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Co-authored-by: vegorov-rbx <75688451+vegorov-rbx@users.noreply.github.com>
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@ -141,7 +141,7 @@ local { .real as aliased } = t
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local aliased = t.real
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local aliased = t.real
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```
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```
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This helps support mutliple assignments on the same name:
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This helps support multiple assignments on the same name:
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```lua
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```lua
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local { .name as nameA } = getObject(a)
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local { .name as nameA } = getObject(a)
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local { .name as nameB } = getObject(b)
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local { .name as nameB } = getObject(b)
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@ -176,7 +176,7 @@ The syntax could support `.["key with spaces"]`, but this may open up a can of w
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This also blocks nested destructuring, such as JavaScript's `const { a: { b } } = t` to mean `b = t.a.b`.
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This also blocks nested destructuring, such as JavaScript's `const { a: { b } } = t` to mean `b = t.a.b`.
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### Roblox - Property casing
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### Roblox - Property casing
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Today in Roblox, every index doubly works with camel case, such as `part.position` being equivalent to `part.Position`. This use is considered deprecated and frowned upon. However, even with variable renaming, this becomes significantly more appealing. For example, it is common you will only want a few pieces of informaiton from a `RaycastResult`, so you might be tempted to write:
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Today in Roblox, every index doubly works with camel case, such as `part.position` being equivalent to `part.Position`. This use is considered deprecated and frowned upon. However, even with variable renaming, this becomes significantly more appealing. For example, it is common you will only want a few pieces of information from a `RaycastResult`, so you might be tempted to write:
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```lua
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```lua
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local { .position } = Workspace:Raycast(etc)
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local { .position } = Workspace:Raycast(etc)
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@ -188,7 +188,7 @@ local { .position } = Workspace:Raycast(etc)
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### Syntax for destructuring
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### Syntax for destructuring
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Many syntaxes have been proposed for destructuring. The most significant problem with any proposal is that is must be unambiguous to the reader whether or not the destructor is for **dictionaries** or for **arrays**.
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Many syntaxes have been proposed for destructuring. The most significant problem with any proposal is that it must be unambiguous to the reader whether or not the destructor is for **dictionaries** or for **arrays**.
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An intuitive suggestion is `local { a, b } = t`, but this syntax fails this test--it is not obvious if this is `local a = t.a` or `local a = t[1]`, regardless of whatever syntax is chosen for array destructuring (should it exist).
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An intuitive suggestion is `local { a, b } = t`, but this syntax fails this test--it is not obvious if this is `local a = t.a` or `local a = t[1]`, regardless of whatever syntax is chosen for array destructuring (should it exist).
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