luau/Analysis/include/Luau/ToDot.h
2021-12-02 15:20:08 -08:00

31 lines
753 B
C++

// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
#pragma once
#include "Luau/Common.h"
#include <string>
namespace Luau
{
struct TypeVar;
using TypeId = const TypeVar*;
struct TypePackVar;
using TypePackId = const TypePackVar*;
struct ToDotOptions
{
bool showPointers = true; // Show pointer value in the node label
bool duplicatePrimitives = true; // Display primitive types and 'any' as separate nodes
};
std::string toDot(TypeId ty, const ToDotOptions& opts);
std::string toDot(TypePackId tp, const ToDotOptions& opts);
std::string toDot(TypeId ty);
std::string toDot(TypePackId tp);
void dumpDot(TypeId ty);
void dumpDot(TypePackId tp);
} // namespace Luau