mirror of
https://github.com/luau-lang/luau.git
synced 2024-12-12 21:10:37 +00:00
0d2688844a
# What's Changed? - Fix #1137 by appropriately retaining additional metadata from definition files throughout the type system. - Improve Frontend for LSPs by appropriately allowing the cancellation of typechecking while running its destructor. ## New Solver - Added support for the `rawget` type function. - Reduced overall static memory usage of builtin type functions. - Fixed a crash where visitors could mutate a union or intersection type and fail to invalidate iteration over them in doing so. - Revised autocomplete functionality to not rely on a separate run of the type solver when using the new solver. - Implemented a more relaxed semantic rule for casting. - Fixed some smaller crashes in the new solver. ## Native Code Generation - Add additional codegen specialization for `math.sign` - Cleaned up a large number of outstanding fflags in the code. ### Internal Contributors Co-authored-by: Aaron Weiss <aaronweiss@roblox.com> Co-authored-by: Alexander McCord <amccord@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: James McNellis <jmcnellis@roblox.com> Co-authored-by: Jeremy Yoo <jyoo@roblox.com> Co-authored-by: Vighnesh Vijay <vvijay@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com> --------- Co-authored-by: Alexander McCord <amccord@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Vighnesh <vvijay@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com> Co-authored-by: David Cope <dcope@roblox.com> Co-authored-by: Lily Brown <lbrown@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
51 lines
1.9 KiB
C
51 lines
1.9 KiB
C
// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
|
|
#pragma once
|
|
|
|
#include <stddef.h>
|
|
|
|
// Can be used to reconfigure visibility/exports for public APIs
|
|
#ifndef LUACODE_API
|
|
#define LUACODE_API extern
|
|
#endif
|
|
|
|
typedef struct lua_CompileOptions lua_CompileOptions;
|
|
|
|
struct lua_CompileOptions
|
|
{
|
|
// 0 - no optimization
|
|
// 1 - baseline optimization level that doesn't prevent debuggability
|
|
// 2 - includes optimizations that harm debuggability such as inlining
|
|
int optimizationLevel; // default=1
|
|
|
|
// 0 - no debugging support
|
|
// 1 - line info & function names only; sufficient for backtraces
|
|
// 2 - full debug info with local & upvalue names; necessary for debugger
|
|
int debugLevel; // default=1
|
|
|
|
// type information is used to guide native code generation decisions
|
|
// information includes testable types for function arguments, locals, upvalues and some temporaries
|
|
// 0 - generate for native modules
|
|
// 1 - generate for all modules
|
|
int typeInfoLevel; // default=0
|
|
|
|
// 0 - no code coverage support
|
|
// 1 - statement coverage
|
|
// 2 - statement and expression coverage (verbose)
|
|
int coverageLevel; // default=0
|
|
|
|
// global builtin to construct vectors; disabled by default
|
|
const char* vectorLib;
|
|
const char* vectorCtor;
|
|
|
|
// vector type name for type tables; disabled by default
|
|
const char* vectorType;
|
|
|
|
// null-terminated array of globals that are mutable; disables the import optimization for fields accessed through these
|
|
const char* const* mutableGlobals;
|
|
|
|
// null-terminated array of userdata types that will be included in the type information
|
|
const char* const* userdataTypes;
|
|
};
|
|
|
|
// compile source to bytecode; when source compilation fails, the resulting bytecode contains the encoded error. use free() to destroy
|
|
LUACODE_API char* luau_compile(const char* source, size_t size, lua_CompileOptions* options, size_t* outsize);
|