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9c2146288d
# What's changed? * Support for new 'require by string' RFC with relative paths and aliases in now enabled in Luau REPL application ### New Type Solver * Fixed assertion failure on generic table keys (`[expr] = value`) * Fixed an issue with type substitution traversing into the substituted parts during type instantiation * Fixed crash in union simplification when that union contained uninhabited unions and other types inside * Union types in binary type families like `add<a | b, c>` are expanded into `add<a, c> | add<b, c>` to handle * Added handling for type family solving creating new type families * Fixed a bug with normalization operation caching types with unsolved parts * Tables with uninhabited properties are now simplified to `never` * Fixed failures found by fuzzer ### Native Code Generation * Added support for shared code generation between multiple Luau VM instances * Fixed issue in load-store propagation and new tagged LOAD_TVALUE instructions * Fixed issues with partial register dead store elimination causing failures in GC assists --- ### Internal Contributors Co-authored-by: Aaron Weiss <aaronweiss@roblox.com> Co-authored-by: Alexander McCord <amccord@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: James McNellis <jmcnellis@roblox.com> Co-authored-by: Vighnesh Vijay <vvijay@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com>
236 lines
10 KiB
C++
236 lines
10 KiB
C++
// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
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#pragma once
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#include "Luau/Set.h"
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#include "Luau/TypeFwd.h"
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#include "Luau/TypePairHash.h"
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#include "Luau/TypePath.h"
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#include "Luau/TypeFamily.h"
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#include "Luau/TypeCheckLimits.h"
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#include "Luau/DenseHash.h"
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#include <vector>
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#include <optional>
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namespace Luau
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{
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template<typename A, typename B>
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struct TryPair;
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struct InternalErrorReporter;
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class TypeIds;
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class Normalizer;
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struct NormalizedClassType;
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struct NormalizedFunctionType;
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struct NormalizedStringType;
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struct NormalizedType;
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struct Property;
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struct Scope;
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struct TableIndexer;
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struct TypeArena;
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struct TypeCheckLimits;
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enum class SubtypingVariance
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{
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// Used for an empty key. Should never appear in actual code.
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Invalid,
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Covariant,
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// This is used to identify cases where we have a covariant + a
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// contravariant reason and we need to merge them.
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Contravariant,
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Invariant,
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};
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struct SubtypingReasoning
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{
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// The path, relative to the _root subtype_, where subtyping failed.
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Path subPath;
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// The path, relative to the _root supertype_, where subtyping failed.
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Path superPath;
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SubtypingVariance variance = SubtypingVariance::Covariant;
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bool operator==(const SubtypingReasoning& other) const;
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};
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struct SubtypingReasoningHash
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{
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size_t operator()(const SubtypingReasoning& r) const;
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};
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using SubtypingReasonings = DenseHashSet<SubtypingReasoning, SubtypingReasoningHash>;
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static const SubtypingReasoning kEmptyReasoning = SubtypingReasoning{TypePath::kEmpty, TypePath::kEmpty, SubtypingVariance::Invalid};
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struct SubtypingResult
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{
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bool isSubtype = false;
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bool normalizationTooComplex = false;
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bool isCacheable = true;
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ErrorVec errors;
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/// The reason for isSubtype to be false. May not be present even if
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/// isSubtype is false, depending on the input types.
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SubtypingReasonings reasoning{kEmptyReasoning};
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SubtypingResult& andAlso(const SubtypingResult& other);
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SubtypingResult& orElse(const SubtypingResult& other);
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SubtypingResult& withBothComponent(TypePath::Component component);
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SubtypingResult& withSuperComponent(TypePath::Component component);
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SubtypingResult& withSubComponent(TypePath::Component component);
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SubtypingResult& withBothPath(TypePath::Path path);
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SubtypingResult& withSubPath(TypePath::Path path);
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SubtypingResult& withSuperPath(TypePath::Path path);
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SubtypingResult& withErrors(ErrorVec& err);
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SubtypingResult& withError(TypeError err);
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// Only negates the `isSubtype`.
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static SubtypingResult negate(const SubtypingResult& result);
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static SubtypingResult all(const std::vector<SubtypingResult>& results);
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static SubtypingResult any(const std::vector<SubtypingResult>& results);
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};
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struct SubtypingEnvironment
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{
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struct GenericBounds
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{
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DenseHashSet<TypeId> lowerBound{nullptr};
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DenseHashSet<TypeId> upperBound{nullptr};
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};
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/*
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* When we encounter a generic over the course of a subtyping test, we need
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* to tentatively map that generic onto a type on the other side.
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*/
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DenseHashMap<TypeId, GenericBounds> mappedGenerics{nullptr};
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DenseHashMap<TypePackId, TypePackId> mappedGenericPacks{nullptr};
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/*
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* See the test cyclic_tables_are_assumed_to_be_compatible_with_classes for
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* details.
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*
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* An empty value is equivalent to a nonexistent key.
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*/
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DenseHashMap<TypeId, TypeId> substitutions{nullptr};
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DenseHashMap<std::pair<TypeId, TypeId>, SubtypingResult, TypePairHash> ephemeralCache{{}};
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/// Applies `mappedGenerics` to the given type.
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/// This is used specifically to substitute for generics in type family instances.
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std::optional<TypeId> applyMappedGenerics(NotNull<BuiltinTypes> builtinTypes, NotNull<TypeArena> arena, TypeId ty);
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};
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struct Subtyping
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{
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NotNull<BuiltinTypes> builtinTypes;
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NotNull<TypeArena> arena;
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NotNull<Normalizer> normalizer;
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NotNull<InternalErrorReporter> iceReporter;
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NotNull<Scope> scope;
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TypeCheckLimits limits;
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enum class Variance
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{
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Covariant,
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Contravariant
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};
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Variance variance = Variance::Covariant;
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using SeenSet = Set<std::pair<TypeId, TypeId>, TypePairHash>;
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SeenSet seenTypes{{}};
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Subtyping(NotNull<BuiltinTypes> builtinTypes, NotNull<TypeArena> typeArena, NotNull<Normalizer> normalizer,
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NotNull<InternalErrorReporter> iceReporter, NotNull<Scope> scope);
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Subtyping(const Subtyping&) = delete;
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Subtyping& operator=(const Subtyping&) = delete;
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Subtyping(Subtyping&&) = default;
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Subtyping& operator=(Subtyping&&) = default;
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// Only used by unit tests to test that the cache works.
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const DenseHashMap<std::pair<TypeId, TypeId>, SubtypingResult, TypePairHash>& peekCache() const
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{
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return resultCache;
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}
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// TODO cache
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// TODO cyclic types
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// TODO recursion limits
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SubtypingResult isSubtype(TypeId subTy, TypeId superTy);
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SubtypingResult isSubtype(TypePackId subTy, TypePackId superTy);
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private:
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DenseHashMap<std::pair<TypeId, TypeId>, SubtypingResult, TypePairHash> resultCache{{}};
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SubtypingResult cache(SubtypingEnvironment& env, SubtypingResult res, TypeId subTy, TypeId superTy);
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SubtypingResult isCovariantWith(SubtypingEnvironment& env, TypeId subTy, TypeId superTy);
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SubtypingResult isCovariantWith(SubtypingEnvironment& env, TypePackId subTy, TypePackId superTy);
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template<typename SubTy, typename SuperTy>
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SubtypingResult isContravariantWith(SubtypingEnvironment& env, SubTy&& subTy, SuperTy&& superTy);
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template<typename SubTy, typename SuperTy>
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SubtypingResult isInvariantWith(SubtypingEnvironment& env, SubTy&& subTy, SuperTy&& superTy);
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template<typename SubTy, typename SuperTy>
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SubtypingResult isCovariantWith(SubtypingEnvironment& env, const TryPair<const SubTy*, const SuperTy*>& pair);
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template<typename SubTy, typename SuperTy>
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SubtypingResult isContravariantWith(SubtypingEnvironment& env, const TryPair<const SubTy*, const SuperTy*>& pair);
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template<typename SubTy, typename SuperTy>
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SubtypingResult isInvariantWith(SubtypingEnvironment& env, const TryPair<const SubTy*, const SuperTy*>& pair);
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SubtypingResult isCovariantWith(SubtypingEnvironment& env, TypeId subTy, const UnionType* superUnion);
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SubtypingResult isCovariantWith(SubtypingEnvironment& env, const UnionType* subUnion, TypeId superTy);
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SubtypingResult isCovariantWith(SubtypingEnvironment& env, TypeId subTy, const IntersectionType* superIntersection);
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SubtypingResult isCovariantWith(SubtypingEnvironment& env, const IntersectionType* subIntersection, TypeId superTy);
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SubtypingResult isCovariantWith(SubtypingEnvironment& env, const NegationType* subNegation, TypeId superTy);
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SubtypingResult isCovariantWith(SubtypingEnvironment& env, const TypeId subTy, const NegationType* superNegation);
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SubtypingResult isCovariantWith(SubtypingEnvironment& env, const PrimitiveType* subPrim, const PrimitiveType* superPrim);
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SubtypingResult isCovariantWith(SubtypingEnvironment& env, const SingletonType* subSingleton, const PrimitiveType* superPrim);
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SubtypingResult isCovariantWith(SubtypingEnvironment& env, const SingletonType* subSingleton, const SingletonType* superSingleton);
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SubtypingResult isCovariantWith(SubtypingEnvironment& env, const TableType* subTable, const TableType* superTable);
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SubtypingResult isCovariantWith(SubtypingEnvironment& env, const MetatableType* subMt, const MetatableType* superMt);
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SubtypingResult isCovariantWith(SubtypingEnvironment& env, const MetatableType* subMt, const TableType* superTable);
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SubtypingResult isCovariantWith(SubtypingEnvironment& env, const ClassType* subClass, const ClassType* superClass);
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SubtypingResult isCovariantWith(SubtypingEnvironment& env, TypeId subTy, const ClassType* subClass, TypeId superTy, const TableType* superTable);
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SubtypingResult isCovariantWith(SubtypingEnvironment& env, const FunctionType* subFunction, const FunctionType* superFunction);
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SubtypingResult isCovariantWith(SubtypingEnvironment& env, const PrimitiveType* subPrim, const TableType* superTable);
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SubtypingResult isCovariantWith(SubtypingEnvironment& env, const SingletonType* subSingleton, const TableType* superTable);
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SubtypingResult isCovariantWith(SubtypingEnvironment& env, const TableIndexer& subIndexer, const TableIndexer& superIndexer);
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SubtypingResult isCovariantWith(SubtypingEnvironment& env, const Property& subProperty, const Property& superProperty, const std::string& name);
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SubtypingResult isCovariantWith(SubtypingEnvironment& env, const std::shared_ptr<const NormalizedType>& subNorm, const std::shared_ptr<const NormalizedType>& superNorm);
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SubtypingResult isCovariantWith(SubtypingEnvironment& env, const NormalizedClassType& subClass, const NormalizedClassType& superClass);
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SubtypingResult isCovariantWith(SubtypingEnvironment& env, const NormalizedClassType& subClass, const TypeIds& superTables);
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SubtypingResult isCovariantWith(SubtypingEnvironment& env, const NormalizedStringType& subString, const NormalizedStringType& superString);
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SubtypingResult isCovariantWith(SubtypingEnvironment& env, const NormalizedStringType& subString, const TypeIds& superTables);
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SubtypingResult isCovariantWith(
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SubtypingEnvironment& env, const NormalizedFunctionType& subFunction, const NormalizedFunctionType& superFunction);
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SubtypingResult isCovariantWith(SubtypingEnvironment& env, const TypeIds& subTypes, const TypeIds& superTypes);
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SubtypingResult isCovariantWith(SubtypingEnvironment& env, const VariadicTypePack* subVariadic, const VariadicTypePack* superVariadic);
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SubtypingResult isCovariantWith(SubtypingEnvironment& env, const TypeFamilyInstanceType* subFamilyInstance, const TypeId superTy);
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SubtypingResult isCovariantWith(SubtypingEnvironment& env, const TypeId subTy, const TypeFamilyInstanceType* superFamilyInstance);
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bool bindGeneric(SubtypingEnvironment& env, TypeId subTp, TypeId superTp);
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bool bindGeneric(SubtypingEnvironment& env, TypePackId subTp, TypePackId superTp);
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template<typename T, typename Container>
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TypeId makeAggregateType(const Container& container, TypeId orElse);
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std::pair<TypeId, ErrorVec> handleTypeFamilyReductionResult(const TypeFamilyInstanceType* familyInstance);
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[[noreturn]] void unexpected(TypeId ty);
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[[noreturn]] void unexpected(TypePackId tp);
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};
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} // namespace Luau
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