mirror of
https://github.com/luau-lang/luau.git
synced 2024-12-13 13:30:40 +00:00
d47b2f1dfe
- Type mismatch errors now show detailed information for compound types, highlighting the mismatching component - Fix string.pack bug on ARM when packing negative numbers using unsigned formats - Implement bit32.countlz/countrz (RFC RFC: bit32.countlz/countrz #89) - Minor compiler throughput optimization (~2% faster compilation) - Improve transpiler behavior for edge cases and better test coverage (not exposed through CLI at the moment) - Improve error recovery when parsing invalid assignments - Build fixes for fuzzing targets
70 lines
2.4 KiB
C++
70 lines
2.4 KiB
C++
// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
|
|
#pragma once
|
|
|
|
#include "Luau/ParseOptions.h"
|
|
#include "Luau/Location.h"
|
|
#include "Luau/StringUtils.h"
|
|
#include "Luau/Common.h"
|
|
|
|
namespace Luau
|
|
{
|
|
class AstStatBlock;
|
|
class AstNameTable;
|
|
class BytecodeBuilder;
|
|
class BytecodeEncoder;
|
|
|
|
struct CompileOptions
|
|
{
|
|
// default bytecode version target; can be used to compile code for older clients
|
|
int bytecodeVersion = 1;
|
|
|
|
// 0 - no optimization
|
|
// 1 - baseline optimization level that doesn't prevent debuggability
|
|
// 2 - includes optimizations that harm debuggability such as inlining
|
|
int optimizationLevel = 1;
|
|
|
|
// 0 - no debugging support
|
|
// 1 - line info & function names only; sufficient for backtraces
|
|
// 2 - full debug info with local & upvalue names; necessary for debugger
|
|
int debugLevel = 1;
|
|
|
|
// 0 - no code coverage support
|
|
// 1 - statement coverage
|
|
// 2 - statement and expression coverage (verbose)
|
|
int coverageLevel = 0;
|
|
|
|
// global builtin to construct vectors; disabled by default
|
|
const char* vectorLib = nullptr;
|
|
const char* vectorCtor = nullptr;
|
|
|
|
// null-terminated array of globals that are mutable; disables the import optimization for fields accessed through these
|
|
const char** mutableGlobals = nullptr;
|
|
};
|
|
|
|
class CompileError : public std::exception
|
|
{
|
|
public:
|
|
CompileError(const Location& location, const std::string& message);
|
|
|
|
virtual ~CompileError() throw();
|
|
|
|
virtual const char* what() const throw();
|
|
|
|
const Location& getLocation() const;
|
|
|
|
static LUAU_NORETURN void raise(const Location& location, const char* format, ...) LUAU_PRINTF_ATTR(2, 3);
|
|
|
|
private:
|
|
Location location;
|
|
std::string message;
|
|
};
|
|
|
|
// compiles bytecode into bytecode builder using either a pre-parsed AST or parsing it from source; throws on errors
|
|
void compileOrThrow(BytecodeBuilder& bytecode, AstStatBlock* root, const AstNameTable& names, const CompileOptions& options = {});
|
|
void compileOrThrow(BytecodeBuilder& bytecode, const std::string& source, const CompileOptions& options = {}, const ParseOptions& parseOptions = {});
|
|
|
|
// compiles bytecode into a bytecode blob, that either contains the valid bytecode or an encoded error that luau_load can decode
|
|
std::string compile(
|
|
const std::string& source, const CompileOptions& options = {}, const ParseOptions& parseOptions = {}, BytecodeEncoder* encoder = nullptr);
|
|
|
|
} // namespace Luau
|