mirror of
https://github.com/luau-lang/luau.git
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fd6250cf9d
### What's Changed - Improve readability of unions and intersections by limiting the number of elements of those types that can be presented on a single line (gated under `FFlag::LuauToStringSimpleCompositeTypesSingleLine`) - Adds a new option to the compiler `--record-stats` to record and output compilation statistics - `if...then...else` expressions are now optimized into `AND/OR` form when possible. ### VM - Add a new `buffer` type to Luau based on the [buffer RFC](https://github.com/Roblox/luau/pull/739) and additional C API functions to work with it; this release does not include the library. - Internal C API to work with string buffers has been updated to align with Lua version more closely ### Native Codegen - Added support for new X64 instruction (rev) and new A64 instruction (bswap) in the assembler - Simplified the way numerical loop condition is translated to IR ### New Type Solver - Operator inference now handled by type families - Created a new system called `Type Paths` to explain why subtyping tests fail in order to improve the quality of error messages. - Systematic changes to implement Data Flow analysis in the new solver (`Breadcrumb` removed and replaced with `RefinementKey`) --- Co-authored-by: Aaron Weiss <aaronweiss@roblox.com> Co-authored-by: Alexander McCord <amccord@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com> Co-authored-by: Lily Brown <lbrown@roblox.com> Co-authored-by: Vighnesh Vijay <vvijay@roblox.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com> --------- Co-authored-by: Arseny Kapoulkine <arseny.kapoulkine@gmail.com> Co-authored-by: Vyacheslav Egorov <vegorov@roblox.com> Co-authored-by: Andy Friesen <afriesen@roblox.com> Co-authored-by: Lily Brown <lbrown@roblox.com> Co-authored-by: Aaron Weiss <aaronweiss@roblox.com> Co-authored-by: Alexander McCord <amccord@roblox.com> Co-authored-by: Aviral Goel <agoel@roblox.com>
199 lines
5.9 KiB
C++
199 lines
5.9 KiB
C++
// This file is part of the Luau programming language and is licensed under MIT License; see LICENSE.txt for details
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#pragma once
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#include "Luau/DenseHash.h"
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#include "Luau/TypeFwd.h"
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#include "Luau/UnifierSharedState.h"
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#include <optional>
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#include <string>
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#include <unordered_set>
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namespace Luau
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{
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struct DiffPathNode
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{
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// TODO: consider using Variants to simplify toString implementation
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enum Kind
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{
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TableProperty,
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FunctionArgument,
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FunctionReturn,
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Union,
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Intersection,
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Negation,
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};
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Kind kind;
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// non-null when TableProperty
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std::optional<Name> tableProperty;
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// non-null when FunctionArgument (unless variadic arg), FunctionReturn (unless variadic arg), Union, or Intersection (i.e. anonymous fields)
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std::optional<size_t> index;
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/**
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* Do not use for leaf nodes
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*/
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DiffPathNode(Kind kind)
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: kind(kind)
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{
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}
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DiffPathNode(Kind kind, std::optional<Name> tableProperty, std::optional<size_t> index)
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: kind(kind)
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, tableProperty(tableProperty)
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, index(index)
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{
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}
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std::string toString() const;
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static DiffPathNode constructWithTableProperty(Name tableProperty);
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static DiffPathNode constructWithKindAndIndex(Kind kind, size_t index);
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static DiffPathNode constructWithKind(Kind kind);
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};
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struct DiffPathNodeLeaf
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{
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std::optional<TypeId> ty;
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std::optional<Name> tableProperty;
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std::optional<int> minLength;
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bool isVariadic;
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// TODO: Rename to anonymousIndex, for both union and Intersection
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std::optional<size_t> unionIndex;
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DiffPathNodeLeaf(
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std::optional<TypeId> ty, std::optional<Name> tableProperty, std::optional<int> minLength, bool isVariadic, std::optional<size_t> unionIndex)
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: ty(ty)
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, tableProperty(tableProperty)
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, minLength(minLength)
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, isVariadic(isVariadic)
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, unionIndex(unionIndex)
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{
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}
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static DiffPathNodeLeaf detailsNormal(TypeId ty);
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static DiffPathNodeLeaf detailsTableProperty(TypeId ty, Name tableProperty);
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static DiffPathNodeLeaf detailsUnionIndex(TypeId ty, size_t index);
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static DiffPathNodeLeaf detailsLength(int minLength, bool isVariadic);
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static DiffPathNodeLeaf nullopts();
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};
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struct DiffPath
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{
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std::vector<DiffPathNode> path;
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std::string toString(bool prependDot) const;
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};
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struct DiffError
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{
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enum Kind
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{
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Normal,
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MissingTableProperty,
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MissingUnionMember,
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MissingIntersectionMember,
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IncompatibleGeneric,
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LengthMismatchInFnArgs,
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LengthMismatchInFnRets,
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};
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Kind kind;
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DiffPath diffPath;
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DiffPathNodeLeaf left;
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DiffPathNodeLeaf right;
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std::string leftRootName;
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std::string rightRootName;
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DiffError(Kind kind, DiffPathNodeLeaf left, DiffPathNodeLeaf right, std::string leftRootName, std::string rightRootName)
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: kind(kind)
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, left(left)
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, right(right)
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, leftRootName(leftRootName)
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, rightRootName(rightRootName)
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{
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checkValidInitialization(left, right);
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}
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DiffError(Kind kind, DiffPath diffPath, DiffPathNodeLeaf left, DiffPathNodeLeaf right, std::string leftRootName, std::string rightRootName)
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: kind(kind)
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, diffPath(diffPath)
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, left(left)
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, right(right)
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, leftRootName(leftRootName)
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, rightRootName(rightRootName)
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{
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checkValidInitialization(left, right);
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}
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std::string toString(bool multiLine = false) const;
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private:
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std::string toStringALeaf(std::string rootName, const DiffPathNodeLeaf& leaf, const DiffPathNodeLeaf& otherLeaf, bool multiLine) const;
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void checkValidInitialization(const DiffPathNodeLeaf& left, const DiffPathNodeLeaf& right);
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void checkNonMissingPropertyLeavesHaveNulloptTableProperty() const;
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};
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struct DifferResult
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{
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std::optional<DiffError> diffError;
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DifferResult() {}
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DifferResult(DiffError diffError)
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: diffError(diffError)
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{
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}
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void wrapDiffPath(DiffPathNode node);
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};
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struct DifferEnvironment
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{
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TypeId rootLeft;
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TypeId rootRight;
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std::optional<std::string> externalSymbolLeft;
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std::optional<std::string> externalSymbolRight;
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DenseHashMap<TypeId, TypeId> genericMatchedPairs;
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DenseHashMap<TypePackId, TypePackId> genericTpMatchedPairs;
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DifferEnvironment(
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TypeId rootLeft, TypeId rootRight, std::optional<std::string> externalSymbolLeft, std::optional<std::string> externalSymbolRight)
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: rootLeft(rootLeft)
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, rootRight(rootRight)
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, externalSymbolLeft(externalSymbolLeft)
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, externalSymbolRight(externalSymbolRight)
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, genericMatchedPairs(nullptr)
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, genericTpMatchedPairs(nullptr)
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{
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}
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bool isProvenEqual(TypeId left, TypeId right) const;
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bool isAssumedEqual(TypeId left, TypeId right) const;
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void recordProvenEqual(TypeId left, TypeId right);
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void pushVisiting(TypeId left, TypeId right);
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void popVisiting();
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std::vector<std::pair<TypeId, TypeId>>::const_reverse_iterator visitingBegin() const;
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std::vector<std::pair<TypeId, TypeId>>::const_reverse_iterator visitingEnd() const;
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std::string getDevFixFriendlyNameLeft() const;
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std::string getDevFixFriendlyNameRight() const;
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private:
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// TODO: consider using DenseHashSet
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std::unordered_set<std::pair<TypeId, TypeId>, TypeIdPairHash> provenEqual;
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// Ancestors of current types
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std::unordered_set<std::pair<TypeId, TypeId>, TypeIdPairHash> visiting;
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std::vector<std::pair<TypeId, TypeId>> visitingStack;
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};
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DifferResult diff(TypeId ty1, TypeId ty2);
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DifferResult diffWithSymbols(TypeId ty1, TypeId ty2, std::optional<std::string> symbol1, std::optional<std::string> symbol2);
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/**
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* True if ty is a "simple" type, i.e. cannot contain types.
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* string, number, boolean are simple types.
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* function and table are not simple types.
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*/
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bool isSimple(TypeId ty);
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} // namespace Luau
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