luau/bench/tests/sunspider/math-cordic.lua
2022-05-05 17:03:43 -07:00

104 lines
3 KiB
Lua

--[[
* Copyright (C) Rich Moore. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY CONTRIBUTORS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
]]
local bench = script and require(script.Parent.bench_support) or require("bench_support")
function test()
--. Start CORDIC
local AG_CONST = 0.6072529350;
local function FIXED(X)
return X * 65536.0;
end
local function FLOAT(X)
return X / 65536.0;
end
local function DEG2RAD(X)
return 0.017453 * (X);
end
local Angles = {
FIXED(45.0), FIXED(26.565), FIXED(14.0362), FIXED(7.12502),
FIXED(3.57633), FIXED(1.78991), FIXED(0.895174), FIXED(0.447614),
FIXED(0.223811), FIXED(0.111906), FIXED(0.055953),
FIXED(0.027977)
};
local Target = 28.027;
local function cordicsincos(Target)
local X;
local Y;
local TargetAngle;
local CurrAngle;
X = FIXED(AG_CONST); -- AG_CONST * cos(0)
Y = 0; -- AG_CONST * sin(0)
TargetAngle = FIXED(Target);
CurrAngle = 0;
for Step = 0,11 do
local NewX;
if (TargetAngle > CurrAngle) then
NewX = X - bit32.rshift(math.floor(Y), Step) -- (Y >> Step);
Y = bit32.rshift(math.floor(X), Step) + Y;
X = NewX;
CurrAngle = CurrAngle + Angles[Step + 1];
else
NewX = X + bit32.rshift(math.floor(Y), Step)
Y = -bit32.rshift(math.floor(X), Step) + Y;
X = NewX;
CurrAngle = CurrAngle - Angles[Step + 1];
end
end
return FLOAT(X) * FLOAT(Y);
end
-- End CORDIC
local total = 0;
local function cordic( runs )
for i = 1,runs do
total = total + cordicsincos(Target);
end
end
cordic(25000);
local expected = 10362.570468755888;
if (total ~= expected) then
assert(false, "ERROR: bad result: expected " .. expected .. " but got " .. total);
end
end
bench.runCode(test, "math-cordic")