luau/tests/ConstraintGeneratorFixture.cpp
aaron 7105c81579
Sync to upstream/release/602 (#1089)
# What's changed?

* Fixed a bug in type cloning by maintaining persistent types.
* We now parse imprecise integer literals to report the imprecision as a
warning to developers.
* Add a compiler flag to specify the name of the statistics output file.

### New type solver

* Renamed `ConstraintGraphBuilder` to `ConstraintGenerator`
* LValues now take into account the type being assigned during
constraint generation.
* Normalization performance has been improved by 33% by replacing the an
internal usage of `std::unordered_set` with `DenseHashMap`.
* Normalization now has a helper to identify types that are equivalent
to `unknown`, which is being used to fix some bugs in subtyping.
* Uses of the old unifier in the new type solver have been eliminated.
* Improved error explanations for subtyping errors in `TypeChecker2`.

### Native code generation

* Expanded some of the statistics recorded during compilation to include
the number of instructions and blocks.
* Introduce instruction and block count limiters for controlling what
bytecode is translated into native code.
* Implement code generation for byteswap instruction.

### Internal Contributors

Co-authored-by: Aaron Weiss <aaronweiss@roblox.com>
Co-authored-by: Alexander McCord <amccord@roblox.com>
Co-authored-by: Andy Friesen <afriesen@roblox.com>
Co-authored-by: Aviral Goel <agoel@roblox.com>
Co-authored-by: Lily Brown <lbrown@roblox.com>
2023-11-03 16:45:04 -07:00

36 lines
1.3 KiB
C++

// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
#include "ConstraintGeneratorFixture.h"
namespace Luau
{
ConstraintGeneratorFixture::ConstraintGeneratorFixture()
: Fixture()
, mainModule(new Module)
, forceTheFlag{"DebugLuauDeferredConstraintResolution", true}
{
mainModule->name = "MainModule";
mainModule->humanReadableName = "MainModule";
BlockedTypePack::nextIndex = 0;
}
void ConstraintGeneratorFixture::generateConstraints(const std::string& code)
{
AstStatBlock* root = parse(code);
dfg = std::make_unique<DataFlowGraph>(DataFlowGraphBuilder::build(root, NotNull{&ice}));
cg = std::make_unique<ConstraintGenerator>(mainModule, NotNull{&normalizer}, NotNull(&moduleResolver), builtinTypes, NotNull(&ice),
frontend.globals.globalScope, /*prepareModuleScope*/ nullptr, &logger, NotNull{dfg.get()}, std::vector<RequireCycle>());
cg->visitModuleRoot(root);
rootScope = cg->rootScope;
constraints = Luau::borrowConstraints(cg->constraints);
}
void ConstraintGeneratorFixture::solve(const std::string& code)
{
generateConstraints(code);
ConstraintSolver cs{NotNull{&normalizer}, NotNull{rootScope}, constraints, "MainModule", NotNull(&moduleResolver), {}, &logger, {}};
cs.run();
}
} // namespace Luau