luau/Analysis/src/TypeUtils.cpp
Arseny Kapoulkine ae35ada579
Sync to upstream/release/543 (#657)
- Improve ComparisonPrecedence lint suggestions for three-way comparisons (X < Y < Z)
- Improve type checking stability
- Improve location information for errors when parsing invalid type annotations
- Compiler now generates bytecode version 3 in all configurations
- Improve performance of comparisons against numeric constants on AArch64
2022-09-01 16:14:03 -07:00

221 lines
6.6 KiB
C++

// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
#include "Luau/TypeUtils.h"
#include "Luau/Normalize.h"
#include "Luau/Scope.h"
#include "Luau/ToString.h"
#include "Luau/TypeInfer.h"
namespace Luau
{
std::optional<TypeId> findMetatableEntry(ErrorVec& errors, TypeId type, const std::string& entry, Location location)
{
type = follow(type);
std::optional<TypeId> metatable = getMetatable(type);
if (!metatable)
return std::nullopt;
TypeId unwrapped = follow(*metatable);
if (get<AnyTypeVar>(unwrapped))
return getSingletonTypes().anyType;
const TableTypeVar* mtt = getTableType(unwrapped);
if (!mtt)
{
errors.push_back(TypeError{location, GenericError{"Metatable was not a table"}});
return std::nullopt;
}
auto it = mtt->props.find(entry);
if (it != mtt->props.end())
return it->second.type;
else
return std::nullopt;
}
std::optional<TypeId> findTablePropertyRespectingMeta(ErrorVec& errors, TypeId ty, const std::string& name, Location location)
{
if (get<AnyTypeVar>(ty))
return ty;
if (const TableTypeVar* tableType = getTableType(ty))
{
const auto& it = tableType->props.find(name);
if (it != tableType->props.end())
return it->second.type;
}
std::optional<TypeId> mtIndex = findMetatableEntry(errors, ty, "__index", location);
int count = 0;
while (mtIndex)
{
TypeId index = follow(*mtIndex);
if (count >= 100)
return std::nullopt;
++count;
if (const auto& itt = getTableType(index))
{
const auto& fit = itt->props.find(name);
if (fit != itt->props.end())
return fit->second.type;
}
else if (const auto& itf = get<FunctionTypeVar>(index))
{
std::optional<TypeId> r = first(follow(itf->retTypes));
if (!r)
return getSingletonTypes().nilType;
else
return *r;
}
else if (get<AnyTypeVar>(index))
return getSingletonTypes().anyType;
else
errors.push_back(TypeError{location, GenericError{"__index should either be a function or table. Got " + toString(index)}});
mtIndex = findMetatableEntry(errors, *mtIndex, "__index", location);
}
return std::nullopt;
}
std::optional<TypeId> getIndexTypeFromType(const ScopePtr& scope, ErrorVec& errors, TypeArena* arena, TypeId type, const std::string& prop,
const Location& location, bool addErrors, InternalErrorReporter& handle)
{
type = follow(type);
if (get<ErrorTypeVar>(type) || get<AnyTypeVar>(type) || get<NeverTypeVar>(type))
return type;
if (auto f = get<FreeTypeVar>(type))
*asMutable(type) = TableTypeVar{TableState::Free, f->level};
if (isString(type))
{
std::optional<TypeId> mtIndex = Luau::findMetatableEntry(errors, getSingletonTypes().stringType, "__index", location);
LUAU_ASSERT(mtIndex);
type = *mtIndex;
}
if (getTableType(type))
{
return findTablePropertyRespectingMeta(errors, type, prop, location);
}
else if (const ClassTypeVar* cls = get<ClassTypeVar>(type))
{
if (const Property* p = lookupClassProp(cls, prop))
return p->type;
}
else if (const UnionTypeVar* utv = get<UnionTypeVar>(type))
{
std::vector<TypeId> goodOptions;
std::vector<TypeId> badOptions;
for (TypeId t : utv)
{
// TODO: we should probably limit recursion here?
// RecursionLimiter _rl(&recursionCount, FInt::LuauTypeInferRecursionLimit);
// Not needed when we normalize types.
if (get<AnyTypeVar>(follow(t)))
return t;
if (std::optional<TypeId> ty = getIndexTypeFromType(scope, errors, arena, t, prop, location, /* addErrors= */ false, handle))
goodOptions.push_back(*ty);
else
badOptions.push_back(t);
}
if (!badOptions.empty())
{
if (addErrors)
{
if (goodOptions.empty())
errors.push_back(TypeError{location, UnknownProperty{type, prop}});
else
errors.push_back(TypeError{location, MissingUnionProperty{type, badOptions, prop}});
}
return std::nullopt;
}
if (goodOptions.empty())
return getSingletonTypes().neverType;
if (goodOptions.size() == 1)
return goodOptions[0];
// TODO: inefficient.
TypeId result = arena->addType(UnionTypeVar{std::move(goodOptions)});
auto [ty, ok] = normalize(result, NotNull{scope.get()}, *arena, handle);
if (!ok && addErrors)
errors.push_back(TypeError{location, NormalizationTooComplex{}});
return ok ? ty : getSingletonTypes().anyType;
}
else if (const IntersectionTypeVar* itv = get<IntersectionTypeVar>(type))
{
std::vector<TypeId> parts;
for (TypeId t : itv->parts)
{
// TODO: we should probably limit recursion here?
// RecursionLimiter _rl(&recursionCount, FInt::LuauTypeInferRecursionLimit);
if (std::optional<TypeId> ty = getIndexTypeFromType(scope, errors, arena, t, prop, location, /* addErrors= */ false, handle))
parts.push_back(*ty);
}
// If no parts of the intersection had the property we looked up for, it never existed at all.
if (parts.empty())
{
if (addErrors)
errors.push_back(TypeError{location, UnknownProperty{type, prop}});
return std::nullopt;
}
if (parts.size() == 1)
return parts[0];
return arena->addType(IntersectionTypeVar{std::move(parts)}); // Not at all correct.
}
if (addErrors)
errors.push_back(TypeError{location, UnknownProperty{type, prop}});
return std::nullopt;
}
std::pair<size_t, std::optional<size_t>> getParameterExtents(const TxnLog* log, TypePackId tp)
{
size_t minCount = 0;
size_t optionalCount = 0;
auto it = begin(tp, log);
auto endIter = end(tp);
while (it != endIter)
{
TypeId ty = *it;
if (isOptional(ty))
++optionalCount;
else
{
minCount += optionalCount;
optionalCount = 0;
minCount++;
}
++it;
}
if (it.tail())
return {minCount, std::nullopt};
else
return {minCount, minCount + optionalCount};
}
} // namespace Luau