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https://github.com/luau-lang/luau.git
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ce8495a69e
# What's Changed? - Code refactoring with a new clang-format - More bug fixes / test case fixes in the new solver ## New Solver - More precise telemetry collection of `any` types - Simplification of two completely disjoint tables combines them into a single table that inherits all properties / indexers - Refining a `never & <anything>` does not produce type family types nor constraints - Silence "inference failed to complete" error when it is the only error reported --- ### Internal Contributors Co-authored-by: Aaron Weiss <aaronweiss@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Dibri Nsofor <dnsofor@roblox.com> Co-authored-by: Jeremy Yoo <jyoo@roblox.com> Co-authored-by: Vighnesh Vijay <vvijay@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com> --------- Co-authored-by: Aaron Weiss <aaronweiss@roblox.com> Co-authored-by: Alexander McCord <amccord@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Vighnesh <vvijay@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com> Co-authored-by: David Cope <dcope@roblox.com> Co-authored-by: Lily Brown <lbrown@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
407 lines
13 KiB
C++
407 lines
13 KiB
C++
// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
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#pragma once
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#include <algorithm>
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#include <array>
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#include <memory>
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#include <string>
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#include <vector>
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#include <stddef.h>
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#include <stdint.h>
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struct lua_State;
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#if defined(__x86_64__) || defined(_M_X64)
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#define CODEGEN_TARGET_X64
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#elif defined(__aarch64__) || defined(_M_ARM64)
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#define CODEGEN_TARGET_A64
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#endif
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namespace Luau
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{
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namespace CodeGen
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{
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enum CodeGenFlags
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{
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// Only run native codegen for modules that have been marked with --!native
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CodeGen_OnlyNativeModules = 1 << 0,
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// Run native codegen for functions that the compiler considers not profitable
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CodeGen_ColdFunctions = 1 << 1,
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};
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// These enum values can be reported through telemetry.
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// To ensure consistency, changes should be additive.
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enum class CodeGenCompilationResult
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{
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Success = 0, // Successfully generated code for at least one function
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NothingToCompile = 1, // There were no new functions to compile
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NotNativeModule = 2, // Module does not have `--!native` comment
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CodeGenNotInitialized = 3, // Native codegen system is not initialized
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CodeGenOverflowInstructionLimit = 4, // Instruction limit overflow
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CodeGenOverflowBlockLimit = 5, // Block limit overflow
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CodeGenOverflowBlockInstructionLimit = 6, // Block instruction limit overflow
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CodeGenAssemblerFinalizationFailure = 7, // Failure during assembler finalization
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CodeGenLoweringFailure = 8, // Lowering failed
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AllocationFailed = 9, // Native codegen failed due to an allocation error
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Count = 10,
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};
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std::string toString(const CodeGenCompilationResult& result);
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struct ProtoCompilationFailure
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{
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CodeGenCompilationResult result = CodeGenCompilationResult::Success;
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std::string debugname;
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int line = -1;
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};
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struct CompilationResult
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{
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CodeGenCompilationResult result = CodeGenCompilationResult::Success;
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std::vector<ProtoCompilationFailure> protoFailures;
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[[nodiscard]] bool hasErrors() const
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{
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return result != CodeGenCompilationResult::Success || !protoFailures.empty();
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}
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};
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struct IrBuilder;
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struct IrOp;
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using HostVectorOperationBytecodeType = uint8_t (*)(const char* member, size_t memberLength);
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using HostVectorAccessHandler = bool (*)(IrBuilder& builder, const char* member, size_t memberLength, int resultReg, int sourceReg, int pcpos);
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using HostVectorNamecallHandler =
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bool (*)(IrBuilder& builder, const char* member, size_t memberLength, int argResReg, int sourceReg, int params, int results, int pcpos);
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enum class HostMetamethod
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{
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Add,
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Sub,
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Mul,
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Div,
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Idiv,
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Mod,
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Pow,
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Minus,
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Equal,
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LessThan,
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LessEqual,
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Length,
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Concat,
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};
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using HostUserdataOperationBytecodeType = uint8_t (*)(uint8_t type, const char* member, size_t memberLength);
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using HostUserdataMetamethodBytecodeType = uint8_t (*)(uint8_t lhsTy, uint8_t rhsTy, HostMetamethod method);
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using HostUserdataAccessHandler =
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bool (*)(IrBuilder& builder, uint8_t type, const char* member, size_t memberLength, int resultReg, int sourceReg, int pcpos);
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using HostUserdataMetamethodHandler =
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bool (*)(IrBuilder& builder, uint8_t lhsTy, uint8_t rhsTy, int resultReg, IrOp lhs, IrOp rhs, HostMetamethod method, int pcpos);
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using HostUserdataNamecallHandler = bool (*)(
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IrBuilder& builder,
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uint8_t type,
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const char* member,
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size_t memberLength,
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int argResReg,
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int sourceReg,
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int params,
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int results,
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int pcpos
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);
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struct HostIrHooks
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{
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// Suggest result type of a vector field access
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HostVectorOperationBytecodeType vectorAccessBytecodeType = nullptr;
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// Suggest result type of a vector function namecall
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HostVectorOperationBytecodeType vectorNamecallBytecodeType = nullptr;
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// Handle vector value field access
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// 'sourceReg' is guaranteed to be a vector
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// Guards should take a VM exit to 'pcpos'
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HostVectorAccessHandler vectorAccess = nullptr;
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// Handle namecall performed on a vector value
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// 'sourceReg' (self argument) is guaranteed to be a vector
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// All other arguments can be of any type
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// Guards should take a VM exit to 'pcpos'
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HostVectorNamecallHandler vectorNamecall = nullptr;
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// Suggest result type of a userdata field access
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HostUserdataOperationBytecodeType userdataAccessBytecodeType = nullptr;
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// Suggest result type of a metamethod call
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HostUserdataMetamethodBytecodeType userdataMetamethodBytecodeType = nullptr;
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// Suggest result type of a userdata namecall
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HostUserdataOperationBytecodeType userdataNamecallBytecodeType = nullptr;
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// Handle userdata value field access
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// 'sourceReg' is guaranteed to be a userdata, but tag has to be checked
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// Write to 'resultReg' might invalidate 'sourceReg'
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// Guards should take a VM exit to 'pcpos'
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HostUserdataAccessHandler userdataAccess = nullptr;
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// Handle metamethod operation on a userdata value
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// 'lhs' and 'rhs' operands can be VM registers of constants
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// Operand types have to be checked and userdata operand tags have to be checked
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// Write to 'resultReg' might invalidate source operands
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// Guards should take a VM exit to 'pcpos'
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HostUserdataMetamethodHandler userdataMetamethod = nullptr;
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// Handle namecall performed on a userdata value
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// 'sourceReg' (self argument) is guaranteed to be a userdata, but tag has to be checked
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// All other arguments can be of any type
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// Guards should take a VM exit to 'pcpos'
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HostUserdataNamecallHandler userdataNamecall = nullptr;
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};
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struct CompilationOptions
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{
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unsigned int flags = 0;
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HostIrHooks hooks;
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// null-terminated array of userdata types names that might have custom lowering
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const char* const* userdataTypes = nullptr;
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};
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struct CompilationStats
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{
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size_t bytecodeSizeBytes = 0;
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size_t nativeCodeSizeBytes = 0;
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size_t nativeDataSizeBytes = 0;
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size_t nativeMetadataSizeBytes = 0;
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uint32_t functionsTotal = 0;
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uint32_t functionsCompiled = 0;
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uint32_t functionsBound = 0;
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};
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using AllocationCallback = void(void* context, void* oldPointer, size_t oldSize, void* newPointer, size_t newSize);
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bool isSupported();
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class SharedCodeGenContext;
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struct SharedCodeGenContextDeleter
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{
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void operator()(const SharedCodeGenContext* context) const noexcept;
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};
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using UniqueSharedCodeGenContext = std::unique_ptr<SharedCodeGenContext, SharedCodeGenContextDeleter>;
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// Creates a new SharedCodeGenContext that can be used by multiple Luau VMs
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// concurrently, using either the default allocator parameters or custom
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// allocator parameters.
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[[nodiscard]] UniqueSharedCodeGenContext createSharedCodeGenContext();
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[[nodiscard]] UniqueSharedCodeGenContext createSharedCodeGenContext(AllocationCallback* allocationCallback, void* allocationCallbackContext);
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[[nodiscard]] UniqueSharedCodeGenContext createSharedCodeGenContext(
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size_t blockSize,
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size_t maxTotalSize,
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AllocationCallback* allocationCallback,
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void* allocationCallbackContext
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);
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// Destroys the provided SharedCodeGenContext. All Luau VMs using the
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// SharedCodeGenContext must be destroyed before this function is called.
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void destroySharedCodeGenContext(const SharedCodeGenContext* codeGenContext) noexcept;
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// Initializes native code-gen on the provided Luau VM, using a VM-specific
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// code-gen context and either the default allocator parameters or custom
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// allocator parameters.
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void create(lua_State* L);
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void create(lua_State* L, AllocationCallback* allocationCallback, void* allocationCallbackContext);
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void create(lua_State* L, size_t blockSize, size_t maxTotalSize, AllocationCallback* allocationCallback, void* allocationCallbackContext);
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// Initializes native code-gen on the provided Luau VM, using the provided
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// SharedCodeGenContext. Note that after this function is called, the
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// SharedCodeGenContext must not be destroyed until after the Luau VM L is
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// destroyed via lua_close.
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void create(lua_State* L, SharedCodeGenContext* codeGenContext);
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// Check if native execution is enabled
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[[nodiscard]] bool isNativeExecutionEnabled(lua_State* L);
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// Enable or disable native execution according to `enabled` argument
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void setNativeExecutionEnabled(lua_State* L, bool enabled);
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// Given a name, this function must return the index of the type which matches the type array used all CompilationOptions and AssemblyOptions
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// If the type is unknown, 0xff has to be returned
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using UserdataRemapperCallback = uint8_t(void* context, const char* name, size_t nameLength);
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void setUserdataRemapper(lua_State* L, void* context, UserdataRemapperCallback cb);
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using ModuleId = std::array<uint8_t, 16>;
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// Builds target function and all inner functions
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CompilationResult compile(lua_State* L, int idx, unsigned int flags, CompilationStats* stats = nullptr);
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CompilationResult compile(const ModuleId& moduleId, lua_State* L, int idx, unsigned int flags, CompilationStats* stats = nullptr);
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CompilationResult compile(lua_State* L, int idx, const CompilationOptions& options, CompilationStats* stats = nullptr);
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CompilationResult compile(const ModuleId& moduleId, lua_State* L, int idx, const CompilationOptions& options, CompilationStats* stats = nullptr);
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using AnnotatorFn = void (*)(void* context, std::string& result, int fid, int instpos);
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// Output "#" before IR blocks and instructions
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enum class IncludeIrPrefix
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{
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No,
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Yes
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};
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// Output user count and last use information of blocks and instructions
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enum class IncludeUseInfo
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{
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No,
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Yes
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};
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// Output CFG informations like block predecessors, successors and etc
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enum class IncludeCfgInfo
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{
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No,
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Yes
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};
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// Output VM register live in/out information for blocks
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enum class IncludeRegFlowInfo
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{
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No,
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Yes
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};
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struct AssemblyOptions
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{
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enum Target
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{
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Host,
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A64,
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A64_NoFeatures,
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X64_Windows,
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X64_SystemV,
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};
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Target target = Host;
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CompilationOptions compilationOptions;
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bool outputBinary = false;
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bool includeAssembly = false;
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bool includeIr = false;
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bool includeOutlinedCode = false;
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bool includeIrTypes = false;
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IncludeIrPrefix includeIrPrefix = IncludeIrPrefix::Yes;
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IncludeUseInfo includeUseInfo = IncludeUseInfo::Yes;
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IncludeCfgInfo includeCfgInfo = IncludeCfgInfo::Yes;
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IncludeRegFlowInfo includeRegFlowInfo = IncludeRegFlowInfo::Yes;
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// Optional annotator function can be provided to describe each instruction, it takes function id and sequential instruction id
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AnnotatorFn annotator = nullptr;
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void* annotatorContext = nullptr;
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};
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struct BlockLinearizationStats
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{
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unsigned int constPropInstructionCount = 0;
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double timeSeconds = 0.0;
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BlockLinearizationStats& operator+=(const BlockLinearizationStats& that)
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{
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this->constPropInstructionCount += that.constPropInstructionCount;
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this->timeSeconds += that.timeSeconds;
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return *this;
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}
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BlockLinearizationStats operator+(const BlockLinearizationStats& other) const
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{
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BlockLinearizationStats result(*this);
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result += other;
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return result;
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}
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};
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enum FunctionStatsFlags
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{
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// Enable stats collection per function
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FunctionStats_Enable = 1 << 0,
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// Compute function bytecode summary
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FunctionStats_BytecodeSummary = 1 << 1,
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};
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struct FunctionStats
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{
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std::string name;
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int line = -1;
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unsigned bcodeCount = 0;
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unsigned irCount = 0;
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unsigned asmCount = 0;
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unsigned asmSize = 0;
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std::vector<std::vector<unsigned>> bytecodeSummary;
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};
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struct LoweringStats
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{
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unsigned totalFunctions = 0;
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unsigned skippedFunctions = 0;
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int spillsToSlot = 0;
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int spillsToRestore = 0;
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unsigned maxSpillSlotsUsed = 0;
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unsigned blocksPreOpt = 0;
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unsigned blocksPostOpt = 0;
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unsigned maxBlockInstructions = 0;
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int regAllocErrors = 0;
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int loweringErrors = 0;
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BlockLinearizationStats blockLinearizationStats;
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unsigned functionStatsFlags = 0;
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std::vector<FunctionStats> functions;
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LoweringStats operator+(const LoweringStats& other) const
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{
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LoweringStats result(*this);
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result += other;
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return result;
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}
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LoweringStats& operator+=(const LoweringStats& that)
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{
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this->totalFunctions += that.totalFunctions;
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this->skippedFunctions += that.skippedFunctions;
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this->spillsToSlot += that.spillsToSlot;
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this->spillsToRestore += that.spillsToRestore;
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this->maxSpillSlotsUsed = std::max(this->maxSpillSlotsUsed, that.maxSpillSlotsUsed);
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this->blocksPreOpt += that.blocksPreOpt;
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this->blocksPostOpt += that.blocksPostOpt;
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this->maxBlockInstructions = std::max(this->maxBlockInstructions, that.maxBlockInstructions);
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this->regAllocErrors += that.regAllocErrors;
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this->loweringErrors += that.loweringErrors;
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this->blockLinearizationStats += that.blockLinearizationStats;
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if (this->functionStatsFlags & FunctionStats_Enable)
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this->functions.insert(this->functions.end(), that.functions.begin(), that.functions.end());
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return *this;
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}
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};
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// Generates assembly for target function and all inner functions
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std::string getAssembly(lua_State* L, int idx, AssemblyOptions options = {}, LoweringStats* stats = nullptr);
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using PerfLogFn = void (*)(void* context, uintptr_t addr, unsigned size, const char* symbol);
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void setPerfLog(void* context, PerfLogFn logFn);
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} // namespace CodeGen
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} // namespace Luau
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