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0b2755f964
* Progress toward a diffing algorithm for types. We hope that this will be useful for writing clearer error messages. * Add a missing recursion limiter in `Unifier::tryUnifyTables`. This was causing a crash in certain situations. * Luau heap graph enumeration improvements: * Weak references are not reported * Added tag as a fallback name of non-string table links * Included top Luau function information in thread name to understand where thread might be suspended * Constant folding for `math.pi` and `math.huge` at -O2 * Optimize `string.format` and `%*` * This change makes string interpolation 1.5x-2x faster depending on the number and type of formatted components, assuming a few are using primitive types, and reduces associated GC pressure. New type checker: * Initial work toward tracking the upper and lower bounds of types accurately. Native code generation (JIT): * Add IrCmd::CHECK_TRUTHY for improved assert fast-calls * Do not compute type map for modules without types * Capture metatable+readonly state for NEW_TABLE IR instructions * Replace JUMP_CMP_ANY with CMP_ANY and existing JUMP_EQ_INT * Add support for exits to VM with reentry lock in VmExit --------- Co-authored-by: Arseny Kapoulkine <arseny.kapoulkine@gmail.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
27 lines
883 B
C++
27 lines
883 B
C++
// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
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#pragma once
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#include <string.h>
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namespace Luau
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{
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inline bool isFlagExperimental(const char* flag)
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{
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// Flags in this list are disabled by default in various command-line tools. They may have behavior that is not fully final,
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// or critical bugs that are found after the code has been submitted.
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static const char* const kList[] = {
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"LuauInstantiateInSubtyping", // requires some fixes to lua-apps code
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"LuauTinyControlFlowAnalysis", // waiting for updates to packages depended by internal builtin plugins
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// makes sure we always have at least one entry
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nullptr,
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};
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for (const char* item : kList)
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if (item && strcmp(item, flag) == 0)
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return true;
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return false;
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}
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} // namespace Luau
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