docs/modules/sandbox.luau

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local datetime = require("@lune/datetime")
local fs = require("@lune/fs")
local luau = require("@lune/luau")
local net = require("@lune/net")
local process = require("@lune/process")
local regex = require("@lune/regex")
local roblox = require("@lune/roblox")
local serde = require("@lune/serde")
local stdio = require("@lune/stdio")
local task = require("@lune/task")
local processArgs = table.clone(process.args)
local filePath: string = table.remove(processArgs, 1)
or error("usage: lune run sandbox [SCRIPT_PATH] -- [ARGS]")
local DEFAULT_PRINT = print
local SANDBOXED_ENV = {
debugName = filePath,
environment = {
require = nil,
getfenv = nil,
setfenv = nil,
print = nil,
warn = nil,
},
}
local PROMPT_MSG_TMPL = `allow {SANDBOXED_ENV.debugName} to access %s?`
local DENIED_ERR_TMPL = `{SANDBOXED_ENV.debugName} tried to access disallowed library %s!`
local function discoverAndReadScript(filePath: string): string
local scriptContents: string
if fs.isFile(filePath) then
scriptContents = fs.readFile(filePath)
return scriptContents
end
if fs.isDir(filePath) then
if fs.isFile(filePath .. "/init.luau") then
scriptContents = fs.readFile(filePath .. "/init.luau")
end
if fs.isFile(filePath .. "/init.lua") then
scriptContents = fs.readFile(filePath .. "init.lua")
end
end
if scriptContents == nil then
for _, ext in { ".luau", ".lua" } do
local filePathExt = filePath .. ext
if fs.isFile(filePathExt) then
scriptContents = fs.readFile(filePathExt)
end
end
if scriptContents == nil then
error(`No such file or directory \`{filePath}\``)
end
end
return scriptContents
end
local function sandboxGetfenv(): {}
if table.isfrozen(SANDBOXED_ENV) then
return SANDBOXED_ENV.environment
end
return {}
end
local function sandboxSetfenv(env: {}): never
error("cannot call setfenv from sandbox")
end
local function sandboxPrint(...: any)
DEFAULT_PRINT(`---- Output from {SANDBOXED_ENV.debugName} ----`)
DEFAULT_PRINT(tostring(...))
DEFAULT_PRINT(`---------------------------------------`)
end
local function constructProtectedMt<T>(library: T)
return {
__index = library,
__metatable = "Locked",
__tostring = function()
return stdio.format(library)
end,
}
end
local SANDBOXED_LUNE_STD_LIB = {
["@lune/fs"] = setmetatable({}, constructProtectedMt(fs)),
["@lune/luau"] = setmetatable({}, constructProtectedMt(luau)),
["@lune/process"] = setmetatable({}, constructProtectedMt(process)),
["@lune/stdio"] = setmetatable({
write = sandboxPrint,
ewrite = sandboxPrint,
}, constructProtectedMt(stdio)),
["@lune/net"] = setmetatable({}, constructProtectedMt(net)),
["@lune/roblox"] = setmetatable({
getAuthCookie = function(...)
local allowAuthCookie: boolean = stdio.prompt(
"confirm",
`allow {SANDBOXED_ENV.debugName} to access your .ROBLOSECURITY token?`
)
if allowAuthCookie then
local getAuthCookie = require("@lune/roblox").getAuthCookie
return getAuthCookie(...)
end
error(
`{SANDBOXED_ENV.debugName} attempted to access .ROBLOSECURITY token even when denied`
)
end,
}, constructProtectedMt(roblox)),
["@lune/serde"] = serde,
["@lune/task"] = task,
["@lune/regex"] = regex,
["@lune/datetime"] = datetime,
}
local function sandboxedRequire(path: string)
local module = SANDBOXED_LUNE_STD_LIB[path]
if module then
local allowed: boolean = stdio.prompt("confirm", string.format(PROMPT_MSG_TMPL, path))
if allowed then
return module
end
error(string.format(DENIED_ERR_TMPL, path))
else
local contents = discoverAndReadScript(path)
local evalChunk = luau.load(contents, SANDBOXED_ENV)
return evalChunk()
end
end
SANDBOXED_ENV.environment.require = sandboxedRequire
SANDBOXED_ENV.environment.getfenv = sandboxGetfenv
SANDBOXED_ENV.environment.setfenv = sandboxSetfenv
SANDBOXED_ENV.environment.print = sandboxPrint
SANDBOXED_ENV.environment.warn = sandboxPrint
luau.load(discoverAndReadScript(filePath), table.freeze(SANDBOXED_ENV))()