --- ### WebSocket A reference to a web socket connection. The web socket may be in either an "open" or a "closed" state, changing its current behavior. When open: - Any function on the socket such as `send`, `next` or `close` can be called without erroring - `next` can be called to yield until the next message is received or the socket becomes closed When closed: - `next` will no longer return any message(s) and instead instantly return nil - `send` will throw an error stating that the socket has been closed Once the websocket has been closed, `closeCode` will no longer be nil, and will be populated with a close code according to the [WebSocket specification](https://www.iana.org/assignments/websocket/websocket.xhtml). This will be an integer between 1000 and 4999, where 1000 is the canonical code for normal, error-free closure. ---