From 2d5cdd7b801730390c85f4ba80ea4c7bb3a068f4 Mon Sep 17 00:00:00 2001 From: ffrostfall <80861876+ffrostflame@users.noreply.github.com> Date: Sun, 5 May 2024 00:59:04 -0400 Subject: [PATCH] Fix formatting --- docs/vector-library.md | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/docs/vector-library.md b/docs/vector-library.md index 4d6ce0a..254d502 100644 --- a/docs/vector-library.md +++ b/docs/vector-library.md @@ -17,20 +17,25 @@ Implement a standard library for creating & using the existing vector type. It's important to keep in mind that this list of implementable functions isn't intended to be exhaustive, but rather to serve as a starting point. `vector(x: number?, y: number?, z: number?)` + Creates a vector with 3 components: x, y, z. If the feature flag for wide vectors is enabled, a fourth argument `w: number?` will be introduced. As per standard, vectors wouldn't have a metatable by default. A vector's metatable would need to be set by the C API `lua_setmetatable`. Due to the common usage of vectors, vector creation should be ergonomic. Therefore, it is probably worth breaking the `create()` naming standard. `vector.magnitude(vecA: vector): vector` + Calculates the magnitude of a given vector. `vector.unit(vec: vector): vector` + Returns the unit vector (aka normalized vector) of a given vector. `vector.cross(vecA: vector, vecB: vector): vector` + Returns the cross product of two vectors. `vector.dot(vecA: vector): vector` + Returns the dot product of a vector. ### Arithmetic operations