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31a017c5c7
* Rerun clang-format on the code * Fix the variance on indexer result subtyping. This fixes some issues with inconsistent error reporting. * Fix a bug in the normalization logic for intersections of strings New Type Solver * New overload selection logic * Subtype tests now correctly treat a generic as its upper bound within that generic's scope * Semantic subtyping for negation types * Semantic subtyping between strings and compatible table types like `{lower: (string) -> string}` * Further work toward finalizing our new subtype test * Correctly generalize module-scope symbols Native Codegen * Lowering statistics for assembly * Make executable allocation size/limit configurable without a rebuild. Use `FInt::LuauCodeGenBlockSize` and `FInt::LuauCodeGenMaxTotalSize`. --------- Co-authored-by: Arseny Kapoulkine <arseny.kapoulkine@gmail.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com> Co-authored-by: Lily Brown <lbrown@roblox.com>
28 lines
1,006 B
C++
28 lines
1,006 B
C++
// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
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#pragma once
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#include <string.h>
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namespace Luau
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{
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inline bool isFlagExperimental(const char* flag)
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{
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// Flags in this list are disabled by default in various command-line tools. They may have behavior that is not fully final,
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// or critical bugs that are found after the code has been submitted.
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static const char* const kList[] = {
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"LuauInstantiateInSubtyping", // requires some fixes to lua-apps code
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"LuauTinyControlFlowAnalysis", // waiting for updates to packages depended by internal builtin plugins
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"LuauFixIndexerSubtypingOrdering", // requires some small fixes to lua-apps code since this fixes a false negative
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// makes sure we always have at least one entry
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nullptr,
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};
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for (const char* item : kList)
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if (item && strcmp(item, flag) == 0)
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return true;
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return false;
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}
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} // namespace Luau
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