luau/Analysis/include/Luau/Anyification.h
Junseo Yoo ce8495a69e
Sync to upstream/release/637 (#1354)
# What's Changed?

- Code refactoring with a new clang-format
- More bug fixes / test case fixes in the new solver

## New Solver

- More precise telemetry collection of `any` types
- Simplification of two completely disjoint tables combines them into a
single table that inherits all properties / indexers
- Refining a `never & <anything>` does not produce type family types nor
constraints
- Silence "inference failed to complete" error when it is the only error
reported

---
### Internal Contributors

Co-authored-by: Aaron Weiss <aaronweiss@roblox.com>
Co-authored-by: Andy Friesen <afriesen@roblox.com>
Co-authored-by: Dibri Nsofor <dnsofor@roblox.com>
Co-authored-by: Jeremy Yoo <jyoo@roblox.com>
Co-authored-by: Vighnesh Vijay <vvijay@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>

---------

Co-authored-by: Aaron Weiss <aaronweiss@roblox.com>
Co-authored-by: Alexander McCord <amccord@roblox.com>
Co-authored-by: Andy Friesen <afriesen@roblox.com>
Co-authored-by: Vighnesh <vvijay@roblox.com>
Co-authored-by: Aviral Goel <agoel@roblox.com>
Co-authored-by: David Cope <dcope@roblox.com>
Co-authored-by: Lily Brown <lbrown@roblox.com>
Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
2024-08-02 07:30:04 -07:00

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1.3 KiB
C++

// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
#pragma once
#include "Luau/NotNull.h"
#include "Luau/Substitution.h"
#include "Luau/TypeFwd.h"
#include <memory>
namespace Luau
{
struct TypeArena;
struct Scope;
struct InternalErrorReporter;
using ScopePtr = std::shared_ptr<Scope>;
// A substitution which replaces free types by any
struct Anyification : Substitution
{
Anyification(
TypeArena* arena,
NotNull<Scope> scope,
NotNull<BuiltinTypes> builtinTypes,
InternalErrorReporter* iceHandler,
TypeId anyType,
TypePackId anyTypePack
);
Anyification(
TypeArena* arena,
const ScopePtr& scope,
NotNull<BuiltinTypes> builtinTypes,
InternalErrorReporter* iceHandler,
TypeId anyType,
TypePackId anyTypePack
);
NotNull<Scope> scope;
NotNull<BuiltinTypes> builtinTypes;
InternalErrorReporter* iceHandler;
TypeId anyType;
TypePackId anyTypePack;
bool normalizationTooComplex = false;
bool isDirty(TypeId ty) override;
bool isDirty(TypePackId tp) override;
TypeId clean(TypeId ty) override;
TypePackId clean(TypePackId tp) override;
bool ignoreChildren(TypeId ty) override;
bool ignoreChildren(TypePackId ty) override;
};
} // namespace Luau