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https://github.com/luau-lang/luau.git
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fd6250cf9d
### What's Changed - Improve readability of unions and intersections by limiting the number of elements of those types that can be presented on a single line (gated under `FFlag::LuauToStringSimpleCompositeTypesSingleLine`) - Adds a new option to the compiler `--record-stats` to record and output compilation statistics - `if...then...else` expressions are now optimized into `AND/OR` form when possible. ### VM - Add a new `buffer` type to Luau based on the [buffer RFC](https://github.com/Roblox/luau/pull/739) and additional C API functions to work with it; this release does not include the library. - Internal C API to work with string buffers has been updated to align with Lua version more closely ### Native Codegen - Added support for new X64 instruction (rev) and new A64 instruction (bswap) in the assembler - Simplified the way numerical loop condition is translated to IR ### New Type Solver - Operator inference now handled by type families - Created a new system called `Type Paths` to explain why subtyping tests fail in order to improve the quality of error messages. - Systematic changes to implement Data Flow analysis in the new solver (`Breadcrumb` removed and replaced with `RefinementKey`) --- Co-authored-by: Aaron Weiss <aaronweiss@roblox.com> Co-authored-by: Alexander McCord <amccord@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com> Co-authored-by: Lily Brown <lbrown@roblox.com> Co-authored-by: Vighnesh Vijay <vvijay@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com> --------- Co-authored-by: Arseny Kapoulkine <arseny.kapoulkine@gmail.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Lily Brown <lbrown@roblox.com> Co-authored-by: Aaron Weiss <aaronweiss@roblox.com> Co-authored-by: Alexander McCord <amccord@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com>
62 lines
3 KiB
C++
62 lines
3 KiB
C++
// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
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#pragma once
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#include "Luau/Error.h"
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#include "Luau/Location.h"
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#include "Luau/Type.h"
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#include "Luau/Ast.h"
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#include "Luau/TypePath.h"
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#include <ostream>
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namespace Luau
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{
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std::ostream& operator<<(std::ostream& lhs, const Position& position);
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std::ostream& operator<<(std::ostream& lhs, const Location& location);
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std::ostream& operator<<(std::ostream& lhs, const AstName& name);
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std::ostream& operator<<(std::ostream& lhs, const TypeError& error);
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std::ostream& operator<<(std::ostream& lhs, const TypeMismatch& error);
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std::ostream& operator<<(std::ostream& lhs, const UnknownSymbol& error);
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std::ostream& operator<<(std::ostream& lhs, const UnknownProperty& error);
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std::ostream& operator<<(std::ostream& lhs, const NotATable& error);
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std::ostream& operator<<(std::ostream& lhs, const CannotExtendTable& error);
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std::ostream& operator<<(std::ostream& lhs, const OnlyTablesCanHaveMethods& error);
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std::ostream& operator<<(std::ostream& lhs, const DuplicateTypeDefinition& error);
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std::ostream& operator<<(std::ostream& lhs, const CountMismatch& error);
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std::ostream& operator<<(std::ostream& lhs, const FunctionDoesNotTakeSelf& error);
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std::ostream& operator<<(std::ostream& lhs, const FunctionRequiresSelf& error);
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std::ostream& operator<<(std::ostream& lhs, const OccursCheckFailed& error);
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std::ostream& operator<<(std::ostream& lhs, const UnknownRequire& error);
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std::ostream& operator<<(std::ostream& lhs, const UnknownPropButFoundLikeProp& e);
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std::ostream& operator<<(std::ostream& lhs, const GenericError& error);
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std::ostream& operator<<(std::ostream& lhs, const InternalError& error);
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std::ostream& operator<<(std::ostream& lhs, const FunctionExitsWithoutReturning& error);
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std::ostream& operator<<(std::ostream& lhs, const MissingProperties& error);
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std::ostream& operator<<(std::ostream& lhs, const IllegalRequire& error);
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std::ostream& operator<<(std::ostream& lhs, const ModuleHasCyclicDependency& error);
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std::ostream& operator<<(std::ostream& lhs, const DuplicateGenericParameter& error);
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std::ostream& operator<<(std::ostream& lhs, const CannotInferBinaryOperation& error);
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std::ostream& operator<<(std::ostream& lhs, const SwappedGenericTypeParameter& error);
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std::ostream& operator<<(std::ostream& lhs, const OptionalValueAccess& error);
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std::ostream& operator<<(std::ostream& lhs, const MissingUnionProperty& error);
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std::ostream& operator<<(std::ostream& lhs, const TypesAreUnrelated& error);
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std::ostream& operator<<(std::ostream& lhs, const TableState& tv);
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std::ostream& operator<<(std::ostream& lhs, const Type& tv);
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std::ostream& operator<<(std::ostream& lhs, const TypePackVar& tv);
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std::ostream& operator<<(std::ostream& lhs, const TypeErrorData& ted);
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std::ostream& operator<<(std::ostream& lhs, TypeId ty);
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std::ostream& operator<<(std::ostream& lhs, TypePackId tp);
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namespace TypePath
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{
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std::ostream& operator<<(std::ostream& lhs, const Path& path);
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}; // namespace TypePath
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} // namespace Luau
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