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https://github.com/luau-lang/luau.git
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3f1508c83a
- Improve error recovery during type checking - Initial (not fully complete) implementation for singleton types (RFC RFC: Singleton types #37) - Implement a C-friendly interface for compiler (luacode.h) - Remove C++ features from lua.h (removed default arguments from luau_load and lua_pushcfunction) - Fix lua_breakpoint behavior when enabled=false - Implement coroutine.close (RFC RFC: coroutine.close #88) Note, this introduces small breaking changes in lua.h: - luau_load env argument is now required, pass an extra 0 - lua_pushcfunction now must be called with 3 arguments; if you were calling it with 2 arguments, pass an extra NULL; if you were calling it with 4, use lua_pushcclosure. These changes are necessary to make sure lua.h can be used from pure C - the future release will make it possible by adding an option to luaconf.h to change function name mangling to be C-compatible. We don't anticipate breaking the FFI interface in the future, but this change was necessary to restore C compatibility. Closes #121 Fixes #213
24 lines
552 B
C++
24 lines
552 B
C++
// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
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#pragma once
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#include <ostream>
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#include <optional>
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namespace std
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{
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inline std::ostream& operator<<(std::ostream& lhs, const std::nullopt_t&)
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{
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return lhs << "none";
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}
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template<typename T>
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auto operator<<(std::ostream& lhs, const std::optional<T>& t) -> decltype(lhs << *t) // SFINAE to only instantiate << for supported types
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{
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if (t)
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return lhs << *t;
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else
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return lhs << "none";
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}
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} // namespace std
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