docs/pages/api-reference/luau.md

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# Luau
Built-in library for generating luau bytecode & functions.
#### Example usage
```lua
local luau = require("@lune/luau")
local bytecode = luau.compile("print('Hello, World!')")
local callableFn = luau.load(bytecode)
-- Additionally, we can skip the bytecode generation and load a callable function directly from the code itself.
-- local callableFn = luau.load("print('Hello, World!')")
callableFn()
```
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Since luau bytecode is highly compressible, it may also make sense to compress it using the `serde`
library while transmitting large amounts of it.
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## Functions
### compile
Compiles sourcecode into Luau bytecode
An error will be thrown if the sourcecode given isn't valid Luau code.
#### Example usage
```lua
local luau = require("@lune/luau")
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-- Compile the source to some highly optimized bytecode
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local bytecode = luau.compile("print('Hello, World!')", {
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optimizationLevel = 2,
coverageLevel = 0,
debugLevel = 1,
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})
```
#### Parameters
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- `source` The string that will be compiled into bytecode
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- `compileOptions` The options passed to the luau compiler that will output the bytecode
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#### Returns
- luau bytecode
---
### load
Generates a function from either bytecode or sourcecode
An error will be thrown if the sourcecode given isn't valid luau code.
#### Example usage
```lua
local luau = require("@lune/luau")
local bytecode = luau.compile("print('Hello, World!')")
local callableFn = luau.load(bytecode, {
debugName = "'Hello, World'"
})
callableFn()
```
#### Parameters
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- `source` Either luau bytecode or string source code
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- `loadOptions` The options passed to luau for loading the chunk
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#### Returns
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- luau chunk
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---
## Types
### CompileOptions
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The options passed to the luau compiler while compiling bytecode.
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This is a dictionary that may contain one or more of the following values:
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- `optimizationLevel` - Sets the compiler option "optimizationLevel". Defaults to `1`.
- `coverageLevel` - Sets the compiler option "coverageLevel". Defaults to `0`.
- `debugLevel` - Sets the compiler option "debugLevel". Defaults to `1`.
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Documentation regarding what these values represent can be found
[here](https://github.com/Roblox/luau/blob/bd229816c0a82a8590395416c81c333087f541fd/Compiler/include/luacode.h#L13-L39).
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---
### LoadOptions
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The options passed while loading a luau chunk from an arbitrary string, or bytecode.
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This is a dictionary that may contain one or more of the following values:
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- `debugName` - The debug name of the closure. Defaults to `luau.load(...)`.
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- `environment` - Environment values to set and/or override. Includes default globals unless
overwritten.
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---