luau/bench/gc/test_GC_Tree_Pruning_Eager.lua
Vyacheslav Egorov ce1800746b
Fix 'require' in benchmarks to work with new relative system (#1120)
Old style require is now called with `pcall` to support comparing
against Lua.
New style require is now a third option.

Edit: this will be a temporary solution until the 'paths' support in
.luaurc is fixed.
2023-12-02 14:20:54 -08:00

50 lines
1.2 KiB
Lua

local bench = script and require(script.Parent.bench_support) or pcall(require, "bench_support") or require("../bench_support")
function test()
local count = 1
local function fill_tree(tree, levels)
if not tree.left then
tree.left = { id = count }
count = count + 1
end
if not tree.right then
tree.right = { id = count }
count = count + 1
end
if levels ~= 0 then
fill_tree(tree.left, levels - 1)
fill_tree(tree.right, levels - 1)
end
end
local function prune_tree(tree, level)
if tree.left then
if math.random() > 0.9 - level * 0.05 then
tree.left = nil
else
prune_tree(tree.left, level + 1)
end
end
if tree.right then
if math.random() > 0.9 - level * 0.05 then
tree.right = nil
else
prune_tree(tree.right, level + 1)
end
end
end
local tree = { id = 0 }
for i = 1,100 do
fill_tree(tree, 10)
prune_tree(tree, 0)
end
end
bench.runCode(test, "GC: tree pruning (eager fill)")