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133 lines
3.4 KiB
C++
133 lines
3.4 KiB
C++
// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
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#pragma once
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#include "Luau/Constraint.h"
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#include "Luau/NotNull.h"
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#include "Luau/Scope.h"
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#include "Luau/ToString.h"
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#include "Luau/Error.h"
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#include "Luau/Variant.h"
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#include <optional>
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#include <string>
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#include <vector>
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namespace Luau
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{
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struct ErrorSnapshot
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{
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std::string message;
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Location location;
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};
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struct BindingSnapshot
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{
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std::string typeId;
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std::string typeString;
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Location location;
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};
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struct TypeBindingSnapshot
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{
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std::string typeId;
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std::string typeString;
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};
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struct ConstraintGenerationLog
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{
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std::string source;
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std::unordered_map<std::string, Location> constraintLocations;
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std::vector<ErrorSnapshot> errors;
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};
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struct ScopeSnapshot
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{
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std::unordered_map<Name, BindingSnapshot> bindings;
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std::unordered_map<Name, TypeBindingSnapshot> typeBindings;
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std::unordered_map<Name, TypeBindingSnapshot> typePackBindings;
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std::vector<ScopeSnapshot> children;
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};
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enum class ConstraintBlockKind
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{
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TypeId,
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TypePackId,
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ConstraintId,
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};
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struct ConstraintBlock
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{
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ConstraintBlockKind kind;
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std::string stringification;
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};
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struct ConstraintSnapshot
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{
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std::string stringification;
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std::vector<ConstraintBlock> blocks;
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};
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struct BoundarySnapshot
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{
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std::unordered_map<std::string, ConstraintSnapshot> constraints;
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ScopeSnapshot rootScope;
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};
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struct StepSnapshot
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{
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std::string currentConstraint;
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bool forced;
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std::unordered_map<std::string, ConstraintSnapshot> unsolvedConstraints;
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ScopeSnapshot rootScope;
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};
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struct TypeSolveLog
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{
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BoundarySnapshot initialState;
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std::vector<StepSnapshot> stepStates;
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BoundarySnapshot finalState;
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};
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struct TypeCheckLog
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{
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std::vector<ErrorSnapshot> errors;
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};
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using ConstraintBlockTarget = Variant<TypeId, TypePackId, NotNull<const Constraint>>;
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struct DcrLogger
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{
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std::string compileOutput();
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void captureSource(std::string source);
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void captureGenerationError(const TypeError& error);
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void captureConstraintLocation(NotNull<const Constraint> constraint, Location location);
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void pushBlock(NotNull<const Constraint> constraint, TypeId block);
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void pushBlock(NotNull<const Constraint> constraint, TypePackId block);
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void pushBlock(NotNull<const Constraint> constraint, NotNull<const Constraint> block);
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void popBlock(TypeId block);
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void popBlock(TypePackId block);
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void popBlock(NotNull<const Constraint> block);
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void captureInitialSolverState(const Scope* rootScope, const std::vector<NotNull<const Constraint>>& unsolvedConstraints);
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StepSnapshot prepareStepSnapshot(
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const Scope* rootScope, NotNull<const Constraint> current, bool force, const std::vector<NotNull<const Constraint>>& unsolvedConstraints);
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void commitStepSnapshot(StepSnapshot snapshot);
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void captureFinalSolverState(const Scope* rootScope, const std::vector<NotNull<const Constraint>>& unsolvedConstraints);
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void captureTypeCheckError(const TypeError& error);
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private:
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ConstraintGenerationLog generationLog;
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std::unordered_map<NotNull<const Constraint>, std::vector<ConstraintBlockTarget>> constraintBlocks;
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TypeSolveLog solveLog;
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TypeCheckLog checkLog;
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ToStringOptions opts;
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std::vector<ConstraintBlock> snapshotBlocks(NotNull<const Constraint> constraint);
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};
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} // namespace Luau
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